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WolfyDoo

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Tree Puncher

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  1. So I should create a package under src/main/resources, called 'minecraft', then 'tags', then 'mineable'?
  2. I'm aware of how it works with tags, and I have actually added pickaxe.json and needs_diamond_tool.json, as you can see in my post, but it still isn't working and I can't figure out why.
  3. I'm working on a block that is only supposed to drop something when broken with a diamond pickaxe. This is currently my file setup: https://imgur.com/a/XQayjpA These are the contents of both files: { "replace": false, "values": [ "explorebeyond:test_block" ] } And this is my current block initialization: public static final RegistryObject<Block> TEST_BLOCK = BLOCKS.register("test_block", () -> new Block(BlockBehaviour.Properties.of(Material.STONE).requiresCorrectToolForDrops().strength(1.5F, 3.0F).sound(SoundType.AMETHYST))); Nothing is ever dropped when I break the block. However, if I remove the 'requiresCorrectToolForDrops()'-function, the correct items are dropped no matter how I break the block. It also takes about the same time to break it as Obsidian, while the strength is only 1.5F and 3.0F, so that's weird too. Does anybody see what I'm doing wrong here?
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