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Luis_ST

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Everything posted by Luis_ST

  1. only possible via coremodding ask on the forge discord server in the non-api-modding chanel there are the experts about coremodding
  2. are you sure you updated to 1.17? post updated code
  3. https://mcforge.readthedocs.io/en/latest/gettingstarted/#getting-started-with-forge
  4. 1.15 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  5. you need a separate class, take a look at vanilla Blocks (BrewingStandBlock) how they create the VoxelShape
  6. 1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  7. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  8. then explain what exactly doesn't work
  9. you use need_iron_tool.json
  10. "Sotsuu doesn’t have any public repositories yet."
  11. use a git client to upload the files, because the complete repo is required and a git client will handle this for you
  12. a git repo is a Repository on github
  13. its an older version of my mod the latest use enqueueWork
  14. then it should work, please post a git repo so i can use debugger
  15. Are there any errors in the log?
  16. take a look at these two classes i create there a custom and replace the vanilla overworld DimensionEffect (in 1.17 but should also work for 1.16) extension of the vanilla class registery Edit: this code requires an AT of the EFFECTS field in DimensionEffects (i test it with reflection but it doesn't work no idea why)
  17. you need a few more things than only a dimension.json file, take a look at this thread, I have already explained there what you need for a custom dimension: and please create next time a thread in the correct subforum (Modder Support)
  18. post the exact path of pickaxe.json and needs_iron_tool.json
  19. you shouldn't create a folder pickaxe ist direct in mineable
  20. compare this path with yours
  21. why did you call registerConfiguredFeatures inside of BiomeLoadingEvent and FMLCommonSetupEvent, you should only call it in FMLCommonSetupEvent
  22. ups my mistake😅, it should be: pickaxe.json in and need_iron_tool.json in
  23. is the FMLCommonSetupEvent in FeaturesInit fired? is your mod load because the mod id is invalid, you can't use upper case please use next time spoilers to post large code parts
  24. the needs_iron_tool tag is in the wrong directory

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