Jump to content

Azarsra

Members
  • Posts

    68
  • Joined

  • Last visited

  • Days Won

    1

Azarsra last won the day on March 26 2022

Azarsra had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Azarsra's Achievements

Stone Miner

Stone Miner (3/8)

1

Reputation

  1. Back then there was a number which determined the tier of an item and block. If the block tier is lower or equal to the item number, the block would be mined. this however, has changed and now it goes by "needs_netherite_tool" which is fine, until you realized that some mods had items and blocks that exceeded these values. You can make you own "needs_mod_tool" but I feel that this is more limiting(and just more work) than before. So is there anyway to use something similar to the old tier system while also still being compatible with a lot of other mod tools?
  2. Thanks! This may or may not be above my coding knowledge. Worth a try.
  3. Just trying to find how to get the texture, then apply the texture to my block. Edit: grammar.
  4. One of my items rely on the material of the block, so I'm wondering what did it get replaced with?
  5. Nevermind. I found out how to do it on this version
  6. Back in 1.7.10 this was pretty easy to do. Do anyone know what's the best method to use here?
  7. Nvm, I got it to work, Thanks! for helping!.
  8. do you know if I can use the "setAggressive" method in the Mob class?. or will this not work?
  9. Okay thanks, I'll test this tomorrow, but for now I am going to bed.
  10. I just need to make the entities not attack the player just like creative, For context I am making a mod where you're a zombie, I already made it where you burn in the sunlight, I just need entities not to attack.
  11. I'm so sorry, The .Json files were the problem, I feel so stupid right now. Thanks for helping.
  12. Nevermind, I think the .json files are wrong, I'll check and see if that is the problem, if so, I am completely sorry for wasting your time
  13. The version I am using is: 1.18.2-40.1.0
  14. When I hover the crosshair over the glass, the glass pane outline appears, but it renders like a normal block, I tried translucent and cutoutMipped, non of these have worked.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.