
SaltBeard
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Everything posted by SaltBeard
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Have you installed Forge MDK and Java 8?
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Oh I am an idiot, thank you very much for patience
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package com.saltbeard.potc; import com.google.common.eventbus.Subscribe; import com.saltbeard.potc.util.RegistryBlocksHandler; import com.saltbeard.potc.util.RegistryItemsHandler; import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingDeathEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; @Mod("potc") public class PotC { private static final Logger LOGGER = LogManager.getLogger(); public static final String MOD_ID = "potc"; public PotC() { FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); MinecraftForge.EVENT_BUS.register(this); RegistryItemsHandler.init(); RegistryBlocksHandler.init(); } private void setup(final FMLCommonSetupEvent event){ } private void doClientStuff(final FMLClientSetupEvent event) { } public static final ItemGroup MISC_TAB = new ItemGroup("miscTab"){ @Override public ItemStack createIcon(){ return new ItemStack(RegistryItemsHandler.JADE.get()); } }; @Subscribe public static void onLivingDeathEvent (LivingDeathEvent deadEntity){ if ( deadEntity.getSource() == DamageSource.DROWN) { System.out.println("Entity died: drown"); } else{ System.out.println("Entity died: other reasons"); } } }
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Ohh sorry , now I reread it, and I tried with same, but static method: @Subscribe public static void onLivingDeathEvent (LivingDeathEvent deadEntity){ if ( deadEntity.getSource() == DamageSource.DROWN) { System.out.println("Entity died: drown"); } else{ System.out.println("Entity died: other reasons"); } } And it still doesn't work - I am confused, why should it be static?
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How can I avoid it? And second question it should still work? Thanks for reply tho
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After some debugging I still can't figure out why this code (code below) don't print expected - when print line was outside if, it also didn't work @Subscribe public void onLivingDeathEvent (LivingDeathEvent deadEntity){ if ( deadEntity.getSource() == DamageSource.DROWN) { System.out.println("Entity died: drown"); } else{ System.out.println("Entity died: other reasons"); } } This code is in main class, class is registered to MinecraftForge.EVENT_BUS Thanks for your time
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Oh thank you very much
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I want to teleport player somewhere when he had drown, how can I "listen" (detect) for that? For example send "special message" in chat when that happened or anything else.
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When I create my dimension, where I can define biome, terrain, structures generation?
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oh sorry for late answer, v15.2
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Does anyone knows for good article for dimensions in Minecraft (something that will help me in creating my own), and probably some basic terrain generation?
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Better way of registering Item to register then using ItemBase
SaltBeard replied to SaltBeard's topic in Modder Support
nvm guys, it all works now, thank you so much for help -
Better way of registering Item to register then using ItemBase
SaltBeard replied to SaltBeard's topic in Modder Support
I want to specify properties when I create item "JADE", and I tried that with that piece of code above This is ItemBase code: package com.saltbeard.potc.items; import com.saltbeard.potc.PotC; import net.minecraft.item.Item; public class ItemBaseMisc extends Item { public ItemBaseMisc(){ super(new Properties().group(PotC.MISC_TAB)); } } This is old code for registering item "JADE": public static final RegistryObject<Item> JADE = ITEMS.register("jade", ItemBaseMisc::new); -
Better way of registering Item to register then using ItemBase
SaltBeard replied to SaltBeard's topic in Modder Support
public static final RegistryObject<Item> JADE = ITEMS.register("jade", () -> new Item(Item.Properties.group(PotC.MISC_TAB))); something like this??? - MISC_TAB is custome ItemGroup that works fine ( when I tried with ItemBase) Thank you for your help -
Better way of registering Item to register then using ItemBase
SaltBeard replied to SaltBeard's topic in Modder Support
oh, just giving ItemGroup: public static final RegistryObject<Item> COPPER = ITEMS.register("copper", new Item.Properties().group(MAT.MISC_TAB));