Hi all,
I'm trying to add some properties to the player, and it's not correctly working. Through some system.out.println()'s, I know it is saving, loading, and initializing my properties, it's just not applying them to the player. I remember reading something old about properties, and packets, but I can't find it anymore and I'm not sure.
My properties code:
I previously had it work by calling EntityPlayer.getEntityData(), but that doesn't vary between worlds like I want it to.