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[1.17.1] Block Drop Only With A Certain Tool


WolfyDoo
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I'm working on a block that is only supposed to drop something when broken with a diamond pickaxe. 

This is currently my file setup: https://imgur.com/a/XQayjpA

These are the contents of both files: 

{
  "replace": false,
  "values": [
    "explorebeyond:test_block"
  ]
}

 

And this is my current block initialization: 

public static final RegistryObject<Block> TEST_BLOCK = BLOCKS.register("test_block", 
			() -> new Block(BlockBehaviour.Properties.of(Material.STONE).requiresCorrectToolForDrops().strength(1.5F, 3.0F).sound(SoundType.AMETHYST)));

 

Nothing is ever dropped when I break the block. However, if I remove the 'requiresCorrectToolForDrops()'-function, the correct items are dropped no matter how I break the block. It also takes about the same time to break it as Obsidian, while the strength is only 1.5F and 3.0F, so that's weird too.

 

Does anybody see what I'm doing wrong here?

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Yes

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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