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Mintry

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Everything posted by Mintry

  1. Hello, ive created a custom grass block for me mod and i get this error. Here is my code. what are all the textures i need for my grass block?
  2. Hello, i was just wondering how i can create a custom entity(boss) like the ones from abyssalcraft, adventofascension, orespawn etc
  3. It works! thanks so much @Animefan8888 and @SerpentDagger so how big can it get?
  4. So how big can it get?
  5. @Animefan8888 @SerpentDagger do i have to delete my sword png in the textures folder for the custom json to work?
  6. yea i fixed that, but when i load my game, the model is black and purple and has a weird texture
  7. @SerpentDagger and also when i change the display properties in crayfish's model maker, whenever i press "apply" it changes the position
  8. Hello I’m making a mod for 1.12 and I was just wondering how you make/load an obj model
  9. i made the domain minecraft because i decided im gonna use vanilla textures. but i get this error 13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ================================================== [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: DOMAIN minecraft [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: -------------------------------------------------- [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: domain minecraft is missing 3 textures [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: domain minecraft has 3 locations: [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: unknown resourcepack type net.minecraft.client.resources.DefaultResourcePack : Default [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Forge Mod Loader [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Minecraft Forge [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ------------------------- [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: The missing resources for domain minecraft are: [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: textures/iron_block.png [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: textures/lapis_block.png [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: textures/gold_block.png [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ------------------------- [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: No other errors exist for domain minecraft [19:02:13] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ==================================================
  10. So I have to put the textures in textures folder? Or do I just write the name of the block in the json
  11. Oh, so I can use vanilla items/blocks for the textures. It doesn’t have to be custom textures?
  12. @SerpentDagger could you please show me a screenshot of your json
  13. can i use the same block(lyranite block) for all 3(1,2 particles)
  14. thanks, but im just wandering if there is an easier way to make my sword reaaaally big
  15. { "credit": "Made with Blockbench", "parent": "item/handheld", "textures": { "1": "rotbm:linarite_block", "2": "rotbm:blocks/linarite_block", "particle": "rotbm:blocks/linarite_block" }, "elements": [ { "from": [7, 0, 7], "to": [10, 8, 8], "faces": { "north": {"uv": [0, 0, 3, 8], "texture": "#1"}, "east": {"uv": [0, 0, 3, 8], "texture": "#1"}, "south": {"uv": [0, 0, 3, 8], "texture": "#1"}, "west": {"uv": [0, 0, 3, 8], "texture": "#1"}, "up": {"uv": [0, 0, 3, 8], "texture": "#1"}, "down": {"uv": [0, 0, 3, 8], "texture": "#1"} } }, { "from": [2, 8, 7], "to": [15, 9, 8], "faces": { "north": {"uv": [0, 0, 13, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 13, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 13, 1], "texture": "#2"}, "down": {"uv": [0, 0, 13, 1], "texture": "#2"} } }, { "from": [5, 8.9, 6], "to": [12, 29, 9], "faces": { "north": {"uv": [0, 0, 7, 16], "texture": "#1"}, "east": {"uv": [0, 0, 7, 16], "texture": "#1"}, "south": {"uv": [0, 0, 7, 16], "texture": "#1"}, "west": {"uv": [0, 0, 7, 16], "texture": "#1"}, "up": {"uv": [0, 0, 7, 16], "texture": "#1"}, "down": {"uv": [0, 0, 7, 16], "texture": "#1"} } }, { "from": [5, 28.9, 6], "to": [12, 30, 9], "faces": { "north": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "east": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "south": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "west": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "up": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "down": {"uv": [0, 0, 5, 1.1], "texture": "#1"} } }, { "from": [6, 29.9, 7], "to": [11, 31, 8], "faces": { "north": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "east": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "south": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "west": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "up": {"uv": [0, 0, 5, 1], "texture": "#1"}, "down": {"uv": [0, 0, 5, 1], "texture": "#1"} } }, { "from": [7, 30.9, 7], "to": [10, 32, 8], "faces": { "north": {"uv": [0, 0, 3, 1.1], "texture": "#1"}, "east": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "south": {"uv": [0, 0, 3, 1.1], "texture": "#1"}, "west": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "up": {"uv": [0, 0, 3, 1], "texture": "#1"}, "down": {"uv": [0, 0, 3, 1], "texture": "#1"} } }, { "from": [2, 9, 7], "to": [3, 12, 8], "faces": { "north": {"uv": [0, 0, 1, 3], "texture": "#2"}, "east": {"uv": [0, 0, 1, 3], "texture": "#2"}, "south": {"uv": [0, 0, 1, 3], "texture": "#2"}, "west": {"uv": [0, 0, 1, 3], "texture": "#2"}, "up": {"uv": [0, 0, 1, 1], "texture": "#2"}, "down": {"uv": [0, 0, 1, 1], "texture": "#2"} } }, { "from": [14, 9, 7], "to": [15, 12, 8], "faces": { "north": {"uv": [0, 0, 1, 3], "texture": "#2"}, "east": {"uv": [0, 0, 1, 3], "texture": "#2"}, "south": {"uv": [0, 0, 1, 3], "texture": "#2"}, "west": {"uv": [0, 0, 1, 3], "texture": "#2"}, "up": {"uv": [0, 0, 1, 1], "texture": "#2"}, "down": {"uv": [0, 0, 1, 1], "texture": "#2"} } }, { "from": [2, 12, 7], "to": [4, 13, 8], "faces": { "north": {"uv": [0, 0, 2, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 2, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 2, 1], "texture": "#2"}, "down": {"uv": [0, 0, 2, 1], "texture": "#2"} } }, { "from": [2, 12, 7], "to": [4, 13, 8], "faces": { "north": {"uv": [0, 0, 2, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 2, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 2, 1], "texture": "#2"}, "down": {"uv": [0, 0, 2, 1], "texture": "#2"} } }, { "from": [13, 12, 7], "to": [15, 13, 8], "faces": { "north": {"uv": [0, 0, 2, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 2, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 2, 1], "texture": "#2"}, "down": {"uv": [0, 0, 2, 1], "texture": "#2"} } } ] }
  16. thanks, but i still get an error and my item still doesnt have its model working The following texture errors were found. [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ================================================== [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: DOMAIN rotbm [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: -------------------------------------------------- [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: domain rotbm is missing 1 texture [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: domain rotbm has 1 location: [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: mod rotbm resources at C:\Users\Kiren\Desktop\Minecraft Modding\RuinsOfTime\bin [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ------------------------- [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: The missing resources for domain rotbm are: [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: textures/linarite_block.png [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ------------------------- [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: No other errors exist for domain rotbm [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ================================================== [18:49:50] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
  17. How would i prefix the texture locations with my modid? and also, how can i use an obj model for my mod
  18. I switched the jsons but i get this message, when i load the game, my sword is not visible, not even the black and pink thing. [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: The following texture errors were found. [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ================================================== [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: DOMAIN minecraft [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: -------------------------------------------------- [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: domain minecraft is missing 2 textures [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: domain minecraft has 3 locations: [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: unknown resourcepack type net.minecraft.client.resources.DefaultResourcePack : Default [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Forge Mod Loader [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Minecraft Forge [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ------------------------- [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: The missing resources for domain minecraft are: [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: textures/linarite_block.png [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: textures/block/linarite_block.png [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: ------------------------- [18:02:34] [Client thread/ERROR] [FML.TEXTURE_ERRORS]: No other errors exist for domain minecraft json { "credit": "Made with Blockbench", "parent": "item/handheld", "textures": { "1": "linarite_block", "2": "block/linarite_block", "particle": "block/linarite_block" }, "elements": [ { "from": [7, 0, 7], "to": [10, 8, 8], "faces": { "north": {"uv": [0, 0, 3, 8], "texture": "#1"}, "east": {"uv": [0, 0, 3, 8], "texture": "#1"}, "south": {"uv": [0, 0, 3, 8], "texture": "#1"}, "west": {"uv": [0, 0, 3, 8], "texture": "#1"}, "up": {"uv": [0, 0, 3, 8], "texture": "#1"}, "down": {"uv": [0, 0, 3, 8], "texture": "#1"} } }, { "from": [2, 8, 7], "to": [15, 9, 8], "faces": { "north": {"uv": [0, 0, 13, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 13, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 13, 1], "texture": "#2"}, "down": {"uv": [0, 0, 13, 1], "texture": "#2"} } }, { "from": [5, 8.9, 6], "to": [12, 29, 9], "faces": { "north": {"uv": [0, 0, 7, 16], "texture": "#1"}, "east": {"uv": [0, 0, 7, 16], "texture": "#1"}, "south": {"uv": [0, 0, 7, 16], "texture": "#1"}, "west": {"uv": [0, 0, 7, 16], "texture": "#1"}, "up": {"uv": [0, 0, 7, 16], "texture": "#1"}, "down": {"uv": [0, 0, 7, 16], "texture": "#1"} } }, { "from": [5, 28.9, 6], "to": [12, 30, 9], "faces": { "north": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "east": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "south": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "west": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "up": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "down": {"uv": [0, 0, 5, 1.1], "texture": "#1"} } }, { "from": [6, 29.9, 7], "to": [11, 31, 8], "faces": { "north": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "east": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "south": {"uv": [0, 0, 5, 1.1], "texture": "#1"}, "west": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "up": {"uv": [0, 0, 5, 1], "texture": "#1"}, "down": {"uv": [0, 0, 5, 1], "texture": "#1"} } }, { "from": [7, 30.9, 7], "to": [10, 32, 8], "faces": { "north": {"uv": [0, 0, 3, 1.1], "texture": "#1"}, "east": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "south": {"uv": [0, 0, 3, 1.1], "texture": "#1"}, "west": {"uv": [0, 0, 1, 1.1], "texture": "#1"}, "up": {"uv": [0, 0, 3, 1], "texture": "#1"}, "down": {"uv": [0, 0, 3, 1], "texture": "#1"} } }, { "from": [2, 9, 7], "to": [3, 12, 8], "faces": { "north": {"uv": [0, 0, 1, 3], "texture": "#2"}, "east": {"uv": [0, 0, 1, 3], "texture": "#2"}, "south": {"uv": [0, 0, 1, 3], "texture": "#2"}, "west": {"uv": [0, 0, 1, 3], "texture": "#2"}, "up": {"uv": [0, 0, 1, 1], "texture": "#2"}, "down": {"uv": [0, 0, 1, 1], "texture": "#2"} } }, { "from": [14, 9, 7], "to": [15, 12, 8], "faces": { "north": {"uv": [0, 0, 1, 3], "texture": "#2"}, "east": {"uv": [0, 0, 1, 3], "texture": "#2"}, "south": {"uv": [0, 0, 1, 3], "texture": "#2"}, "west": {"uv": [0, 0, 1, 3], "texture": "#2"}, "up": {"uv": [0, 0, 1, 1], "texture": "#2"}, "down": {"uv": [0, 0, 1, 1], "texture": "#2"} } }, { "from": [2, 12, 7], "to": [4, 13, 8], "faces": { "north": {"uv": [0, 0, 2, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 2, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 2, 1], "texture": "#2"}, "down": {"uv": [0, 0, 2, 1], "texture": "#2"} } }, { "from": [2, 12, 7], "to": [4, 13, 8], "faces": { "north": {"uv": [0, 0, 2, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 2, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 2, 1], "texture": "#2"}, "down": {"uv": [0, 0, 2, 1], "texture": "#2"} } }, { "from": [13, 12, 7], "to": [15, 13, 8], "faces": { "north": {"uv": [0, 0, 2, 1], "texture": "#2"}, "east": {"uv": [0, 0, 1, 1], "texture": "#2"}, "south": {"uv": [0, 0, 2, 1], "texture": "#2"}, "west": {"uv": [0, 0, 1, 1], "texture": "#2"}, "up": {"uv": [0, 0, 2, 1], "texture": "#2"}, "down": {"uv": [0, 0, 2, 1], "texture": "#2"} } } ] }
  19. How would I create a custom json? Using something like blockbench? And how would I replace the json I have with the newly made one
  20. i want to make my sword model bigger like the royal guardian sword from orespawn. i’m on 1.12.2 and i’ll share my code tomorrow after school
  21. can you please show me and example/screenshot. im really new to java and im coding this mod for my genius hour and also for my modded server
  22. THANK YOU SO MUCH and also, do i have to extend the proxies from iproxy, or is it just convenient to.
  23. is there somewhere else i should put com.mintry.ruinsoftime.ClientProxy

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