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Hello! Before I answer ---> start learn to find information by yourself, it's not hard to do it. Now look: Use GeckoLib, it has a lot of useful features and 3d armor too. The first thing you need to do is install BlockBench GeckoLib plugin ---> Then create your armor and export it as GeckoLib Model, you model should have name "example_armor.geo.json". Now just follow this GeckoLib guideline to get your armor render ---> https://github.com/bernie-g/geckolib/wiki/Armor-Animations It's pretty easy thou. In few words: -You have to public class your_armor_item extends GeoArmorItem implements IAnimatable -Then add animation controllers into your_amor_item -Then create renderer class - remember to keep bone names exact like you named it in BlockBench(example: this.headBone = "bipedHead";) if you don't do this - game will crash when you try open inventory or switch to 3rd person view when you wearing your armor. -Now it's time to register renderer in your main example_mod.class. All of these steps are in GeckoLib guideline I gave you. Good luck! -A
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Here is some screenshots) I took Thaumcraft Fortress Armor as reference, I modelled and textured it by my hands
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ZProfire changed their profile photo
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Nevermind I did my own research and I got it working just right
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As far as i know you able to replace only helmet, but not rest of the armor pieces) At least it was before 1.12
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Well, im just learning) Wanna make my own mods in future.
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Hello there, i have an issue. I want to add custom 3d model to armor(I want to create addon that replace armor with samurai armor in Gobber mod). Here is the code: package com.kwpugh.gobber2.items.armor; import java.util.List; import javax.annotation.Nullable; import com.kwpugh.gobber2.config.GobberConfigBuilder; import com.kwpugh.gobber2.init.ItemInit; import com.kwpugh.gobber2.items.armor.models.GobberSamurai; import com.kwpugh.gobber2.util.PlayerSpecialAbilities; import net.minecraft.world.item.TooltipFlag; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ArmorItem; import net.minecraft.world.item.ArmorMaterial; import net.minecraft.world.item.ItemStack; import net.minecraft.world.effect.MobEffects; import net.minecraft.network.chat.Component; import net.minecraft.ChatFormatting; import net.minecraft.client.model.HumanoidModel; import net.minecraft.network.chat.TranslatableComponent; import net.minecraft.world.level.Level; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.client.IItemRenderProperties; import net.minecraft.world.item.Item.Properties; public class ItemCustomArmorNether extends ArmorItem { public ItemCustomArmorNether(ArmorMaterial materialIn, EquipmentSlot slots, Properties builder) { super(materialIn, slots, builder); } boolean enablePerks = GobberConfigBuilder.ENABLE_GOBBER_NETHER_ARMOR_HEALTH_PERKS.get(); int hunger = GobberConfigBuilder.GOBBER_NETHER_ARMOR_HUNGER.get(); double saturation = GobberConfigBuilder.GOBBER_NETHER_ARMOR_SATURATION.get(); @Override public void onArmorTick(final ItemStack stack, final Level world, final Player player) { if(!enablePerks) return; ItemStack head = player.getItemBySlot(EquipmentSlot.HEAD); ItemStack chest = player.getItemBySlot(EquipmentSlot.CHEST); ItemStack legs = player.getItemBySlot(EquipmentSlot.LEGS); ItemStack feet = player.getItemBySlot(EquipmentSlot.FEET); //Full Set if(head.getItem() == ItemInit.GOBBER2_HELMET_NETHER.get() && chest.getItem() == ItemInit.GOBBER2_CHESTPLATE_NETHER.get() && legs.getItem() == ItemInit.GOBBER2_LEGGINGS_NETHER.get() && feet.getItem() == ItemInit.GOBBER2_BOOTS_NETHER.get()) { if(player.getEffect(MobEffects.POISON) != null) { player.removeEffect(MobEffects.POISON); } if(player.getEffect(MobEffects.WITHER) != null) { player.removeEffect(MobEffects.WITHER); } } //Check ArmorUtil for additional perks applied to armor //Helmet if(head.getItem() == ItemInit.GOBBER2_HELMET_NETHER.get()) { PlayerSpecialAbilities.giveYellowHearts(world, player, stack, 4, 0.33F); PlayerSpecialAbilities.giveRegenEffect(world, player, stack, hunger, (float) saturation); } //Chestplate if(chest.getItem() == ItemInit.GOBBER2_CHESTPLATE_NETHER.get()) { // TBD } //Leggings if(legs.getItem() == ItemInit.GOBBER2_LEGGINGS_NETHER.get()) { } else { } //Boots if(feet.getItem() == ItemInit.GOBBER2_BOOTS_NETHER.get()) { } else { } } @Override public boolean isBookEnchantable(ItemStack stack, ItemStack book) { return true; } @Override public boolean isValidRepairItem(ItemStack toRepair, ItemStack repair) { return repair.getItem() == ItemInit.GOBBER2_INGOT_NETHER.get(); } @OnlyIn(Dist.CLIENT) public void appendHoverText(ItemStack stack, @Nullable Level worldIn, List<Component> tooltip, TooltipFlag flagIn) { super.appendHoverText(stack, worldIn, tooltip, flagIn); if(enablePerks) { tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line2").withStyle(ChatFormatting.LIGHT_PURPLE))); tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line3").withStyle(ChatFormatting.LIGHT_PURPLE))); tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line4").withStyle(ChatFormatting.LIGHT_PURPLE))); tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line5").withStyle(ChatFormatting.LIGHT_PURPLE))); tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line6").withStyle(ChatFormatting.GOLD))); } } @Override public void initializeClient(java.util.function.Consumer<net.minecraftforge.client.IItemRenderProperties> consumer) { consumer.accept(new IItemRenderProperties() { @Override public <A extends HumanoidModel<?>> A getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot armorSlot, A _default) { if(armorSlot == EquipmentSlot.CHEST) { return (A) new GobberSamurai(); } return null; } }); } @Override public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) { return "gobber2.models.armor.GobberSamurai" + (slot == EquipmentSlot.HEAD ? "2" : "1") + ".png"; } } The problem is in getArmorModel method and in return (A) new GobberSamurai(); It says "The constructor GobberSamurai() is undefined". Here is my model class: package com.kwpugh.gobber2.items.armor.models; import java.util.List; import javax.annotation.Nullable; import com.kwpugh.gobber2.config.GobberConfigBuilder; import com.kwpugh.gobber2.init.ItemInit; import com.kwpugh.gobber2.util.PlayerSpecialAbilities; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.world.item.TooltipFlag; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.item.ArmorItem; import net.minecraft.world.item.ArmorMaterial; import net.minecraft.world.item.ItemStack; import net.minecraft.world.effect.MobEffects; import net.minecraft.network.chat.Component; import net.minecraft.ChatFormatting; import net.minecraft.network.chat.TranslatableComponent; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.level.Level; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelLayerLocation; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.world.item.Item.Properties; public class GobberSamurai<T extends Entity> extends EntityModel<T> { // This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation("modid", "gobbersamurai"), "main"); private final ModelPart Head; private final ModelPart Body; private final ModelPart RightArm; private final ModelPart LeftArm; private final ModelPart RightLeg; private final ModelPart LeftLeg; public GobberSamurai(ModelPart root) { this.Head = root.getChild("Head"); this.Body = root.getChild("Body"); this.RightArm = root.getChild("RightArm"); this.LeftArm = root.getChild("LeftArm"); this.RightLeg = root.getChild("RightLeg"); this.LeftLeg = root.getChild("LeftLeg"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition Head = partdefinition.addOrReplaceChild("Head", CubeListBuilder.create().texOffs(1, 34).addBox(-5.0F, -9.0F, -5.0F, 10.0F, 4.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition cube_r1 = Head.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(1, 34).addBox(-3.2F, -0.225F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.8435F, -2.8805F, 0.0F, 0.0F, 0.0F, 1.1345F)); PartDefinition cube_r2 = Head.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(1, 34).addBox(-3.225F, -6.625F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, -0.1594F, 0.0523F, -1.5708F, -0.4363F, 1.5708F)); PartDefinition cube_r3 = Head.addOrReplaceChild("cube_r3", CubeListBuilder.create().texOffs(1, 34).addBox(-6.0F, 5.0F, -5.0F, 1.0F, 2.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, -1.5708F, 0.0F, 1.5708F)); PartDefinition cube_r4 = Head.addOrReplaceChild("cube_r4", CubeListBuilder.create().texOffs(42, 36).addBox(-1.2F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-6.3F, -4.3F, -5.6F, -2.313F, 0.0322F, 2.0649F)); PartDefinition cube_r5 = Head.addOrReplaceChild("cube_r5", CubeListBuilder.create().texOffs(1, 34).mirror().addBox(-1.8F, -0.225F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-5.8435F, -2.8805F, 0.0F, 0.0F, 0.0F, -1.1345F)); PartDefinition cube_r6 = Head.addOrReplaceChild("cube_r6", CubeListBuilder.create().texOffs(42, 36).mirror().addBox(-1.8F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(6.3F, -4.3F, -5.6F, -2.313F, -0.0322F, -2.0649F)); PartDefinition Body = partdefinition.addOrReplaceChild("Body", CubeListBuilder.create().texOffs(11, 35).addBox(4.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-5.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(4.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-5.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-4.0F, 1.0F, -4.0F, 8.0F, 7.0F, 2.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-4.0F, 8.0F, -3.0F, 8.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(11, 35).addBox(-4.0F, 11.0F, -2.5F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(0, 32).addBox(-4.0F, 1.0F, 2.0F, 8.0F, 11.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition RightArm = partdefinition.addOrReplaceChild("RightArm", CubeListBuilder.create().texOffs(39, 2).addBox(-3.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).mirror().addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(39, 2).mirror().addBox(-3.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(39, 2).mirror().addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offset(-5.0F, 2.0F, 0.0F)); PartDefinition cube_r7 = RightArm.addOrReplaceChild("cube_r7", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(1.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-6.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, -1.1345F)); PartDefinition LeftArm = partdefinition.addOrReplaceChild("LeftArm", CubeListBuilder.create().texOffs(39, 2).addBox(-1.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).addBox(1.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(39, 2).addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offset(5.0F, 2.0F, 0.0F)); PartDefinition cube_r8 = LeftArm.addOrReplaceChild("cube_r8", CubeListBuilder.create().texOffs(10, 37).addBox(3.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(1.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-2.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, 1.1345F)); PartDefinition RightLeg = partdefinition.addOrReplaceChild("RightLeg", CubeListBuilder.create(), PartPose.offset(-1.9F, 12.0F, 0.0F)); PartDefinition cube_r9 = RightLeg.addOrReplaceChild("cube_r9", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F)); PartDefinition cube_r10 = RightLeg.addOrReplaceChild("cube_r10", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.9F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.9F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-2.9F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F)); PartDefinition cube_r11 = RightLeg.addOrReplaceChild("cube_r11", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-16.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-14.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false) .texOffs(10, 37).mirror().addBox(-12.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, -1.1345F)); PartDefinition LeftLeg = partdefinition.addOrReplaceChild("LeftLeg", CubeListBuilder.create(), PartPose.offset(1.9F, 12.0F, 0.0F)); PartDefinition cube_r12 = LeftLeg.addOrReplaceChild("cube_r12", CubeListBuilder.create().texOffs(10, 37).addBox(13.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(11.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(8.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, 1.1345F)); PartDefinition cube_r13 = LeftLeg.addOrReplaceChild("cube_r13", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(2.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(2.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(2.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F)); PartDefinition cube_r14 = LeftLeg.addOrReplaceChild("cube_r14", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)) .texOffs(10, 37).addBox(-0.1F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F)); return LayerDefinition.create(meshdefinition, 64, 64); } @Override public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { } @Override public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) { Head.render(poseStack, buffer, packedLight, packedOverlay); Body.render(poseStack, buffer, packedLight, packedOverlay); RightArm.render(poseStack, buffer, packedLight, packedOverlay); LeftArm.render(poseStack, buffer, packedLight, packedOverlay); RightLeg.render(poseStack, buffer, packedLight, packedOverlay); LeftLeg.render(poseStack, buffer, packedLight, packedOverlay); } } I just don't know what to do now, I have searched everywhere but I have found nothing for 1.18.1 version.