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  • Silivek

Silivek

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  • Content Count

    18
  • Joined

    May 12, 2020
  • Last visited

    January 26

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About Silivek

  • Rank
    Tree Puncher
  1. Silivek

    Mod won't load when in dev environment

    Silivek replied to Silivek's topic in Modder Support

    I ran it using the runClient configuration generated by gradlew genEclipseRuns in the command line.
    • January 25
    • 6 replies
  2. Silivek

    Mod won't load when in dev environment

    Silivek replied to Silivek's topic in Modder Support

    Sorry for the long wait. Yes, I have refreshed it and restarted eclipse.
    • January 25
    • 6 replies
  3. Silivek

    How do update a 1.12.2 mod to 1.16.3

    Silivek replied to piglinplayz's topic in Modder Support

    Macaw's Doors may have one and there is a mod called Little Tiles that you can create one in.
    • January 22
    • 17 replies
  4. Silivek

    How do update a 1.12.2 mod to 1.16.3

    Silivek replied to piglinplayz's topic in Modder Support

    First off: stop being impatient. Second: look it up on google first. I found something immediately when searching.
    • January 22
    • 17 replies
  5. Silivek

    Mod won't load when in dev environment

    Silivek replied to Silivek's topic in Modder Support

    I forgot I had MOD_ID actually, I went ahead and fixed that, and the ItemBase. The build.gradle should have all the correct information now, but the Minecraft instance Eclipse runs still doesn't have my mod in it.
    • January 22
    • 6 replies
  6. Silivek Silivek changed their profile photo January 21
  7. Silivek started following Mod won't load when in dev environment January 21
  8. Silivek

    Mod won't load when in dev environment

    Silivek posted a topic in Modder Support

    I'm pretty sure my code is horrendous and there are most likely files in the wrong places, but I can't figure out what is wrong. Minecraft will load up fine but only have forge running. My GitHub page is here
    • January 21
    • 6 replies
  9. Silivek

    unexpected custom data from client

    Silivek replied to grandemango's topic in Support & Bug Reports

    Also, make sure every single mod on the server and client are the same version as well as the forge version. Although they are both 1.16.4 they might not be the same forge version.
    • January 20
    • 2 replies
  10. Silivek

    unexpected custom data from client

    Silivek replied to grandemango's topic in Support & Bug Reports

    Can you post the full error?
    • January 20
    • 2 replies
  11. Silivek

    [1.16] Make entity run away from block

    Silivek replied to BliX5's topic in Modder Support

    The Hoglin runs away from Warped Fungus. Maybe try looking into that?
    • September 4, 2020
    • 5 replies
  12. Silivek

    [1.16.1] I need help with getting my item to have colored layers.

    Silivek replied to Silivek's topic in Modder Support

    I got it working! Thanks for your help! package soii.races.client; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.ColorHandlerEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod.EventBusSubscriber; import soii.races.items.ChangerItem; import soii.races.util.RegistryHandler; @EventBusSubscriber(value = Dist.CLIENT) public class ColorHandlers { @SubscribeEvent public static void registerItemColors(ColorHandlerEvent.Item event) { event.getItemColors().register(ChangerItem::getItemColor, RegistryHandler.CHANGER_TOKEN.get()); } }
    • September 4, 2020
    • 9 replies
  13. Silivek

    [1.16.1] I need help with getting my item to have colored layers.

    Silivek replied to Silivek's topic in Modder Support

    So that just means my other code is wrong now?
    • September 4, 2020
    • 9 replies
  14. Silivek

    [1.16.1] I need help with getting my item to have colored layers.

    Silivek replied to Silivek's topic in Modder Support

    Okay, I added a tag to the Handler, is this more correct? It caused the println to happen once at the beginning, but not ingame. package soii.races.client; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.event.ColorHandlerEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod.EventBusSubscriber; import soii.races.ChangerColor; import soii.races.items.ChangerItem; @EventBusSubscriber(value = Dist.CLIENT) public class ColorHandlers { @SubscribeEvent public static void registerItemColors(ColorHandlerEvent.Item event) { System.out.println("Working!"); event.getItemColors().register(new ChangerColor(), new ChangerItem()); } }
    • September 4, 2020
    • 9 replies
  15. Silivek

    [1.16.1] I need help with getting my item to have colored layers.

    Silivek replied to Silivek's topic in Modder Support

    Sorry I took so long to get back to you. I was a little bit busy. I did a println in the event handler and it did not output anything, so does that mean I'm using the wrong event or that my item isn't triggering the event?
    • September 4, 2020
    • 9 replies
  16. Silivek

    [1.16.1] I need help with getting my item to have colored layers.

    Silivek replied to Silivek's topic in Modder Support

    I have a listener set to the ColorHandler's function if that's what you mean
    • September 3, 2020
    • 9 replies
  17. Silivek

    1.15.2 How to create a block that replaces itself with another block when broken?

    Silivek replied to ken2020's topic in Modder Support

    There is a function in Block that is called onBlockHarvested, you can probably start from there and just replace the block with the other block.
    • September 3, 2020
    • 4 replies
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