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Kaiser Frederick

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About Kaiser Frederick

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    Tree Puncher

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  1. Hi all, I looked in the forge git hub and saw this obj reading event. I model in Blender and so, I get .obj. I want to implement my models into my mod, but I seem to have an issue with the red lines under certain parts of the .obj event register. Can someone add some input on how to fix this. (Images below and the type of model wanted). EDIT: This is for Minecraft 1.16.5.
  2. Hi, I am looking for the current mapping of Minecraft Forge 1.16.2, the one I inputted right now is: mappings channel: 'snapshot', version: '20200514-1.16.2' however, when I inputted this in and refreshed build.gradle, many errors occurred in my registry handle and main class. So I decided to re-do running in the CMD, and it told me I had the wrong mapping snapshot version. Does anyone know the most recent mapping for Forge 1.16.2, you answer is much appreciated. Thanks!
  3. Hi all, I have a Gewehr 98 model that was made in blender, and it is a .OBJ file, but I would much likely like to convert that .obj to a .json file for easier input, does anyone have any idea of how to convert from .obj to .json, it'll be much easier for me, so if anyone know how to convert from blender .obj to .json, please help me. Thank you!
  4. This is the run/debug.log: [31Jul2020 14:27:56.608] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--gameDir, ., --launchTarget, fmluserdevclient, --fml.mcpVersion, 20200515.085601, --fml.mcVersion, 1.15.2, --fml.forgeGroup, net.minecraftforge, --fml.forgeVersion, 31.2.0, --version, MOD_DEV, --assetIndex, 1.15, --assetsDir, C:\Users\kingt\.gradle\caches\forge_gradle\assets, --username, Dev, --accessToken, ❄❄❄❄❄❄❄❄, --userProperties, {}] [31Jul2020 14:27:56.613] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 6.1.1+74+master.966c6
  5. Hi all, When I updated my project from 1.15.2 to 1.16.1 by changing the mapping and the net.minecraftforge to: "'net.minecraftforge:forge:1.16.1-32.0.98' I am getting a reoccurring issue whenever I am trying to run the game. With Exit Code "1" and the exception in my main class. But when I check my main class, none of my files have any errors, let alone grammar for names of certain items and blocks. Does anyone know how to fix this? Much appreciation.
  6. Hello, I am seeking help of what event is swimming so I may be able to go prone in my mod without having to swim in water or use a trapdoor on my head. The issue is, I do not know which event is for swimming, and I do not have the 'External Libraries' in my IntelliJ tab line. Does anyone know which event is swimming? Thanks for reading this.
  7. Hello fellow coders! I am in the making of a WW1 Minecraft Mod (in 1.15.2) and I am using blender for modeling. Since I am quite new to this, I need some help on being helped with trying to import .obj models in Intellij, and into Minecraft. If anyone has any help, it would be much appreciated. Much Thanks!
  8. Hi all, I am in pursuit of making a 1.12.2 Minecraft forge mod (I put all the needed MDK and Eclipse in the mod's designated folder), but whenever I enter the command prompt command, "setupDecompWorkspace" I get an error "Task 'setupDecompWorkspace' not found in root project" and I have no idea why this is happening. Can anyone here help me please? It'll be very, very much appreciated. Thank you.
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