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  • MyRedAlien43

MyRedAlien43

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    May 8, 2019
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    June 15, 2020

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About MyRedAlien43

  • Rank
    Tree Puncher
  1. MyRedAlien43 started following [1.15.2] Command doesn't exist after inputting arguments, [1.15.2] Custom Point of Interest For Villigers, [1.15.2] Creating crafting GUIs and and 1 other April 30, 2020
  2. MyRedAlien43

    [1.15.2] Custom Point of Interest For Villigers

    MyRedAlien43 replied to IMleader's topic in Modder Support

    Also want to know this
    • April 30, 2020
    • 5 replies
  3. MyRedAlien43

    [1.15.2] Command doesn't exist after inputting arguments

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    Okay, I added 2 more breakpoints, and the only one that triggered was the "executes" line. I will now edit the post to mark where I put the breakpoints
    • March 24, 2020
    • 4 replies
  4. MyRedAlien43

    [1.15.2] Command doesn't exist after inputting arguments

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    Yes I did press debug mode... Let me just use another breakpoint somewhere..
    • March 24, 2020
    • 4 replies
  5. MyRedAlien43

    [1.15.2] Command doesn't exist after inputting arguments

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    bump
    • March 24, 2020
    • 4 replies
  6. MyRedAlien43

    [Solved] [1.15.2] Events are not fired

    MyRedAlien43 replied to uiytt's topic in Modder Support

    I am irrelevant then
    • March 22, 2020
    • 5 replies
  7. MyRedAlien43

    [1.15.2] Creating crafting GUIs

    MyRedAlien43 replied to Beep's topic in Modder Support

    An IScreenFactory basically requires a reference to the screen class constructor (e.g. ScreenClass::new), and you can look in ContainerType to see how you make one
    • March 22, 2020
    • 16 replies
  8. MyRedAlien43

    [1.15.2] Creating crafting GUIs

    MyRedAlien43 replied to Beep's topic in Modder Support

    Its registerFactory
    • March 22, 2020
    • 16 replies
  9. MyRedAlien43

    [1.15.2] Creating crafting GUIs

    MyRedAlien43 replied to Beep's topic in Modder Support

    You need to link the container and the screen (aka Gui) Using a method in ScreenManager using a method that i cant remember
    • March 22, 2020
    • 16 replies
  10. MyRedAlien43

    [1.15.2] Creating crafting GUIs

    MyRedAlien43 replied to Beep's topic in Modder Support

    NetworkHooks.openGui
    • March 22, 2020
    • 16 replies
  11. MyRedAlien43

    [Solved] [1.15.2] Events are not fired

    MyRedAlien43 replied to uiytt's topic in Modder Support

    I'm pretty sure you need to register the class itself, not an instance of it.... Correct me if I'm wrong
    • March 22, 2020
    • 5 replies
  12. MyRedAlien43

    [1.15.2] Command doesn't exist after inputting arguments

    MyRedAlien43 posted a topic in Modder Support

    So I want to create a command to teleport between dimensions, for testing, but when I try to run it, the game says "Unknown Command" "...dimension_name_here <--[HERE]" And I also tried using breakpoints but they didn't trigger whatsoever?? Command Class: public class TeleportDimensionCommand { public static void register(CommandDispatcher<CommandSource> dispatcher) { LiteralArgumentBuilder<CommandSource> builder = Commands.literal("teleport_dimension").requires(source -> source.hasPermissionLevel(2)); builder.then(Commands.argument("dimension", DimensionArgument.getDimension())); builder.executes(TeleportDimensionCommand::teleport); //Only breakpoint which triggered LiteralCommandNode<CommandSource> teleport_dimension = dispatcher.register(builder); dispatcher.register(Commands.literal("tp_dim").requires(source -> source.hasPermissionLevel(2)).redirect(teleport_dimension)); } private static int teleport(CommandContext<CommandSource> context) { ServerPlayerEntity player; try { player = context.getSource().asPlayer(); //Put a breakpoint here.. player.sendMessage(new StringTextComponent("Attempting teleport...")); //When I didn't put any arguments, this popped up in chat } catch (CommandSyntaxException e) { Main.getLogger().error(Markers.ERROR, "Could not get player from source"); e.printStackTrace(); return 0; //Also tried a breakpoint here } if(player.changeDimension(DimensionArgument.getDimensionArgument(context, "dimension")) == null) { Main.getLogger().error(Markers.ERROR, "Could not teleport player"); //Put a breakpoint here player.sendMessage(new StringTextComponent("Could not teleport")); } else { player.sendMessage(new StringTextComponent("Teleported!")); //Put a breakpoint here } return 1; } } In my main class: package sdt.undergroundadditions; //Imports here... @Mod("undergroundadditions") public class Main { public Main() { //Some more code here.. IEventBus forge = MinecraftForge.EVENT_BUS; //Adding listeners here... forge.addListener(this::serverStarting); } //Some more methods in between here private void serverStarting(FMLServerStartingEvent event) { TeleportDimensionCommand.register(event.getCommandDispatcher()); logger.info(Markers.SERVER_STARTING, "Initialized server starting events"); } } And, there's no error in the logs too. What's wrong?
    • March 22, 2020
    • 4 replies
  13. MyRedAlien43

    [SOLVED] [1.15.2] Found validation problem in {}.pools[0].entries[0]: Unreachable entry!

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    What do you mean? Also, it works.
    • February 26, 2020
    • 10 replies
  14. MyRedAlien43

    [SOLVED] [1.15.2] Found validation problem in {}.pools[0].entries[0]: Unreachable entry!

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    like this? { "type": "minecraft:block", "pools": [ { "rolls": 1, "entries": [ { "type": "minecraft:item", "functions": [ { "function": "minecraft:set_count", "count": 4 }, { "function": "minecraft:explosion_decay" } ], "name": "undergroundadditions:dirt_chunk" }, { "type": "minecraft:item", "conditions": [ { "condition": "minecraft:random_chance", "chance": 0.125 } ], "name": "undergroundadditions:grass_seeds" } ] } ] }
    • February 26, 2020
    • 10 replies
  15. MyRedAlien43

    [SOLVED] [1.15.2] Found validation problem in {}.pools[0].entries[0]: Unreachable entry!

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    I want for it to always give dirt chunks when broken, but only grass seeds within a chance.
    • February 26, 2020
    • 10 replies
  16. MyRedAlien43

    [SOLVED] [1.15.2] Found validation problem in {}.pools[0].entries[0]: Unreachable entry!

    MyRedAlien43 replied to MyRedAlien43's topic in Modder Support

    what condition can I put there?
    • February 25, 2020
    • 10 replies
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