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Edivad99

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  1. If I go to eclipse the this.renderTooltip method works, and if I start the game everything works. As soon as I build on github I get this error: If I build on my computer I don't get any errors, but as soon as I start mc 1.16.1 with my mod, it crashes. How do I solve this error?
  2. I am converting the code from 1.14.4 to 1.15.2. I have a problem in the rendering phase of the liquid inside the tank. I have already converted all the GlStateManager code into RenderSystem etc. But it does not work. The code compiles, I know that in 1.15.2 the rendering system has been changed, does anyone know how to solve this problem? GitHub RenderTileDimTank.java 1.14.4 GitHub /RenderTileDimTank.java 1.15.2
  3. TextureAtlasSprite sprite = Minecraft.getInstance().getTextureMap().getSprite(still); int color = fluid.getFluid().getAttributes().getColor(fluid); GlStateManager.color4f((color >> 16 & 0xFF) / 255.0F, (color >> 8 & 0xFF) / 255.0F, (color & 0xFF) / 255.0F, (color >> 24 & 0xFF) / 255.0F);
  4. Could you tell me how to do it? I'm trying but nothing changes.
  5. What do I have to do for it to work? And why does lava work?
  6. I am making a tank, I did some tests and the lava will render it correctly with its texture. The water, on the other hand, is shown with a gray texture. Anyone know why? What am I doing wrong? RenderTileDimTank.java GitHub
  7. this is how i resolved matrixStackIn.push(); matrixStackIn.translate(0, 0, tileEntity.movablePartState); movable.render(matrixStackIn, bufferIn, packedLightIn, packedOverlayIn, red, green, blue, alpha); matrixStackIn.pop();
  8. In 1.14 there was the offsetZ attribute in the RendererModel, now in the ModelRender it is gone. What should I use to have the same effect?
  9. So do you advise me to write like this? tag.put ("Frequency", frequency.writeToNBT (new CompoundNBT ()));
  10. Ok I misunderstood the message, so you have no problem if you connect to the server, then go out and come back? Have you placed DimChest?
  11. On eclipse or IntelliJ start the client first and then the server and try to see what I say
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