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Luis_ST

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Everything posted by Luis_ST

  1. create a new instance of it, you can take a look at the DamageSource class for the vanilla examples. It is also recommended to store it somewhere in a static final field
  2. it's a file in the log folder it contains informations about the game run
  3. Unfortunately I didn't worked with 1.19 yet. But it looks like the BiomeLoadingEvent has been removed. Unfortunately I'm not be able to told you what the replacement is since I'm not familiar with 1.19 code.
  4. you can take a look what the BucketItem does in #use
  5. did you start the server? How did you install the server?
  6. the link does not work
  7. which Forge version did you use for the server and which one for the client? Since it looks like they do not match
  8. The BiomeMaker class does no longer exists in 1.18. Biomes are now json (data) based
  9. Problem with Mekanism. Make sure you use the latest version of the mod. If you already use the latest version of the mod report the bug to the mod author.
  10. post debug log from server and client
  11. post debug log, unfortunately it is very difficult to find the mode which causing the issue, since in the most cases there is no helpful error
  12. first of all you should update to 1.16.5, you also need to mention that 1.16.5 is LTS and it will be replaced in the weeks with 1.18.2 is there any character after your description? like a space or a new line (/n)
  13. it depends on what you are doing in the tick method and what depends on the action. For example if you simply update a value or updating a progress of a recipe this will have little or no impact on performance. If you place/remove/update hundreds of Blocks each tick this will have a huge impact of the performance. Note the impact also depends on the power of your Computer
  14. in additional to @Sweetmimike, if you looked at the vanilla code. Try to recreate it, if you then have any problems you can come back. But note we then need your code to help you
  15. Did you registered a Model for this Entity?
  16. Do you use a degree or radiant value for the rotation. based on the description of the problem I would say you use a degree value. you should try in this case a radiant value
  17. One of your mods requires DynamicRegistries. Unfortunately the mod does not properly indicate this dependency, so the mod simply crashes instead of Forge showing a helpful error message.
  18. try to move the FMLClientSetupEvent into a client event class
  19. what did you mean by help? whats the issue
  20. where did you call EntityConfig#bake? since based on the error, I would suspect that the method is not called
  21. show this class please your Mod as a jar file is not helpful, if you want to share your Mod (the Code of it) with us, use GitHub
  22. you need to update to the latest version of Forge 1.16.5
  23. Looks like a problem with Beyond Earth. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author.
  24. use the full path of java 8 instead of 'java' in the bat/sh file

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