here is the block class:
public class linaglass extends IronBarsBlock {
public linaglass(BlockBehaviour.Properties p_56839_) {
super(p_56839_);
this.registerDefaultState(this.stateDefinition.any().setValue(NORTH, Boolean.valueOf(false)).setValue(EAST, Boolean.valueOf(false)).setValue(SOUTH, Boolean.valueOf(false)).setValue(WEST, Boolean.valueOf(false)).setValue(WATERLOGGED, Boolean.valueOf(false)));
}
}
and here is the how I registered the RenderType:
private void LinaClient(final FMLClientSetupEvent event) {
ItemBlockRenderTypes.setRenderLayer(BlockInit.blockeeveelinaglass.get(), RenderType.translucent());
}