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foonicular

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Everything posted by foonicular

  1. Okay, I am sure that I am just being really dumb at this point... but... Where do I find the debug.log? I was looking at a file called debug.log in my logs folder in eclipse and this --> [31Oct2020 14:00:41.020] [Render thread/ERROR] [net.minecraft.client.resources.ResourceIndex/]: Can't find the resource index file: assets\indexes\1.15.json [31Oct2020 14:00:41.104] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Setting user: Player200 is all that I found. I say again, it crashes almost immediately. IDK what I need to show. If there is a different file that I just have not showed yet, all I need is where to find it. Also, when I tried to run it the first time, it asked which class to run, I chose the start class... is there possibly a different class I need to run?
  2. Okay, so I was looking in the debug.log file in my logs folder, and that's all I found... (The missing 1.15.json file) Is there a different file I should be looking for? Thanks once again. Just so you know, it gets nowhere before crashing, it crashes in like 5 seconds maybe less.
  3. Okay, i found my debug.log file in my logs folder in eclipse, this is what it said, I assume what it cant find is pretty important XD [31Oct2020 14:00:41.020] [Render thread/ERROR] [net.minecraft.client.resources.ResourceIndex/]: Can't find the resource index file: assets\indexes\1.15.json [31Oct2020 14:00:41.104] [Render thread/INFO] [net.minecraft.client.Minecraft/]: Setting user: Player200
  4. The debug.log file in the logs folder? I can't find a way to show that... It's really long.
  5. ---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 10/29/20 4:02 PM Description: Initializing game java.lang.NullPointerException: Initializing game at net.minecraftforge.fml.loading.BackgroundWaiter.runAndTick(BackgroundWaiter.java:32) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-launcher.jar:31.2] {} at net.minecraft.client.Minecraft.<init>(Minecraft.java:358) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {} at net.minecraft.client.main.Main.main(Main.java:141) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {} at mcp.client.Start.main(Start.java:17) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraftforge.fml.loading.BackgroundWaiter.runAndTick(BackgroundWaiter.java:32) at net.minecraft.client.Minecraft.<init>(Minecraft.java:358) -- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(Main.java:141) at mcp.client.Start.main(Start.java:17) -- System Details -- Details: Minecraft Version: 1.15.2 Minecraft Version ID: 1.15.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_271, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 101809080 bytes (97 MB) / 160432128 bytes (153 MB) up to 1875378176 bytes (1788 MB) CPUs: 8 JVM Flags: 0 total; Launched Version: mcp Backend library: LWJGL version 3.2.2 build 10 Backend API: NO CONTEXT GL Caps: Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) CPU: <unknown>
  6. Minecraft is now crashing after creating armor. When I try to run it it asks me what class to run, and I choose the start class. And then it crashes with this "java.lang.NullPointerException: Initializing game at net.minecraftforge.fml.loading.BackgroundWaiter.runAndTick(BackgroundWaiter.java:32) ~[forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-launcher.jar:31.2] {} at net.minecraft.client.Minecraft.<init>(Minecraft.java:358) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {} at net.minecraft.client.main.Main.main(Main.java:141) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {} at mcp.client.Start.main(Start.java:17) [forge-1.15.2-31.2.0_mapped_snapshot_20200514-1.15.1-recomp.jar:?] {}" I have no idea what to do. Here is the link to my github --> https://github.com/Foonicular/AMCMod Thanks in advance to any1 who helps.
  7. XD I knew I had done something stupid. Thanks for helping me realize!
  8. I mean that there the block literally wont break, like bedrock.
  9. Ok, so the tools that I made, axe, sword, how, shovel, etc, won't break the blocks that the are meant to, what I mean is that a pick will break everything but stone and ores, a shovel wont break sand, gravel or dirt, and an axe won't break logs... I have no idea why, I assume that the tool level is being registered as null for whatever reason.
  10. I created some ruby tools, everything works, but they don't break the blocks they're meant to... I most likely did something stupid but I've spent like an hour looking through my code and can't find what the problem is. The link to the mods GitHub page is https://github.com/Foonicular/AMCMod. For anyone who helps, thanks in advance.
  11. Thanks! You guys are amazing!
  12. Sorry, I'm still pretty new to this, where is my client setup? Thanks a ton for your guys' help!
  13. Ok here's the GitHub page for my mod, I just made it.https://github.com/Foonicular/TutorialMod-1.16.1
  14. I put: RenderTypeLookup.setRenderLayer(ModBlocks.CRYSTAL_BALL.get(), RenderType.getTranslucent()); and it broke my mod, its says that it cant get it or something like that, when I run the game.
  15. I recently made a custom block (not a normally shaped one) and I was wondering how I can make it transparent. It is a crystal ball, and is meant to be a decoration block. It appears clear in my hand but when I place it down, it appears black instead of clear (Its only supposed to be clear where I have no colour.) I heard something about overlaying textures whilst truing to figure it out. If that's what I need to do, I have no idea how to do it. And for any1 who helps, thanks a ton! PS this is in 1.16.1
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