Jump to content
  • Home
  • Files
  • Docs
Status Updates
  • All Content

  • Advanced Search
  • Existing user? Sign In  

    Sign In



    • Not recommended on shared computers


    • Forgot your password?

  • Sign Up
  • All Activity
  • Home
  • Ron_Parker

Ron_Parker

Members
 View Profile  See their activity
  • Content Count

    29
  • Joined

    August 7, 2020
  • Last visited

    Friday at 05:05 PM

Community Reputation

0 Neutral

About Ron_Parker

  • Rank
    Tree Puncher

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Ron_Parker

    Custom Sounds not playing on server

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Ok, I think I fixed the Keybinds but i'm a little lost on the packet sending. I took a shot at it but I don't know what to pass in for player? Is there a library file that would show something like this in action? 'Cause I was thinking of how a potion bottle sound plays to the player and all players around, that's kinda what i'm trying to do. I updated the Git repository if you would like to take a look.
    • December 14, 2020
    • 5 replies
  2. Ron_Parker

    Custom Sounds not playing on server

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    https://github.com/allkillernofill3r/Geetar
    • December 13, 2020
    • 5 replies
  3. Ron_Parker

    Custom Sounds not playing on server

    Ron_Parker posted a topic in Modder Support

    I am using the playSound function with a custom sound and it's works with no problems in a singleplayer world but whenever I try to play it on a multiplayer world the sound doesn't play. It is executing just fine because I put a logger there but it just isn't playing the sound. If anyone has any ideas or a solution please let me know! Thanks!
    • December 13, 2020
    • 5 replies
  4. Ron_Parker

    Glass Rendering

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Thank you so much!!! You are a saint!
    • November 25, 2020
    • 2 replies
  5. Ron_Parker started following Could not resolve all files for configuration ':conpileClasspath', Glass Rendering and Check for Block November 25, 2020
  6. Ron_Parker

    Glass Rendering

    Ron_Parker posted a topic in Modder Support

    I am making a Glass Block and when you look at the block you can see through the world and through blocks around it. Does anyone know how to fix this? Here's my Block class: public class CoolGlass extends GlassBlock { public CoolGlass(Properties properties) { super(properties); } @Override public boolean isSideInvisible(BlockState state, BlockState adjacentBlockState, Direction side) { if (adjacentBlockState.getBlock() instanceof CoolGlass) { if (adjacentBlockState.getRenderType() == state.getRenderType()) { return true; } } return super.isSideInvisible(state, adjacentBlockState, side); } @Override public int getOpacity(BlockState state, IBlockReader world, BlockPos pos) { return world.getMaxLightLevel(); } } Thanks in advance!
    • November 25, 2020
    • 2 replies
  7. Ron_Parker

    Check for Block

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Ok, so how do you target the block you're looking at with that function?
    • November 23, 2020
    • 3 replies
  8. Ron_Parker

    Check for Block

    Ron_Parker posted a topic in Modder Support

    I have an item that when the player is looking at a specific block, whenever they right click it it gives them a new ItemStack. I've gotten as far as Overriding the onItemRightClick method but I don't know how to check for the block the player is looking at. Any help is much appreciated! Thanks in advance!
    • November 22, 2020
    • 3 replies
  9. Ron_Parker

    Could not resolve all files for configuration ':conpileClasspath'

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Omg! I'm an idiot. I swear I didn't edit this file. Thank you so much for your time and my idiocy!
    • October 14, 2020
    • 7 replies
  10. Ron_Parker

    Could not resolve all files for configuration ':conpileClasspath'

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    It just the default 1.15.2 gradle: https://pastebin.com/WjHt36Jx
    • October 14, 2020
    • 7 replies
  11. Ron_Parker

    Could not resolve all files for configuration ':conpileClasspath'

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Do you know how I can change the project type?
    • October 14, 2020
    • 7 replies
  12. Ron_Parker

    Could not resolve all files for configuration ':conpileClasspath'

    Ron_Parker posted a topic in Modder Support

    I was trying to build my mod today and it failed and this came up in the log: Could not resolve all files for configuration ':compileClasspath'. Could not find com.android.support:support-annotations:28.0.0. Searched in the following locations: - https://files.minecraftforge.net/maven/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.pom - https://files.minecraftforge.net/maven/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.jar - file:/C:/Users/Mathe/.gradle/caches/forge_gradle/bundeled_repo/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.pom - file:/C:/Users/Mathe/.gradle/caches/forge_gradle/bundeled_repo/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.jar - https://libraries.minecraft.net/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.jar - https://repo.maven.apache.org/maven2/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.pom - https://repo.maven.apache.org/maven2/com/android/support/support-annotations/28.0.0/support-annotations-28.0.0.jar Required by: project : Possible solution: - Declare repository providing the artifact, see the documentation at https://docs.gradle.org/current/userguide/declaring_repositories.html Any Ideas? Thanks in advance!
    • October 14, 2020
    • 7 replies
  13. Ron_Parker

    Java Class Inheritance

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Should I use a lambda instead?
    • October 11, 2020
    • 10 replies
  14. Ron_Parker

    Java Class Inheritance

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    Ok I used Properties::from but it doesn't seem to like it, There are red underlines around the parentheses around CoolGlass (Java Class): public static final RegistryObject<Block> COOL_GLASS = BLOCKS.register("cool_glass", AbstractBlock.Properties::from(CoolGlass));
    • October 11, 2020
    • 10 replies
  15. Ron_Parker

    Java Class Inheritance

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    What do those look like?
    • October 11, 2020
    • 10 replies
  16. Ron_Parker

    Java Class Inheritance

    Ron_Parker replied to Ron_Parker's topic in Modder Support

    It underlines Properties and says 'Properties(net.minecraft.block.material.Material, net.minecraft.block.material.MaterialColor)' has private access in 'net.minecraft.block.AbstractBlock.Properties'
    • October 11, 2020
    • 10 replies
  • All Activity
  • Home
  • Ron_Parker
  • Theme

Copyright © 2019 ForgeDevelopment LLC · Ads by Longitude Ads LLC Powered by Invision Community