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ashtonr12

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Posts posted by ashtonr12

  1. instead of trying to edit the inventory screen you could just have it so that when you right click with the backpack you the equivilent of a chest and the you could have different size backpacks easier. i dont know how do that either but its a damn sight lot more easier than your prev ideas.

  2. how would i make the entity player give off light whe holding something?

    i got this far

    if(player.getCurrentItemOrArmor(1) != null){
    		ItemStack hand = player.getCurrentItemOrArmor(1);
    		if(hand.getItem() == Block.Torch){
    			player.(give off light?)
    		}
    }
    

     

    now my question is player. what?

  3. I also tried adapting the dye (bonemeal) code itself but i couldnt resolver var 13 and my item had no meta data so some of the code wasnt valid. I couldnt get it to work without creatin 16 Manures only one of which worke and i could make the cow only drop the correct one but when you go into creative mode it would show them all as identacle manures. :/

     

    so any help atall would be usefull really, completely new or adapted :)

  4. how?

    all of the tutorials i have found are old and dont work.

    this is as far as i have gotten.

    @ForgeSubscribe
        public void onUseBonemeal(BonemealEvent event)
        { if (event.ID == Block.sapling.blockID)
        {
            if (!event.world.isRemote)
            {
                    ((net.minecraft.blockSapling)BlockSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand);
            }}
    

     

    and this really doesnt work. i was just currently trying to get it to grow a sapling later followed by other plants :P

    any ideas?

  5. okeeeeey, so i did this

    @ForgeSubscribe
                      public void onEntityDrop(LivingUpdateEvent event) {
                                   rand = Math.random();
                                    if (event.entityLiving instanceof EntityCow) {
                                         //The integer at the end relates to how many Items will be dropped(percentage). 
                                         if (rand < 0.75d){
                                            //The integer at the end relates to how many Items will be dropped(amount). 
                                            event.entityLiving.dropItem(ashtonsmod.Manure.shiftedIndex, 1);
    
                                       }
                                 }
    

    now whenever i spawn a cow it spawns thousand of items continuousely??? heeeeeelp before i drown in poop!

  6. I am using a custom helmet

     

    package ashtonsmod.common;
    
    import net.minecraft.item.EnumArmorMaterial;
    import net.minecraft.item.ItemArmor;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.common.IArmorTextureProvider;
    
    public class MinersHelmet extends ItemArmor implements IArmorTextureProvider{
    
            public MinersHelmet(int par1,EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4) {
                    super(par1, par2EnumArmorMaterial, par3, par4);
            }
    
    	@Override
        	public String getTextureFile(){
        		return CommonProxy.items_png;
             }
    
            public String getArmorTextureFile(ItemStack par1){
                    if ( par1.itemID==ashtonsmod.ObsidianHelmet.shiftedIndex){
                            return "/armor/AbsorbingArmor_1.png";
                    }return "/armor/AbsorbingArmor_2.png";
            }
    }
    

     

    however it worked before i used the overlays? i have provided code anyway in case i have made some stupid error.

     

    Overlay code

    package ashtonsmod.common;
    
    import java.util.EnumSet;
    
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.gui.GuiChat;
    import net.minecraft.client.gui.ScaledResolution;
    import net.minecraft.client.renderer.Tessellator;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    
    import org.lwjgl.opengl.GL11;
    
    import cpw.mods.fml.common.ITickHandler;
    import cpw.mods.fml.common.TickType;
    
    public class MiningHelmetOverlay implements ITickHandler
    {
            @Override
            public void tickStart(EnumSet<TickType> type, Object... tickData)
            {
                   
            }
    
            @Override
            public void tickEnd(EnumSet<TickType> type, Object... tickData)
            {
                    if(Minecraft.getMinecraft().thePlayer == null || Minecraft.getMinecraft().currentScreen != null)
                            return;
                   
                    ItemStack helmet = Minecraft.getMinecraft().thePlayer.inventory.armorItemInSlot(3);
                    if(Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 && helmet != null && helmet.itemID == ashtonsmod.MinersHelmet.shiftedIndex)
                    {
                            GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
                           
                            Tessellator t = Tessellator.instance;
                           
                            ScaledResolution scale = new ScaledResolution(Minecraft.getMinecraft().gameSettings, Minecraft.getMinecraft().displayWidth, Minecraft.getMinecraft().displayHeight);
                            int width = scale.getScaledWidth();
                            int height = scale.getScaledHeight();
                           
                            GL11.glDisable(GL11.GL_DEPTH_TEST);
                            GL11.glDepthMask(false);
                            GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
                            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                            GL11.glDisable(GL11.GL_ALPHA_TEST);
                            GL11.glBindTexture(GL11.GL_TEXTURE_2D, Minecraft.getMinecraft().renderEngine.getTexture("%blur%/armor/MiningHelmetblur.png"));
                           
                            t.startDrawingQuads();
                            t.addVertexWithUV(0.0D, (double)height, 90.0D, 0.0D, 1.0D);
                            t.addVertexWithUV((double)width, (double)height, 90.0D, 1.0D, 1.0D);
                            t.addVertexWithUV((double)width, 0.0D, 90.0D, 1.0D, 0.0D);
                            t.addVertexWithUV(0.0D, 0.0D, 90.0D, 0.0D, 0.0D);
                            t.draw();
                           
                            GL11.glPopAttrib();
                    }
            }
    
            @Override
            public EnumSet<TickType> ticks()
            {
                    return EnumSet.of(TickType.RENDER);
            }
    
            @Override
            public String getLabel()
            {
                    return "render hud tick handler";
            }
    
    }
    
    

     

  7. that doesnt work, throws errors here,

    
    @Override
            		 public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) {
            		  
            		  return 2;
            		 }
    
            		 @Override
            		 public void damageArmor(EntityLiving entity, ItemStack stack,
            		   DamageSource source, int damage, int slot) {
    }
    [/code
    
    not game breaking but simply does nothing.

  8. i would like to be so when i have my absorbing boots equipped i take no fall damage, i have scoured the interent for help and couldnt find any i presume iw ill have to use a servertickhandler somehow?

     

    Absorbing boots class

    package ashtonsmod.common;
    
    import java.util.EnumSet;
    
    
    import net.minecraft.enchantment.Enchantment;
    import net.minecraft.enchantment.EnchantmentProtection;
    import net.minecraft.enchantment.EnumEnchantmentType;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.EnumArmorMaterial;
    import net.minecraft.item.ItemArmor;
    import net.minecraft.item.ItemStack;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraftforge.common.IArmorTextureProvider;
    import cpw.mods.fml.common.TickType;
    
    public class AbsorbingBoots extends ItemArmor implements IArmorTextureProvider{
    
       
            public AbsorbingBoots(int par1, EnumArmorMaterial par2EnumArmorMaterial,
    		int par3, int par4) {
    	super(par1, par2EnumArmorMaterial, par3, par4);
    
    }
            private void onPlayerTick(EntityPlayer player) {
        		if (player.getCurrentItemOrArmor(4) != null ) {
        			ItemStack helmet = player.getCurrentItemOrArmor(4);
        			 ItemStack chest = player.getCurrentItemOrArmor(3);
        			ItemStack legs = player.getCurrentItemOrArmor(2);
        	
        		}
            }
    
        	@Override
        	public String getTextureFile(){
        		return CommonProxy.items_png;
                   
            }
        	
        	   public String getArmorTextureFile(ItemStack par1){
                   if ( par1.itemID==ashtonsmod.ObsidianHelmet.shiftedIndex|| par1.itemID==ashtonsmod.ObsidianPlate.shiftedIndex||
                                    par1.itemID==ashtonsmod.AbsorbingBoots.shiftedIndex){
                           return "/armor/AbsorbingArmor_1.png";
                   }if(par1.itemID==ashtonsmod.ObsidianLegs.shiftedIndex){
                           return "/armor/AbsorbingArmor_2.png";
                   }return "/armor/AbsorbingArmor_2.png";
           }
    }
    

  9. ok so i solved all the errors accoring to eclipse but when i plant the seeds ingame it just creates some tilled dirt???

    MainClass

     

    package ashtonsmod.common;
    
    import net.minecraft.block.Block;
    import net.minecraft.block.material.Material;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.enchantment.Enchantment;
    import net.minecraft.item.EnumArmorMaterial;
    import net.minecraft.item.EnumToolMaterial;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemSeeds;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.common.DungeonHooks;
    import net.minecraftforge.common.EnumHelper;
    import net.minecraftforge.common.IPlantable;
    import net.minecraftforge.common.MinecraftForge;
    import cpw.mods.fml.common.Mod;
    import cpw.mods.fml.common.Mod.Init;
    import cpw.mods.fml.common.Mod.PreInit;
    import cpw.mods.fml.common.SidedProxy;
    import cpw.mods.fml.common.event.FMLInitializationEvent;
    import cpw.mods.fml.common.event.FMLPreInitializationEvent;
    import cpw.mods.fml.common.network.NetworkMod;
    import cpw.mods.fml.common.registry.GameRegistry;
    import cpw.mods.fml.common.registry.LanguageRegistry;
    import cpw.mods.fml.common.registry.TickRegistry;
    import cpw.mods.fml.relauncher.Side;
    
    @Mod(modid = "ashtonsmod", name = "Ashton's Mod", version = "1.00")
    @NetworkMod(clientSideRequired = true, serverSideRequired = false)
    
    public class ashtonsmod
    {
    //Blocks
    
    private static final int BlockIngotCrop = 0;
    public static Block RainbowWool;
    public static Block CondensedObsidian;
    public static Block GlowingObsidian;
    public static Block WhiteObsidian;
    public static Block SmoothObsidian;
    public static Block SlimeBodyChunk;
    public static Block RoughObsidian;
    public static Block LightSteelOre;
    public static Block SolidGlass;
    public static Block StickyGrips;
    public static Block ObsidianStair;
    public static Block LogStair;
    public static Block AmethystOre;
    
    //Items
    
    public static Item LightSteelNugget;
    public static Item FireSticks;
    public static Item SuppleObsidian;
    public static Item ObsidianSword;
    public static Item ObsidianPickaxe;
    public static Item ObsidianAxe;
    public static Item ObsidianSpade;
    public static Item ObsidianHoe;
    public static Item ObsidianHelmet;
    public static Item ObsidianPlate;
    public static Item ObsidianLegs;
    public static Item ObsidianBoots;
    public static Item JawBreaker;
    public static Item FruitSalad;
    public static Item Caramel;
    public static Item ChocolateBar;
    public static Item CaramelApple;
    public static Item GoldenCaramelApple;
    public static Item ObsidianShard;
    public static Item AbsorbingBoots;
    public static Item LightLeather;
    public static Item LightHelmet;
    public static Item LightPlate;
    public static Item LightLegs;
    public static Item LightBoots;
    public static Item LightSteelRapier;
    public static Item LightSteelGreatsword;
    public static Item LightSteelPickaxe;
    public static Item LightSteelShovel;
    public static Item LightSteelAxe;
    public static Item LightSteelSpade;
    public static Item MinersHelmet;
    public static Item DivingHelmet;
    public static Item Amethyst;
    public static Item AmethystShortSword;
    public static Item AmethystBattleAxe;
    public static Item AmethystAxe;
    public static Item AmethystSpade;
    public static Item AmethystPickaxe;
    public static ItemSeeds MagicBeans;
    
    //World Gen
    
    public static WorldGen worldGen = new WorldGen();
    
    //Armour/Tool Materials
    
    static EnumToolMaterial EnumToolMaterialAmethyst= EnumHelper.addToolMaterial("Amethyst", 6, 1750, 7.0F, 10, 15);
    static EnumToolMaterial EnumToolMaterialLightSteel= EnumHelper.addToolMaterial("LightSteel", 2, 250, 6.0F, 2, 14);
    static EnumToolMaterial EnumToolMaterialObsidian= EnumHelper.addToolMaterial("Obsidian", 12, 2000, 6.0F, 20, 5);
    static EnumArmorMaterial EnumArmorMaterialObsidian= EnumHelper.addArmorMaterial("Obsidian", 50, new int []{3, 8, 6, 3},15);
    static EnumArmorMaterial EnumArmourMaterialAbosrbing= EnumHelper.addArmorMaterial("Absorbing", 50, new int []{3, 8, 6, 3},15);
    static EnumArmorMaterial EnumArmourMaterialLightLeather= EnumHelper.addArmorMaterial("LightLeather", 33, new int[]{3, 8, 6, 3}, 10);
    
    //CustomCreativeTabs
    
    public static CreativeTabs tabModded = new TabModdedItems(CreativeTabs.getNextID(),"ModdedItems");
    
    //Inits
    
    @SidedProxy(clientSide = "ashtonsmod.client.ClientProxyashtonsmod", serverSide = "ashtonsmod.common.CommonProxy")
    public static CommonProxy proxy;
    
    
    //Event Registering (Vanilla custom mob drops here)
    
    @PreInit
    public void registerMyEvents(FMLPreInitializationEvent e){
    MinecraftForge.EVENT_BUS.register(new BatDrops());
    }
    
    @Init
    
    public void load(FMLInitializationEvent event)
    {
    	TickRegistry.registerTickHandler(new MiningHelmetOverlay(), Side.CLIENT);
    	TickRegistry.registerTickHandler(new DivingHelmetOverlay(), Side.CLIENT);
    	GameRegistry.registerWorldGenerator(worldGen);
    	proxy.registerServerTickHandler();
    
    //registering
    
    
    	proxy.registerRenderers();{
    
    	ObsidianSword = new ObsidianSword(500, EnumToolMaterialObsidian).setMaxStackSize(1).setIconIndex(0).setItemName("Obsidian Sword").setCreativeTab(tabModded);
    	ObsidianPickaxe = new ObsidianPickaxe(501, EnumToolMaterialObsidian).setMaxStackSize(1).setIconIndex(1).setItemName("Obsidian Pickaxe").setCreativeTab(tabModded);
    	ObsidianAxe = new ObsidianAxe(502, EnumToolMaterialObsidian).setMaxStackSize(1).setIconIndex(2).setItemName("Obsidian Axe").setCreativeTab(tabModded);
    	ObsidianSpade = new ObsidianSpade(503, EnumToolMaterialObsidian).setMaxStackSize(1).setIconIndex(3).setItemName("Obsidian Shovel").setCreativeTab(tabModded);
    	ObsidianHoe = new ObsidianHoe(504, EnumToolMaterialObsidian).setMaxStackSize(1).setIconIndex(4).setItemName("Obsidian Hoe").setCreativeTab(tabModded);
    	LightSteelRapier = new LightSteelRapier(528, EnumToolMaterialLightSteel).setMaxStackSize(1).setIconIndex(25).setItemName("LightSteel Rapier").setCreativeTab(tabModded);
    	LightSteelGreatsword = new LightSteelGreatsword(529, EnumToolMaterialLightSteel).setMaxStackSize(1).setIconIndex(26).setItemName("LightSteel greatSword").setCreativeTab(tabModded);
    	LightSteelPickaxe = new LightSteelPickaxe(530, EnumToolMaterialLightSteel).setMaxStackSize(1).setIconIndex(27).setItemName("LightSteel Pickaxe").setCreativeTab(tabModded);
    	LightSteelAxe = new LightSteelAxe(531, EnumToolMaterialLightSteel).setMaxStackSize(1).setIconIndex(28).setItemName("LightSteel Axe").setCreativeTab(tabModded);
    	LightSteelSpade = new LightSteelSpade(532, EnumToolMaterialLightSteel).setMaxStackSize(1).setIconIndex(29).setItemName("LightSteel Shovel").setCreativeTab(tabModded);       
    
    	RainbowWool = new BlockRainbowWool(603,0).setBlockName("Rainbow Wool").setStepSound(Block.soundClothFootstep).setHardness(0.8F).setCreativeTab(tabModded);
    	WhiteObsidian = new BlockWhiteObsidian(601,3).setResistance(2000.0F).setHardness(8.0F).setBlockName("White Obsidian").setStepSound(Block.soundStoneFootstep).setLightValue(0.5F).setLightOpacity(255).setCreativeTab(tabModded);
    	CondensedObsidian = new BlockCondensedObsidian(604,1).setResistance(2000.0F).setHardness(8.0F).setBlockName("Condensed Obsidian").setStepSound(Block.soundStoneFootstep).setCreativeTab(tabModded);
    	GlowingObsidian = new BlockGlowingObsidian(605,2).setResistance(2000.0F).setHardness(8.0F).setBlockName("Glowing Obsidian").setStepSound(Block.soundStoneFootstep).setLightValue(1.0F).setLightOpacity(255).setCreativeTab(tabModded);
    	SmoothObsidian = new BlockSmoothObsidian(607,6).setResistance(2000.0F).setBlockName("Smooth Obsidian").setStepSound(Block.soundStoneFootstep).setHardness(8.0F).setCreativeTab(tabModded);
    	SlimeBodyChunk = new BlockSlimeBodyChunk(608,7).setResistance(1.0F).setBlockName("Slime Body Chunk").setStepSound(Block.soundPowderFootstep).setHardness(0.4F).setCreativeTab(tabModded);
    	RoughObsidian = new BlockRoughObsidian(609,.setResistance(2000.0F).setBlockName("Rough Obsidian").setStepSound(Block.soundStoneFootstep).setHardness(8.0F).setCreativeTab(tabModded);
    	LightSteelOre = new BlockLightSteelOre(610, 4).setResistance(2000.0F).setBlockName("Light Steel Ore").setStepSound(Block.soundStoneFootstep).setHardness(2.0F).setCreativeTab(tabModded);
    	SolidGlass = new BlockSolidGlass(612, 11).setResistance(2000.0F).setBlockName("Tough Glass").setStepSound(Block.soundGlassFootstep).setHardness(0.3F).setCreativeTab(tabModded);
    	StickyGrips = new BlockStickyGrips(623, 5).setBlockName("Sticky Grips").setHardness(1.0F).setCreativeTab(tabModded).setStepSound(Block.soundPowderFootstep);
    	ObsidianStair = new ObsidianStair(624, Block.obsidian, 0).setBlockName("Obsidian Stair").setCreativeTab(tabModded);
    	LogStair = new LogStair(625, Block.wood, 0).setBlockName("Log Stair").setCreativeTab(tabModded);
    
    	ObsidianShard = new ObsidianShard(519).setMaxStackSize(64).setIconIndex(17).setItemName("Obsidian Shard").setCreativeTab(tabModded);
    	FireSticks = new FireSticks(505).setMaxStackSize(1).setIconIndex(9).setItemName("Fire Sticks").setCreativeTab(tabModded);
    	JawBreaker = new JawBreaker(512, 4, false).setPotionEffect(2, 10, 1, 3F).setIconIndex(10).setMaxStackSize(.setItemName("Jaw Breaker").setCreativeTab(tabModded);
    	FruitSalad = new FruitSalad(513, 8, false).setIconIndex(11).setMaxStackSize(1).setItemName("Fruit Salad").setCreativeTab(tabModded);
    	Caramel = new Caramel(514, 1, false).setIconIndex(12).setMaxStackSize(16).setItemName("Caramel").setCreativeTab(tabModded);
    	ChocolateBar = new ChocolateBar(515, 3, false).setIconIndex(13).setMaxStackSize(.setItemName("ChoclateBar").setCreativeTab(tabModded);
    	CaramelApple = new CaramelApple(516, 5, false).setIconIndex(14).setMaxStackSize(1).setItemName("CaramelApple").setCreativeTab(tabModded);
    	GoldenCaramelApple = new GoldenCaramelApple(517, 5, false).setPotionEffect(10, 10, 1, 3F).setIconIndex(15).setMaxStackSize(1).setItemName("Golden Caramel Apple").setCreativeTab(tabModded);
    	SuppleObsidian = new SuppleObsidian(520).setMaxStackSize(64).setIconIndex(16).setItemName("Supple Obsidian").setCreativeTab(tabModded);
    	LightLeather = new LightLeather(526).setMaxStackSize(64).setIconIndex(19).setItemName("Light Leather").setCreativeTab(tabModded);
    	LightSteelNugget = new LightSteelNugget(527).setMaxStackSize(64).setIconIndex(24).setItemName("LightSteel Ore").setCreativeTab(tabModded);
    	MagicBeans = (ItemSeeds) new MagicBeans(541, BlockIngotCrop, Block.tilledField.blockID).setIconIndex(31).setCreativeTab(tabModded);
    
    
    	 ObsidianHelmet = new ObsidianHelmet(508,EnumArmorMaterialObsidian, proxy.addArmor("Obsidian"),0).setItemName("Obsidian Helmet").setIconIndex(5).setCreativeTab(tabModded);
    	 ObsidianPlate = new ObsidianPlate(509,EnumArmorMaterialObsidian, proxy.addArmor("Obsidian"),1).setItemName("Obsidian Plate").setIconIndex(6).setCreativeTab(tabModded);
    	 ObsidianLegs = new ObsidianLegs(510,EnumArmorMaterialObsidian, proxy.addArmor("Obsidian"),2).setItemName("Obsidian Legs").setIconIndex(7).setCreativeTab(tabModded);
    	 ObsidianBoots = new ObsidianBoots(511,EnumArmorMaterialObsidian, proxy.addArmor("Obsidian"),3).setItemName("Obsidian Boots").setIconIndex(.setCreativeTab(tabModded);
    	 AbsorbingBoots = new AbsorbingBoots(521, EnumArmorMaterialObsidian, proxy.addArmor("Obsidian"),3).setItemName("Absorbing Boots").setIconIndex(18).setCreativeTab(tabModded);
    	 LightHelmet = new  LightHelmet(522,EnumArmourMaterialLightLeather, proxy.addArmor("LightLeather"),0).setItemName("LightLeather Helmet").setIconIndex(20).setCreativeTab(tabModded);
    	 LightPlate = new  LightPlate(523,EnumArmourMaterialLightLeather, proxy.addArmor("LightLeather"),1).setItemName("LightLeather Plate").setIconIndex(21).setCreativeTab(tabModded);
    	 LightLegs = new  LightLegs(524,EnumArmourMaterialLightLeather, proxy.addArmor("LightLeather"),2).setItemName("LightLeather Legs").setIconIndex(22).setCreativeTab(tabModded);
    	 LightBoots = new  LightBoots(525,EnumArmourMaterialLightLeather, proxy.addArmor("LightLeather"),3).setItemName("LightLeather Boots").setIconIndex(23).setCreativeTab(tabModded);
    	 MinersHelmet = new  MinersHelmet(533,EnumArmourMaterialAbosrbing, proxy.addArmor("MinersHelmet"),0).setItemName("Miner's Helmet").setIconIndex(30).setCreativeTab(tabModded);
    	 DivingHelmet = new  DivingHelmet(535,EnumArmourMaterialAbosrbing, proxy.addArmor("DivingHelmet"),0).setItemName("Diving Helmet").setIconIndex(32).setCreativeTab(tabModded);
    
    	 Amethyst = new Amethyst(536).setMaxStackSize(64).setIconIndex(38).setItemName("Amethyst").setCreativeTab(tabModded);
    	 AmethystOre = new BlockAmethystOre(626, 14).setBlockName("Amethyst Ore").setStepSound(Block.soundStoneFootstep).setHardness(2.0F).setCreativeTab(tabModded);
    	 AmethystAxe = new AmethystAxe(536, EnumToolMaterialAmethyst).setMaxStackSize(1).setIconIndex(37).setItemName("Amethys tAxe").setCreativeTab(tabModded);
    	 AmethystPickaxe = new AmethystPickaxe(537, EnumToolMaterialAmethyst).setMaxStackSize(1).setIconIndex(35).setItemName("Amethyst Pickaxe").setCreativeTab(tabModded);
    	 AmethystSpade = new AmethystSpade(538, EnumToolMaterialAmethyst).setMaxStackSize(1).setIconIndex(36).setItemName("Amethyst Spade").setCreativeTab(tabModded);
    	 AmethystBattleAxe = new AmethystBattleAxe(539, EnumToolMaterialAmethyst).setMaxStackSize(1).setIconIndex(34).setItemName(" Amethyst BattleAxe").setCreativeTab(tabModded);
    	 AmethystShortSword = new AmethystShortSword(540, EnumToolMaterialAmethyst).setMaxStackSize(1).setIconIndex(33).setItemName("Amethyst ShortSword").setCreativeTab(tabModded);
    
    	 //DungeonLoot
    
    	 DungeonHooks.addDungeonLoot(new ItemStack(ashtonsmod.LightSteelNugget), 55, 1, 5);
    
    	 //BlockRegistry
    
    	GameRegistry.registerBlock(RainbowWool);
    	GameRegistry.registerBlock(CondensedObsidian);
    	GameRegistry.registerBlock(GlowingObsidian);
    	GameRegistry.registerBlock(WhiteObsidian);
    	GameRegistry.registerBlock(SmoothObsidian);
    	GameRegistry.registerBlock(SlimeBodyChunk);
    	GameRegistry.registerBlock(RoughObsidian);
    	GameRegistry.registerBlock(LightSteelOre);
    	GameRegistry.registerBlock(SolidGlass);
    	GameRegistry.registerBlock(StickyGrips);
    	GameRegistry.registerBlock(ObsidianStair);
    	GameRegistry.registerBlock(LogStair);
    	GameRegistry.registerBlock(AmethystOre, "Amethyst Ore");
    
    	//LanguageRegistry
    
    	LanguageRegistry.addName(LightSteelRapier, "LightSteel Rapier");
    	LanguageRegistry.addName(LightSteelGreatsword, "LightSteel GreatSword");
    	LanguageRegistry.addName(LightSteelPickaxe, "LightSteel Pickaxe");
    	LanguageRegistry.addName(LightSteelAxe, "LightSteel Axe");
    	LanguageRegistry.addName(LightSteelSpade, "LightSteel Spade");
    	LanguageRegistry.addName(ObsidianSword, "Obsidian Sword");
    	LanguageRegistry.addName(ObsidianPickaxe, "Obsidian Pickaxe");
    	LanguageRegistry.addName(ObsidianAxe, "Obsidian Axe");
    	LanguageRegistry.addName(ObsidianSpade, "Obsidian Shovel");
    	LanguageRegistry.addName(ObsidianHoe, "Obsidian Hoe");
    	LanguageRegistry.addName(ObsidianHelmet, "Obsidian Helmet");
    	LanguageRegistry.addName(ObsidianPlate, "Obsidian Plate");
    	LanguageRegistry.addName(ObsidianLegs, "Obsidian Legs");
    	LanguageRegistry.addName(ObsidianBoots, "Obsidian Boots");
    	LanguageRegistry.addName(AbsorbingBoots, "Absorbing Boots");
    	LanguageRegistry.addName(LightHelmet, "Light Helmet");
    	LanguageRegistry.addName(LightPlate, "Light Plate");
    	LanguageRegistry.addName(LightLegs, "Light Legs");
    	LanguageRegistry.addName(LightBoots, "Light Boots");
    	LanguageRegistry.addName(MinersHelmet, "Miner's Helmet");
    	LanguageRegistry.addName(DivingHelmet, "Diving Helmet");
    
    	LanguageRegistry.addName(RainbowWool, "Rainbow Wool");
    	LanguageRegistry.addName(CondensedObsidian, "Condensed Obsidian");
    	LanguageRegistry.addName(GlowingObsidian, "Glowing Obsidian");
    	LanguageRegistry.addName(WhiteObsidian, "White Obsidian");
    	LanguageRegistry.addName(SmoothObsidian, "Smooth Obsidian");
    	LanguageRegistry.addName(SlimeBodyChunk, "Slime Body Chunk");
    	LanguageRegistry.addName(RoughObsidian, "Rough Obsidian");
    	LanguageRegistry.addName(LightSteelOre, "LightSteel Ore");
    	LanguageRegistry.addName(SolidGlass, "Tough Glass");
    	LanguageRegistry.addName(StickyGrips, "StickyGrips");
    	LanguageRegistry.addName(ObsidianStair, "Obsidia Stairs");
    	LanguageRegistry.addName(LogStair, "Log Stairs");
    
    	LanguageRegistry.addName(FireSticks, "Fire Sticks");
    	LanguageRegistry.addName(JawBreaker, "Jaw Breaker");
    	LanguageRegistry.addName(FruitSalad, "Fruit Salad");
    	LanguageRegistry.addName(Caramel, "Caramel");
    	LanguageRegistry.addName(ChocolateBar, "Chocolate Bar");
    	LanguageRegistry.addName(CaramelApple, "Sweet Apple");
    	LanguageRegistry.addName(GoldenCaramelApple, "Sweet Golden Apple");
    	LanguageRegistry.addName(ObsidianShard, "Obsidian Shard");
    	LanguageRegistry.addName(SuppleObsidian, "Supple Obsidian");
    	LanguageRegistry.addName(LightLeather, "Light Leather");
    	LanguageRegistry.addName(LightSteelNugget, "LightSteel Nugget");
    
    	LanguageRegistry.addName(Amethyst, "Amethyst");
    	LanguageRegistry.addName(AmethystOre, "Amethyst Ore");
    	LanguageRegistry.addName(AmethystBattleAxe, "Amethyst BattleAxe");
    	LanguageRegistry.addName(AmethystShortSword, "Amethyst ShortSword");
    	LanguageRegistry.addName(AmethystPickaxe, "Amethyst Pickaxe");
    	LanguageRegistry.addName(AmethystAxe, "Amethyst Axe");
    	LanguageRegistry.addName(AmethystSpade, "Amethyst Spade");
    	LanguageRegistry.addName(MagicBeans, "Magic Beans");
    
    
    //Seeds
    
    	MinecraftForge.addGrassSeed(new ItemStack(MagicBeans), 10);
    
    //Tool Effectiveness on blocks
    
    	MinecraftForge.setBlockHarvestLevel(SmoothObsidian, "pickaxe", 3);
    	MinecraftForge.setBlockHarvestLevel(GlowingObsidian, "pickaxe", 3);
    	MinecraftForge.setBlockHarvestLevel(CondensedObsidian, "pickaxe", 3);
    	MinecraftForge.setBlockHarvestLevel(WhiteObsidian, "pickaxe", 3);
    	MinecraftForge.setBlockHarvestLevel(SlimeBodyChunk, "shovel", 0);
    	MinecraftForge.setBlockHarvestLevel(RoughObsidian, "pickaxe", 3);
    	MinecraftForge.setBlockHarvestLevel(LightSteelOre, "pickaxe", 2);
    	MinecraftForge.setBlockHarvestLevel(AmethystOre, "pickaxe", 2);
    
    //Crafting recipes
    
    	ItemStack cloth = new ItemStack(Block.cloth);
    	ItemStack Fred = new ItemStack(Block.plantRed);
    	ItemStack Fyellow = new ItemStack(Block.plantYellow);
    	ItemStack obsidian = new ItemStack(Block.obsidian);
    	ItemStack blazerod = new ItemStack(Item.blazeRod);
    	ItemStack redstone = new ItemStack(Item.redstone);
    	ItemStack sugar = new ItemStack(Item.sugar);
    	ItemStack netherack = new ItemStack(Block.netherrack);
    	ItemStack slimeball = new ItemStack(Item.slimeBall);
    	ItemStack stick = new ItemStack(Item.stick);
    	ItemStack torch = new ItemStack(Block.torchWood);
    	ItemStack reed = new ItemStack(Item.reed);
    	ItemStack bottle = new ItemStack(Item.glassBottle);
    	ItemStack cobble = new ItemStack(Block.cobblestone);
    	ItemStack log = new ItemStack (Block.wood);
    
    	GameRegistry.addRecipe(new ItemStack(RainbowWool),"   ", "A*B", "   ",'*', cloth, 'A', Fred, 'B', Fyellow);
    	GameRegistry.addRecipe(new ItemStack(ObsidianSword), " O "," O "," R ",'O', ashtonsmod.CondensedObsidian,'R',blazerod);  
    	GameRegistry.addRecipe(new ItemStack(ObsidianPickaxe), "OOO"," R "," R ",'O', ashtonsmod.CondensedObsidian,'R',blazerod);  
    	GameRegistry.addRecipe(new ItemStack(ObsidianAxe), "OO ","OR "," R ",'O', ashtonsmod.CondensedObsidian,'R',blazerod);  
    	GameRegistry.addRecipe(new ItemStack(ObsidianSpade), " O "," R "," R ",'O', ashtonsmod.CondensedObsidian,'R',blazerod);
    	GameRegistry.addRecipe(new ItemStack(ObsidianHoe), "OO "," R "," R ",'O', ashtonsmod.CondensedObsidian,'R',blazerod);
    
    	GameRegistry.addRecipe(new ItemStack(LightSteelRapier), " O "," O "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);
    	GameRegistry.addRecipe(new ItemStack(LightSteelGreatsword), "OOO","OOO","LRL",'O', ashtonsmod.LightSteelNugget,'R',stick,'L',ashtonsmod.LightLeather);
    	GameRegistry.addRecipe(new ItemStack(LightSteelPickaxe), "OOO"," R "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);  
    	GameRegistry.addRecipe(new ItemStack(LightSteelAxe), "OO ","OR "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);  
    	GameRegistry.addRecipe(new ItemStack(LightSteelSpade), " O "," R "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);  
    	  
    	GameRegistry.addRecipe(new ItemStack(ObsidianHelmet), "OOO","O O","   ",'O', ashtonsmod.CondensedObsidian);
    	GameRegistry.addRecipe(new ItemStack(ObsidianPlate), "O O","OOO","OOO",'O', ashtonsmod.CondensedObsidian);
    	GameRegistry.addRecipe(new ItemStack(ObsidianLegs), "OOO","O O","O O",'O', ashtonsmod.CondensedObsidian);
    	GameRegistry.addRecipe(new ItemStack(ObsidianBoots), "   ","O O","O O",'O', ashtonsmod.CondensedObsidian);
    	GameRegistry.addRecipe(new ItemStack(AbsorbingBoots), "   ","W W","W W",'W', ashtonsmod.SuppleObsidian);
    	GameRegistry.addRecipe(new ItemStack(CondensedObsidian), "LOL","OLO","LOL",'O', obsidian, 'L', new ItemStack(Item.dyePowder, 1, 4));
    	GameRegistry.addRecipe(new ItemStack(GlowingObsidian), "RRR","ROR","RRR",'O', obsidian,'R', redstone);
    	GameRegistry.addRecipe(new ItemStack(FireSticks), "   ","R R","O O",'R',blazerod,'O', ashtonsmod.SuppleObsidian);
    	GameRegistry.addRecipe(new ItemStack(SuppleObsidian), " N ","NON"," N ",'N', netherack,'O', obsidian);
    	GameRegistry.addRecipe(new ItemStack(CondensedObsidian), "SSS","SSS","SSS",'S', ashtonsmod.ObsidianShard);
    	GameRegistry.addRecipe(new ItemStack(RoughObsidian), " S ","SOS"," S ",'S', ashtonsmod.ObsidianShard,'O', ashtonsmod.CondensedObsidian);
    	GameRegistry.addRecipe(new ItemStack(LightHelmet), "OOO","O O","   ",'O', ashtonsmod.LightLeather);
    	GameRegistry.addRecipe(new ItemStack(LightPlate), "O O","OOO","OOO",'O', ashtonsmod.LightLeather);
    	GameRegistry.addRecipe(new ItemStack(LightLegs), "OOO","O O","O O",'O', ashtonsmod.LightLeather);
    	GameRegistry.addRecipe(new ItemStack(LightBoots), "   ","O O","O O",'O', ashtonsmod.LightLeather);
    	GameRegistry.addRecipe(new ItemStack(MinersHelmet), "LTL","L L","   ",'L', ashtonsmod.LightSteelNugget, 'T', torch);
    	GameRegistry.addRecipe(new ItemStack(DivingHelmet), "LRL","L L","W W",'L', ashtonsmod.LightSteelNugget, 'R', reed,'W', bottle);
    	GameRegistry.addRecipe(new ItemStack(StickyGrips), "   ","S S","C C",'S', slimeball, 'C', cobble);
    	GameRegistry.addRecipe(new ItemStack(LogStair), "L  ","LL ","LLL",'L', log);
    	GameRegistry.addRecipe(new ItemStack(ObsidianStair), "L  ","LL ","LLL",'L', obsidian);
    
    
    //LightSteel tool Recipes
    
            ItemStack lsgs = new ItemStack(LightSteelGreatsword);
            lsgs.addEnchantment(Enchantment.knockback, 5);
            GameRegistry.addRecipe(lsgs, "OOO","OOO","LRL",'O', ashtonsmod.LightSteelNugget,'R',stick,'L',ashtonsmod.LightLeather);
            
            ItemStack lsr = new ItemStack(LightSteelRapier);
            lsr.addEnchantment(Enchantment.looting, 5);
            GameRegistry.addRecipe(lsr, " O "," O "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);
            
            ItemStack lsp = new ItemStack(LightSteelPickaxe);
            lsp.addEnchantment(Enchantment.efficiency, 1);
            GameRegistry.addRecipe(lsp, "OOO"," R "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);
            
            ItemStack lsa = new ItemStack(LightSteelAxe);
            lsa.addEnchantment(Enchantment.efficiency, 1);
            GameRegistry.addRecipe(lsa, "OO ","OR "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);
            
            ItemStack lssp = new ItemStack(LightSteelSpade);
            lssp.addEnchantment(Enchantment.efficiency, 1);
            GameRegistry.addRecipe(lssp, " O "," R "," R ",'O', ashtonsmod.LightSteelNugget,'R',stick);
            
            //Amethyst tool recipies
            
            ItemStack aba = new ItemStack(AmethystBattleAxe);
            aba.addEnchantment(Enchantment.smite, 2);
            aba.addEnchantment(Enchantment.sharpness, 2);
            aba.addEnchantment(Enchantment.baneOfArthropods, 2);
            GameRegistry.addRecipe(aba, "SSS","SLS"," L ",'S',ashtonsmod.Amethyst,'L', stick);
            
            ItemStack ass = new ItemStack(AmethystShortSword);
            ass.addEnchantment(Enchantment.sharpness, 4);
            GameRegistry.addRecipe(ass, " O "," O "," R ",'O', ashtonsmod.Amethyst,'R',stick);
            
            ItemStack ap = new ItemStack(AmethystPickaxe);
            ap.addEnchantment(Enchantment.unbreaking, 2);
            GameRegistry.addRecipe(ap, "OOO"," R "," R ",'O', ashtonsmod.Amethyst,'R',stick);
            
            ItemStack aa = new ItemStack(AmethystAxe);
            aa.addEnchantment(Enchantment.unbreaking, 2);
            GameRegistry.addRecipe(aa, "OO ","OR "," R ",'O', ashtonsmod.Amethyst,'R',stick);
            
            ItemStack asp = new ItemStack(AmethystSpade);
            asp.addEnchantment(Enchantment.unbreaking, 2);
            GameRegistry.addRecipe(asp, " O "," R "," R ",'O', ashtonsmod.Amethyst,'R',stick);
    
    	GameRegistry.addShapelessRecipe(new ItemStack(FruitSalad), new Object[] {new ItemStack(Item.appleRed), new ItemStack(Item.carrot), new ItemStack(Item.melon),new ItemStack(Item.bowlEmpty)});
    	GameRegistry.addShapelessRecipe(new ItemStack(ChocolateBar), new Object[] {new ItemStack(Item.dyePowder, 1, 3), new ItemStack(Caramel)});
    	GameRegistry.addShapelessRecipe(new ItemStack(CaramelApple), new Object[] {new ItemStack(Item.appleRed), new ItemStack(Caramel), new ItemStack(Item.stick)});
    	GameRegistry.addShapelessRecipe(new ItemStack(GoldenCaramelApple), new Object[] {new ItemStack(Item.appleGold, 1, 1 ), new ItemStack(Caramel), new ItemStack(Item.stick)});
    	GameRegistry.addShapelessRecipe(new ItemStack(JawBreaker), new Object[] {new ItemStack(Item.sugar), new ItemStack(Block.obsidian),new ItemStack(Item.sugar)});
    	GameRegistry.addShapelessRecipe(new ItemStack(SlimeBodyChunk), new Object[] {new ItemStack(Item.slimeBall), new ItemStack(Item.slimeBall), new ItemStack(Item.slimeBall), new ItemStack(Item.slimeBall)});
    	GameRegistry.addShapelessRecipe(new ItemStack(SmoothObsidian), new Object[] {new ItemStack(ashtonsmod.CondensedObsidian), new ItemStack(Item.bucketLava), new ItemStack(Item.slimeBall)});
    	GameRegistry.addShapelessRecipe(new ItemStack(SolidGlass), new Object[] {new ItemStack(ashtonsmod.CondensedObsidian),new ItemStack(Block.glass)});
    
    	GameRegistry.addSmelting(Item.sugar.shiftedIndex, new ItemStack(Caramel, 1), 1F);
    	GameRegistry.addSmelting(Block.obsidian.blockID, new ItemStack(WhiteObsidian, 1), 1F);
    	GameRegistry.addSmelting(ashtonsmod.LightSteelOre.blockID, new ItemStack(LightSteelNugget, 1), 1F);
    }
    }}
    
    
    

     

    Crop

     

    
    package ashtonsmod.common;
    
    import java.util.Random;
    
    import net.minecraft.block.Block;
    import net.minecraft.block.material.Material;
    import net.minecraft.util.AxisAlignedBB;
    import net.minecraft.world.World;
    import net.minecraftforge.common.ForgeDirection;
    
    public class BlockIngotCrop extends Block {
    
        public BlockIngotCrop (int id) {
            super(id, 32, Material.plants);
            setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.5F, 1.0F);
            setTickRandomly(true);
        }
    
        @Override
        public AxisAlignedBB getCollisionBoundingBoxFromPool (World world, int x,
                int y, int z) {
            return null;
        }
    
        @Override
        public int getRenderType () {
            return 6;
        }
    
        @Override
        public boolean isOpaqueCube () {
            return false;
        }
    
        @Override
        public int getBlockTextureFromSideAndMetadata (int side, int metadata) {
            return 32 + metadata;
        }
    
        @Override
        public void updateTick (World world, int x, int y, int z, Random random) {
            if (world.getBlockMetadata(x, y, z) == 1) {
                return;
            }
    
            if (random.nextInt(isFertile(world, x, y - 1, z) ? 12 : 25) != 0) {
                return;
            }
    
            world.setBlockMetadataWithNotify(x, y, z, 1);
        }
    
        @Override
        public void onNeighborBlockChange (World world, int x, int y, int z,
                int neighborId) {
            if (!canBlockStay(world, x, y, z)) {
                dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0);
                world.setBlockWithNotify(x, y, z, 0);
            }
        }
    
        @Override
        public boolean canBlockStay (World world, int x, int y, int z) {
            Block soil = blocksList[world.getBlockId(x, y - 1, z)];
            return (world.getFullBlockLightValue(x, y, z) >= 8 || world
                    .canBlockSeeTheSky(x, y, z))
                    && (soil != null && soil.canSustainPlant(world, x, y - 1, z,
                            ForgeDirection.UP, ashtonsmod.MagicBeans));
        }
    
        @Override
        public int idDropped (int metadata, Random random, int par2) {
            switch (metadata) {
            case 0:
                return ashtonsmod.MagicBeans.shiftedIndex;
            case 1:
                return ashtonsmod.LightSteelNugget.shiftedIndex;
            default:
                // Error case!
                return -1; // air
            }
        }
    
        @Override
        public int idPicked (World world, int x, int y, int z) {
            return ashtonsmod.MagicBeans.shiftedIndex;
        }
    }
    
    

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