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DoctorWafflePhD

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  1. I am currently attempting to make a modded helmet, and while it loads in-game properly and has the proper item texture, armor values, repair material, etc., its actual appearance when worn is an unloaded pink block texture. I checked the logs, and it states that it is looking in minecraft:textures/models/armor/nautilus_helmet_layer_1.png instead of my mod's directory for the armor texture (doctorwafflemod:textures/models and so forth). How can I instead point the item to my mod texture directory for rendering the helmet on the player's head? Item registry class - https://pastebin.com/3PH77BLJ Modded armor enum - https://pastebin.com/cD2AadhZ Please tell me if I need to supply any further information.
  2. I'm new to Java and modding, so I went to the tutorial on https://mcforge.readthedocs.io/en/1.16.x/gettingstarted/ but I already am facing issues. I followed the guide up until step 6, at which point when I run "gradlew enIntellijRuns" I get an error which reads "Could not find net.minecraftforge:forge:1.16.5-36.2.0_mapped_official_1.16.5.". Do any knowledgable modders know what this means and how to fix it? Log: https://pastebin.com/vt9VgLPz Please let me know if I need to supply any additional information such as further logs or screenshots.
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