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DevTech

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Everything posted by DevTech

  1. in which method and in which class
  2. I mean if you throw it is small but if someone is on it should adapt to it
  3. can i change the size from the projektile when they is ridden?
  4. Ride on Entity
  5. Ok, thanks, there is a method where you can put an animal on the animal
  6. ok, can you let the projectile fly forward without it going down?
  7. How to move the projectile to the player
  8. could you please calculate it please do not do it with math
  9. There is no method in the class that brings the arrow back to the player
  10. can you give me an code example?
  11. ok and how can i shoot the entity back when it impact to entity, i want shoot it back to player
  12. but how can i spawn the entity when i use a item
  13. it works thx
  14. when i change public static to public void then the entity dosnt register
  15. The Debug say: [12:06:59] [Server thread/WARN] [minecraft/EntityType]: Exception loading entity: net.minecraft.crash.ReportedException: Loading entity NBT at net.minecraft.entity.Entity.read(Entity.java:1678) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {pl:accesstransformer:B} at net.minecraft.entity.EntityType.lambda$loadEntityUnchecked$1(EntityType.java:428) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.util.Util.acceptOrElse(Util.java:247) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.entity.EntityType.loadEntityUnchecked(EntityType.java:425) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.entity.EntityType.loadEntity(EntityType.java:473) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.entity.EntityType.func_220335_a(EntityType.java:455) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.command.impl.SummonCommand.summonEntity(SummonCommand.java:50) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.command.impl.SummonCommand.lambda$register$1(SummonCommand.java:32) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at com.mojang.brigadier.CommandDispatcher.execute(CommandDispatcher.java:262) ~[brigadier-1.0.17.jar:?] {} at net.minecraft.command.Commands.handleCommand(Commands.java:199) ~[?:?] {} at net.minecraft.network.play.ServerPlayNetHandler.handleSlashCommand(ServerPlayNetHandler.java:1019) ~[?:?] {} at net.minecraft.network.play.ServerPlayNetHandler.processChatMessage(ServerPlayNetHandler.java:999) ~[?:?] {} at net.minecraft.network.play.client.CChatMessagePacket.processPacket(CChatMessagePacket.java:37) ~[?:?] {} at net.minecraft.network.play.client.CChatMessagePacket.processPacket(CChatMessagePacket.java:8) ~[?:?] {} at net.minecraft.network.PacketThreadUtil.lambda$checkThreadAndEnqueue$0(PacketThreadUtil.java:19) ~[?:?] {} at net.minecraft.util.concurrent.TickDelayedTask.run(TickDelayedTask.java:20) [?:?] {} at net.minecraft.util.concurrent.ThreadTaskExecutor.run(ThreadTaskExecutor.java:140) [?:?] {pl:accesstransformer:B} at net.minecraft.util.concurrent.RecursiveEventLoop.run(RecursiveEventLoop.java:22) [?:?] {} at net.minecraft.util.concurrent.ThreadTaskExecutor.driveOne(ThreadTaskExecutor.java:110) [?:?] {pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.func_213205_aW(MinecraftServer.java:726) [?:?] {pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.driveOne(MinecraftServer.java:720) [?:?] {pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.driveUntil(ThreadTaskExecutor.java:123) [?:?] {pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.runScheduledTasks(MinecraftServer.java:706) [?:?] {pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:650) [?:?] {pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_221] {} Caused by: java.lang.NullPointerException at net.minecraft.network.datasync.EntityDataManager.set(EntityDataManager.java:123) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at net.minecraft.entity.projectile.ProjectileItemEntity.func_213884_b(ProjectileItemEntity.java:38) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {pl:runtimedistcleaner:A} at net.minecraft.entity.projectile.ProjectileItemEntity.readAdditional(ProjectileItemEntity.java:76) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {pl:runtimedistcleaner:A} at net.minecraft.entity.Entity.read(Entity.java:1663) ~[forge-1.14.4-28.1.1_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {pl:accesstransformer:B} ... 24 more [12:06:59] [Client thread/INFO] [minecraft/NewChatGui]: [CHAT] Unable to summon entity Vampire Entity class: package de.krokoyt.element.entity; import javax.annotation.Nonnull; import de.krokoyt.element.Element; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.item.EnderPearlEntity; import net.minecraft.entity.projectile.ProjectileItemEntity; import net.minecraft.entity.projectile.ThrowableEntity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.network.IPacket; import net.minecraft.util.DamageSource; import net.minecraft.util.math.EntityRayTraceResult; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.fml.network.FMLPlayMessages; import net.minecraftforge.fml.network.NetworkHooks; public class Vampire extends ProjectileItemEntity{ private LivingEntity thrower; public Vampire(EntityType<? extends ProjectileItemEntity> type, World world) {super(type, world);} public Vampire(double x, double y, double z, World world) { super((EntityType<? extends ProjectileItemEntity>) Element.RegistryEvents.vampireentity, x, y, z, world); } public Vampire(World worldIn, LivingEntity throwerIn) { super((EntityType<? extends ProjectileItemEntity>) Element.RegistryEvents.vampireentity, throwerIn, worldIn); this.thrower = throwerIn; } public Vampire(FMLPlayMessages.SpawnEntity packet, World worldIn) { super((EntityType<? extends ProjectileItemEntity>) Element.RegistryEvents.vampireentity, worldIn); } // protected Vampire(EntityType<? extends ThrowableEntity> type, LivingEntity livingEntityIn, World worldIn) { // super(type, livingEntityIn, worldIn); // // TODO Auto-generated constructor stub // } @Nonnull protected Item func_213885_i() { // TODO Auto-generated method stub return Element.RegistryEvents.vampireball; } @Override protected void onImpact(RayTraceResult result) { if(!this.getEntity().world.isRemote) { if(result.getType() != null) { if(result.getType() == result.getType().ENTITY) { Entity entity = ((EntityRayTraceResult)result).getEntity(); entity.attackEntityFrom(DamageSource.causeThornsDamage(this), 1F); //SPAWN HEAL BALL } } } remove(); } @Override protected void registerData() { } @Override public IPacket<?> createSpawnPacket() { // TODO Auto-generated method stub return NetworkHooks.getEntitySpawningPacket(this); } }
  16. okay i have fixxed it but i have a another error when i summon the entity then say the game "Unable to summon entity" Entity Class: package de.krokoyt.element.entity; import javax.annotation.Nonnull; import de.krokoyt.element.Element; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.item.EnderPearlEntity; import net.minecraft.entity.projectile.ProjectileItemEntity; import net.minecraft.entity.projectile.ThrowableEntity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.network.IPacket; import net.minecraft.util.DamageSource; import net.minecraft.util.math.EntityRayTraceResult; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.fml.network.FMLPlayMessages; import net.minecraftforge.fml.network.NetworkHooks; public class Vampire extends ProjectileItemEntity{ private LivingEntity thrower; public Vampire(EntityType<? extends ProjectileItemEntity> type, World world) {super(type, world);} public Vampire(double x, double y, double z, World world) { super(Element.RegistryEvents.vampireentity, x, y, z, world); } public Vampire(World worldIn, LivingEntity throwerIn) { super(Element.RegistryEvents.vampireentity, throwerIn, worldIn); this.thrower = throwerIn; } public Vampire(FMLPlayMessages.SpawnEntity packet, World worldIn) { super(Element.RegistryEvents.vampireentity, worldIn); } // protected Vampire(EntityType<? extends ThrowableEntity> type, LivingEntity livingEntityIn, World worldIn) { // super(type, livingEntityIn, worldIn); // // TODO Auto-generated constructor stub // } @Nonnull protected Item func_213885_i() { // TODO Auto-generated method stub return Element.RegistryEvents.vampireball; } @Override protected void onImpact(RayTraceResult result) { if(!this.getEntity().world.isRemote) { if(result.getType() != null) { if(result.getType() == result.getType().ENTITY) { Entity entity = ((EntityRayTraceResult)result).getEntity(); entity.attackEntityFrom(DamageSource.causeThornsDamage(this), 1F); //SPAWN HEAL BALL } } } remove(); } @Override protected void registerData() { } @Override public IPacket<?> createSpawnPacket() { // TODO Auto-generated method stub return NetworkHooks.getEntitySpawningPacket(this); } } Main class: package de.krokoyt.element; import net.minecraft.block.Block; import net.minecraft.block.Blocks; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.SpriteRenderer; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraft.entity.IProjectile; import net.minecraft.item.Item; import net.minecraft.item.ItemGroup; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.InterModComms; import net.minecraftforge.fml.client.registry.RenderingRegistry; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent; import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent; import net.minecraftforge.fml.event.server.FMLServerStartingEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.registries.IForgeRegistry; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import de.krokoyt.element.entity.Vampire; import de.krokoyt.element.items.ElectricStaff; import de.krokoyt.element.items.FireStaff; import de.krokoyt.element.items.HealthStaff; import de.krokoyt.element.items.Healthball; import de.krokoyt.element.items.ItemBase; import de.krokoyt.element.items.Vamireball; import java.util.stream.Collectors; import javax.annotation.Nonnull; // The value here should match an entry in the META-INF/mods.toml file @Mod("element") public class Element { // Directly reference a log4j logger. private static final Logger LOGGER = LogManager.getLogger(); private final CommonProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> CommonProxy::new); public Element() { // Register the setup method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); // Register the enqueueIMC method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC); // Register the processIMC method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC); // Register the doClientStuff method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); // Register ourselves for server and other game events we are interested in MinecraftForge.EVENT_BUS.register(this); } private void setup(final FMLCommonSetupEvent event) { // some preinit code LOGGER.info("HELLO FROM PREINIT"); LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName()); } private void doClientStuff(final FMLClientSetupEvent event) { // do something that can only be done on the client RenderingRegistry.registerEntityRenderingHandler(Vampire.class, render -> new SpriteRenderer(render, Minecraft.getInstance().getItemRenderer())); LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().gameSettings); } private void enqueueIMC(final InterModEnqueueEvent event) { // some example code to dispatch IMC to another mod InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";}); } private void processIMC(final InterModProcessEvent event) { // some example code to receive and process InterModComms from other mods LOGGER.info("Got IMC {}", event.getIMCStream(). map(m->m.getMessageSupplier().get()). collect(Collectors.toList())); } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(FMLServerStartingEvent event) { // do something when the server starts LOGGER.info("HELLO from server starting"); } // You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD // Event bus for receiving Registry Events) @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD) public static class RegistryEvents { public static ItemGroup tab = new CreativeTab(); public static Item DarkStaff = new de.krokoyt.element.items.DarkStaff(); public static Item ElectricStaff = new ElectricStaff(); public static Item FireStaff = new FireStaff(); public static Item HealStaff = new HealthStaff(); public static final Item staff = new ItemBase("staff", 64, tab); public static final Item magicessense = new ItemBase("magicessence", 64, tab); public static final Item dark = new ItemBase("darkessense", 64, tab); public static final Item electrik = new ItemBase("electrikessense", 64, tab); public static final Item fire = new ItemBase("fireessense", 64, tab); public static final Item ice = new ItemBase("iceessense", 64, tab); public static final Item life = new ItemBase("lifeessense", 64, tab); public static final Item poison = new ItemBase("poisonessense", 64, tab); public static final Item water = new ItemBase("wateressense", 64, tab); public static final Item wind = new ItemBase("windessense", 64, tab); public static final Item vampireball = new Vamireball(); public static final Item healthball = new Healthball(); public static final SoundEvent MAGIC = (SoundEvent)(new SoundEvent(new ResourceLocation("element", "magic"))).setRegistryName("magic"); @SubscribeEvent public static void registerSoundEvents(RegistryEvent.Register<SoundEvent> event) { event.getRegistry().register(MAGIC); } public static EntityType<Vampire> vampireentity = EntityType.Builder.<Vampire>create(Vampire::new, EntityClassification.MISC).setShouldReceiveVelocityUpdates(true).setCustomClientFactory(Vampire::new).setUpdateInterval(1).setTrackingRange(187).size(0.6F, 0.6F).build("element:vampire"); @SubscribeEvent public static void registerEntity(RegistryEvent.Register<EntityType<?>> e) { IForgeRegistry<EntityType<?>> registry = e.getRegistry(); vampireentity.setRegistryName("element", "vampire"); registry.register(vampireentity); } @SubscribeEvent public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) { // register a new block here LOGGER.info("HELLO from Register Block"); } @SubscribeEvent public static void onItemRegistry(final RegistryEvent.Register<Item> e) { e.getRegistry().register(DarkStaff); e.getRegistry().register(ElectricStaff); e.getRegistry().register(FireStaff); e.getRegistry().register(HealStaff); e.getRegistry().register(staff); e.getRegistry().register(magicessense); e.getRegistry().register(dark); e.getRegistry().register(electrik); e.getRegistry().register(fire); e.getRegistry().register(ice); e.getRegistry().register(life); e.getRegistry().register(poison); e.getRegistry().register(water); e.getRegistry().register(wind); e.getRegistry().register(vampireball); e.getRegistry().register(healthball); } } }
  17. Hey, I'm trying to register an entity but the builder is painting it in red can someone help me? EntityTypes Class: package de.krokoyt.element.entity; import de.krokoyt.element.Element.RegistryEvents; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityClassification; import net.minecraft.entity.EntityType; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod.EventBusSubscriber; import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus; import net.minecraftforge.registries.IForgeRegistry; @EventBusSubscriber(bus = Bus.MOD) public class EntityTypes{ public static EntityType<?> vampireball; @SubscribeEvent public static void register(RegistryEvent.Register<EntityType<?>> e) { IForgeRegistry<EntityType<?>> registry = e.getRegistry(); vampireball = EntityType.Builder.create(Vampire::new, EntityClassification.CREATURE).build(""); vampireball.setRegistryName("element", "vampire"); registry.register(vampireball); } } Entity class: package de.krokoyt.element.entity; import de.krokoyt.element.Element; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.item.EnderPearlEntity; import net.minecraft.entity.projectile.ProjectileItemEntity; import net.minecraft.entity.projectile.ThrowableEntity; import net.minecraft.item.Item; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class Vampire extends ThrowableEntity{ protected Vampire(EntityType<? extends ThrowableEntity> type, World world) { super(type, world); } protected Vampire(EntityType<? extends ThrowableEntity> type, LivingEntity livingEntityIn, World worldIn) { super(type, livingEntityIn, worldIn); // TODO Auto-generated constructor stub } @Override protected void onImpact(RayTraceResult result) { remove(); } @Override protected void registerData() { } }
  18. hey I wanted to update my 1.12.2 mod in the 1.14 because there is a small problem because the method loadedTileEntityList, there is no longer in World. Is there another way to get a list where all the loaded entities are inside?
  19. java.lang.IllegalStateException: Failed to load description for particle realistic:footstep
  20. ok try it
  21. fa is my mod id
  22. I havnt a id. no i havent a json file what is the path from the json and what must in it?
  23. Hey, now comes this mistake! Caused by: java.io.FileNotFoundException: fa: particles / footstep.json
  24. Particle Type does not work either
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