i mean i always make a new class for each slab properties but i was wondering if there was any way for all the slabs to use the same properties without creating many classes
here's an example of a class
package com.tewott.graniteworld.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
public class green_granite_slab extends SlabBlock {
public green_granite_slab() {
super(Block.Properties.create(Material.IRON)
.sound(SoundType.STONE)
.hardnessAndResistance(1.8f)
);
setRegistryName("green_granite_slab");
}
}
I’m newbie in this, sorry if I have difficulty explaining.