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Luis_ST

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Everything posted by Luis_ST

  1. you need to do same thing as GoalSelector#removeGoal, but with an instanceof check you can get all Goals via GoalSelector#getAvailableGoals
  2. show the AT and your build.gradle file, did you refresh the dependencies?
  3. take a look into the LightningBoltEntity constructors, then it should be clear
  4. create your own Thread and post details (debug log)
  5. Minecraft 1.16 requires java 8-15, you currently using java 17, downgrade your java to 8 and the problem should be fixed.
  6. post debug log
  7. no a java model, you can take a look into the Armor layer from vanilla as an example
  8. you need to create a custom model (layer for the helmet)
  9. post full log
  10. no the VillagerRenderer works only for extensions of Villager no the model is only for the Villager, but you could extends the vanilla Villager Model and overwrite the setupAnim method. then you could use it for your custom Entity
  11. if you want to use the vanilla VillagerRenderer your custom Villager must extends the vanilla Villager
  12. you can use VillagerTradesEvent to add your Trades to your custom Profession
  13. Minecraft 1.16 requires java 8-15, you currently using java 17, downgrade your java to 8-17 and the problem should be fixed.
  14. run the installer from the command line and post full output
  15. Minecraft 1.16 requires java 8-15, you currently using java 17, downgrade your java to 8-15 and the problem should be fixed.
  16. post full debug log, also stop formatting the log
  17. did you register the DeferredRegisters for your Blocks and Items, to the ModEventBus?
  18. then you could use BiomeLoadingEvent to add the Features to the Biome
  19. delete this client config file
  20. which version did you use?

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