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CelineMargaux's Achievements

Tree Puncher

Tree Puncher (2/8)



  1. Hi guys, I'm (still) trying to generate my data via code and found some helpful tips. I added/ edited the data{} in the build.gradle like this: When I closed eclipse to run gradlew genEclipseRuns gradlew eclipse all was fine, but then I ran gradlew runData and I got an error. See here for details: I really don't know what to do anymore. I tried disabling the firewall, but it didn't change anything.
  2. Sorry for the late response! Yes, it's for generating the object_name.json files! Okay, I could do that, but in the long run I'd like to understand that as well. I will definitely work on the core code of my mod before making more things, you're right. Thanks for your answer, Celi
  3. Hi guys! I want to generate my json files within my code because it would take too long to do it all by hand. Before noticing that forge provides some useful classes / interfaces, I wrote some code myself which I thought would work... but it doesn't. I don't really know why, and I am super obwhelmed by forge's classes / interfaces for this purpose, so if someone would share some insight on ItemModelProvider and which methods are important, I'd be delighted! Do I need a modelBuilder, modelLoader and modelProvider? What about the DataGenerator? My code The main mod class: https://github.com/celinemargaux/Plantastic/blob/crop-experiments/src/main/java/com/celinemargaux/plantastic/Plantastic.java the init class with nested json: https://github.com/celinemargaux/Plantastic/blob/crop-experiments/src/main/java/com/celinemargaux/plantastic/init/Init.java my assets: https://github.com/celinemargaux/Plantastic/tree/crop-experiments/src/main/resources/assets/plantastic Thanks in advance! Celine
  4. Hi guys! Which version does the mods.toml file refer to when asking for your mod version? Do I have to declare that in gradle.build, or in my main @Mod Class? Thanks in advance!
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