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  • Hendoor64

Hendoor64

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  • Content Count

    5
  • Joined

    September 3, 2019
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    Wednesday at 11:07 PM

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About Hendoor64

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    Tree Puncher
  1. Hendoor64

    [1.16.4] Particle which doesn't face the player.

    Hendoor64 posted a topic in Modder Support

    Hi! I wanted to create a rotating circle visual which hovers in the air, and I figured a particle would have less overhead than an entity. By default, particles rotate their quad to face the player automatically, but I want mine to face straight up regardless of the player's position. How can I tell the particle (or whatever renders it) not to face the player? P.S. I'm also struggling to rotate my particle, there doesn't seem to be a field for its orientation, only its position. Any ideas? Thanks!
    • December 3, 2020
    • 1 reply
  2. Hendoor64

    [1.16.4] Storing a BlockState as NBT in a TileEntity

    Hendoor64 posted a topic in Modder Support

    My TileEntity acts like a transmutation circle, and every tick it changes another block near it to a different type. I need a way for my TileEntity to "remember" which blocks it should be swapping to and from. How can I write and read a BlockState to NBT?
    • November 5, 2020
    • 2 replies
  3. Hendoor64

    [1.14] Disabling Collisions for Specific Blocks

    Hendoor64 posted a topic in Modder Support

    My goal is to create a potion effect which allows the player to no-clip through some blocks but not others. How would I go about this? The potion effect itself and its application are taken care of. Thanks in advance.
    • March 14, 2020
    • 1 reply
  4. Hendoor64

    [1.14.4] Create an armor item that uses the elytra model (but does not function like an elytra).

    Hendoor64 posted a topic in Modder Support

    I am trying to make a cloak item, a chest-slot piece of armor. It seems simplest to make the cloak look like an elytra and change the texture rather than making my own armor model, since I'm happy with how the elytra looks already. The cloak class currently extends ArmorItem. Thanks in advance for your help.
    • September 3, 2019
    • 1 reply
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