
MHPage12
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Everything posted by MHPage12
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Yeah it must be easy nut modloader code it well different from forge anyway i guess I will look into thanks!
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That is in modloader. Why would you give me a mod loader tutorial?
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Would I be able to keep my model with it then?
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I dont think you would be able ro mount it if I made ir thay but u may proceed why you think that would work.
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How exactly? Here is the Item Class: http://paste.minecraftforge.net/view/40662151 and the entity class: http://paste.minecraftforge.net/view/039763a6 Thanks in advance thebest108 or anyone else who helps. P.S. ashtonr12 thanks for pointing out the obvious and not even helping that was a very useless post
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So again I am trying to make a chair and it works the problem is everytime I place it in the world it sinks into the block I placed it in. Looked over the EntityChair class many tines and I cannot find a reason for this I am on the road right now, but will be able to give u any code you need soon so for now ideas. If you want look into the EntityBoat under the net.minecraft.entity.item class most of the code comes from there with changes made by me. Thanks!
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A liitle help anyone?
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Alright I quit, I have tried almost everything and now I need some help as I know there is something I missed. So I am creating a chair right so its an entity and the game runs fine until I try to place it in the world so it is kinda like a boat. So here is the error code and all my code for it. error: http://paste.minecraftforge.net/view/308a6bee and any others I forget what order its pretty easy to find out which one it is sorry for not being able to label it I am kinda in a hurry doing this hoping to get an answer when I wake up.. http://paste.minecraftforge.net/view/66e153ec http://paste.minecraftforge.net/view/3c9cb0b9 http://paste.minecraftforge.net/view/04b2196c http://paste.minecraftforge.net/view/3e81d6fd http://paste.minecraftforge.net/view/f756c24f
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So when I create my model the texture for parts overlap. How do I prevent this so the textures do not overlap?
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I fixed that problem but now another has come up when i go through it takes me to the nether and changes my portal to a nether portal and when I go through sometimes I end up in a random place. This is the last thing I need to finalize before my first dimension is done.
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Yes here it is: Teleporter: http://paste.minecraftforge.net/view/6a32483d PortalBlock: http://paste.minecraftforge.net/view/c9efbd5b
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Anyone else help please I can't figure it out.
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Nope I think it has something to do with the tick memory.
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So I have got my code all done for my dimension and I get this error. I cannot figure out what it is saying any help would be well appreciated and any other class files needed all you have to do is ask. This just happens when I try to enter the dimension. Thanks. Error Report: http://paste.minecraftforge.net/view/834b6bdd
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IS it possible to make an items texture be 64x64 or does it have to be 16x16.
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So how would I for an ore world gen class add in the generateAgeNameHere. Is it I just add in the new case and if that is so would it just be 2?
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I am wanting to make it so that if a player presses a key on the keyboard an event occurs, but I am having trouble finding how Minecraft does its keybinding to an event code.
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That helps, but I still cannot fly in game.
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So I want to make it so when the EntityPlayer is wearing my special armor set I wish for the player to allow my flight by double-clicking space bar. Bonus question although this sounds kinda stupid how would I add an enchantment to an item upon crafting. Here's my boots code for flight and my main mod class: Boots: http://paste.minecraftforge.net/view/0482e33d Main Class: http://paste.minecraftforge.net/view/347b9b3a
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Figured it out now pro-mole if you would like to know the rest of the code needed. Going to lock it pm me if you want to know.
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Bump
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Can anyone help me with making the block face the player on place because all the code I made changed the entire texture to be one when I had it set to a mulittexture block I think I know whats wrong, but i could use a little help.
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Solved I forgot to make the block class itself extend BlockContainer not just Block.
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Obviously you guys do not know whats wrong so we might as well close this subject.