robin4002
Forge Modder-
Posts
283 -
Joined
-
Last visited
Everything posted by robin4002
-
.jar You forgot the extension...
-
Forge 1.6.2 Installer Virtual Machine Issues
robin4002 replied to piggyapocalypse's topic in Support & Bug Reports
Make a new text file. Write java -cp minecraftforge-installer-1.6.2-9.10.0.84.jar cpw.mods.fml.installer.SimpleInstaller on the text file Save it as run-forge-installer.bat and select all type of file (*.*) Put this file in the same folder as the installer to forge and run it. -
mmmPowersuits{0.7.1-574} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.1-574.jar) Unloaded https://github.com/MachineMuse/MachineMusePowersuits/blob/master/build.xml#L12 Powersuits isn't for 1.6.2
-
Don't run minecraft_server.jar run forge : java -Xmx1024M -Xms1024M -jar minecraftforge-universal-1.6.2-9.10.0.804.jar However, don't remove minecraft_server1.6.2.jar, forge need it
-
We need your server log Also, what you put in your start script (the .bat or .sh file) ?
-
Make a new folder into forge/mcp/src/minecraft/ Warning, modid must be in lowercase. When you compile your mod, don't forget to add the assets folder in the root of your archive
-
Very Very New to Modding, Need Help.
robin4002 replied to theshow2011's topic in Support & Bug Reports
Update bspkrsCore -
NewLaucher is crashing in Minecraft 1.6.2
robin4002 replied to llmason66's topic in Support & Bug Reports
remove Airships, or update Airships -
Minecraft Crash (Forge 9.10.0 Minecraft 1.6.2)
robin4002 replied to ClearBrook08's topic in Support & Bug Reports
Mo creature is for 1.5.2, not 1.6.2 -
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) { if(!world.isRemote) { if(world.getBlockId(x, y, z) == Block.bedrock.blockID) { world.setBlockToAir(x, y, z); EntityItem entityitem = new EntityItem(world, x, y, z, new ItemStack(Block.bedrock, 1, 0)); world.spawnEntityInWorld(entityitem); //damage the tool stack.damageItem(1, player); return true; } else { return false; } } else { return false; } }
-
MINECRAFT FORGE PROBLEM? SILENT SOUND MODE :S
robin4002 replied to Souless_Sand's topic in Support & Bug Reports
OpenAL error, update your sound driver -
New Texture Directory For Minecraft Forge 1.6.1
robin4002 replied to XxxXEclipse7XxxX's topic in Modder Support
You can use .substring(5) : public void registerIcons(IconRegister reg){ this.blockIcon = reg.registerIcon(Tutorial.modID + ":" + this.getUnlocalizedName().substring(5)); } substring(5) will ignore the first 5 characters, so you'll have no problem with this "tile." -
Crash, Don't know what is wrong with my block
robin4002 replied to Beelzaboss's topic in Modder Support
I did not notice right away, you havn't registry your block. Add this in preInit, after //Add Block //Registry Block GameRegistry.registerBlock(BlockDutarBlock, "BlockDutarBlock") -
Crash, Don't know what is wrong with my block
robin4002 replied to Beelzaboss's topic in Modder Support
java.lang.ArrayIndexOutOfBoundsException: 5004 Maximum block id is 4096 Edit : Also, it's not Item ItemDutarFragment = (new ItemDutarFragment(ItemDutarFragmentID)); Item ItemDutarEssence = (new ItemDutarEssence(ItemDutarEssenceID)); Item ItemDutarIngot = (new ItemDutarIngot(ItemDutarIngotID)); //Add Block CHECKLIST TODO Block BlockDutarBlock = new BlockDutarBlock(BlockDutarBlockID, Material.rock).setHardness(0.1F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName("BlockDutarBlock").setCreativeTab(CreativeTabs.tabBlock); but : ItemDutarFragment = (new ItemDutarFragment(ItemDutarFragmentID)); ItemDutarEssence = (new ItemDutarEssence(ItemDutarEssenceID)); ItemDutarIngot = (new ItemDutarIngot(ItemDutarIngotID)); //Add Block CHECKLIST TODO BlockDutarBlock = new BlockDutarBlock(BlockDutarBlockID, Material.rock).setHardness(0.1F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName("BlockDutarBlock").setCreativeTab(CreativeTabs.tabBlock); Your block and Items is already declared by this code : //Define Item CHECKLIST TODO public static Item ItemDutarFragment; public static Item ItemDutarEssence; public static Item ItemDutarIngot; //Define Block CHECKLIST TODO public static Block BlockDutarBlock; -
already postponed : http://www.minecraftforge.net/forum/index.php/topic,9789.0.html Rename your folder pogramaçao pogramacao
-
New Texture Directory For Minecraft Forge 1.6.1
robin4002 replied to XxxXEclipse7XxxX's topic in Modder Support
https://github.com/MinecraftForge/MinecraftForge/commit/e57886e05a760989b28676cf1beee7705120a358 "Textures should be located in /assets/{domain}/textures/{block|item}/{name}.png Same strcutre as before except 'assets' instead of 'mods'." In mcp : Forge/mcp/src/minecraft/assets/{domain}/textures/{block|item}/{name}.png -
The first time the bug had appeared in 1.4.5 : https://github.com/MinecraftForge/MinecraftForge/issues/272 However, I can't find which build has fix the bug, I'm still doing tests EDIT : #395 to #443 = encoding bug #444 work fine the bug has been fixed by the build 444, I think it is this commit : https://github.com/MinecraftForge/MinecraftForge/commit/ff30c11bb5382ca5d95039c4bb914ff0ad2f0b01
-
Traceback (most recent call last): File "install.py", line 76, in <module> decompile=options.decompile, gen_conf=False) File "install.py", line 17, in fml_main disable_assets=disable_assets) File "C:\Users\RÚbecca\Desktop\modding\forge-1.6.1-757\fml\fml.py", line 1013, in decompile_minecraft pre_decompile(mcp_dir, fml_dir, disable_assets=disable_assets) File "C:\Users\RÚbecca\Desktop\modding\forge-1.6.1-757\fml\fml.py", line 1061, in pre_decompile download_minecraft(mcp_dir, fml_dir) File "C:\Users\RÚbecca\Desktop\modding\forge-1.6.1-757\fml\fml.py", line 1125, in download_minecraft failed = download_libraries(mcp_dir, version_json['libraries'], mc_info['nat ives_dir']) or failed File "C:\Users\RÚbecca\Desktop\modding\forge-1.6.1-757\fml\fml.py", line 1180, in download_libraries file_path = os.path.join(lib_dir, os.sep.join(path), file_name) File "ntpath.pyc", line 108, in join UnicodeDecodeError: 'ascii' codec can't decode byte 0xe9 in position 10: ordinal not in range(128) I have try to move forge folder in C:/, it's work. It's again an encoding bug (I'm going to kill my sister who had the idea to put his name in the session name)
-
NEI works better than TMI with forge, remove TMI and install NEI : http://www.minecraftforum.net/topic/909223-147152-smp-chickenbones-mods/
-
Are you sure ? Download http://files.minecraftforge.net/fmllibs/scala-library.jar and put in .minecraft/lib
-
DynamicLights{1.2.2} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded DynamicLights_thePlayer{1.0.7} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded Remove DynamicLights, it's a client side mod
-
@SideOnly(Side.CLIENT) public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean par4) { list.add("your description"); }
-
It's : coalblock = (new BlockCoalBlock(649)).setHardness(3.0F).setResistance(10.0F).setLightValue(0).setUnlocalizedName("coalblock"); not Block coalblock = (new BlockCoalBlock(649)).setHardness(3.0F).setResistance(10.0F).setLightValue(0).setUnlocalizedName("coalblock"); .... Your block is already declared with this code : public static Block coalblock;