I have created a fluid with a Universal Bucket and now I'm trying to make a crafting recipe for the bucket. So far I've learned that I cannot use the JSON recipe notation for Universal Buckets but that I can access the Universal Bucket for my fluid using FluidUtil.getFilledBucket(new FluidStack(FluidInit.CHOCOLATE_MILK, 1)) and I should use it in a GameRegistry.addShapelessRecipe(). However, I just can't get it to work. Can you please help me figure out how to make a crafting recipe for: 1 * minecraft:milk_bucket + 1 * minecraft:cocoa_beans = 1 * [Universal Bucket for CHOCOLATE_MILK]?