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Hello there, i have an issue. I want to add custom 3d model to armor(I want to create addon that replace armor with samurai armor in Gobber mod).
Here is the code:

package com.kwpugh.gobber2.items.armor;

import java.util.List;

import javax.annotation.Nullable;

import com.kwpugh.gobber2.config.GobberConfigBuilder;
import com.kwpugh.gobber2.init.ItemInit;
import com.kwpugh.gobber2.items.armor.models.GobberSamurai;
import com.kwpugh.gobber2.util.PlayerSpecialAbilities;

import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.IItemRenderProperties;
import net.minecraft.world.item.Item.Properties;

public class ItemCustomArmorNether extends ArmorItem
{
	public ItemCustomArmorNether(ArmorMaterial materialIn, EquipmentSlot slots, Properties builder)
	{
		super(materialIn, slots, builder);
	}
	
	boolean enablePerks = GobberConfigBuilder.ENABLE_GOBBER_NETHER_ARMOR_HEALTH_PERKS.get();
	int hunger = GobberConfigBuilder.GOBBER_NETHER_ARMOR_HUNGER.get();
	double saturation = GobberConfigBuilder.GOBBER_NETHER_ARMOR_SATURATION.get();
	@Override
	public void onArmorTick(final ItemStack stack, final Level world, final Player player)
	{
		if(!enablePerks) return;
		ItemStack head = player.getItemBySlot(EquipmentSlot.HEAD);
		ItemStack chest = player.getItemBySlot(EquipmentSlot.CHEST);
		ItemStack legs = player.getItemBySlot(EquipmentSlot.LEGS);
	    ItemStack feet = player.getItemBySlot(EquipmentSlot.FEET);	
	 
	    //Full Set
    	if(head.getItem() == ItemInit.GOBBER2_HELMET_NETHER.get() && 
    			chest.getItem() == ItemInit.GOBBER2_CHESTPLATE_NETHER.get() && 
    			legs.getItem() == ItemInit.GOBBER2_LEGGINGS_NETHER.get() && 
    			feet.getItem() == ItemInit.GOBBER2_BOOTS_NETHER.get())
    	{
			if(player.getEffect(MobEffects.POISON) != null)
			{
				player.removeEffect(MobEffects.POISON);
			}
			
			if(player.getEffect(MobEffects.WITHER) != null)
			{
				player.removeEffect(MobEffects.WITHER);
			}
    	}	

    	//Check ArmorUtil for additional perks applied to armor   	
	    //Helmet
	    if(head.getItem() == ItemInit.GOBBER2_HELMET_NETHER.get())
		{
			PlayerSpecialAbilities.giveYellowHearts(world, player, stack, 4, 0.33F);
			PlayerSpecialAbilities.giveRegenEffect(world, player, stack, hunger, (float) saturation);
		}
	    
	    //Chestplate
	    if(chest.getItem() == ItemInit.GOBBER2_CHESTPLATE_NETHER.get())
		{
	 		// TBD
		}		
	    
	    //Leggings
	    if(legs.getItem() == ItemInit.GOBBER2_LEGGINGS_NETHER.get())
		{
			
		}
		else
		{
			
		}		
	    
	    //Boots
	    if(feet.getItem() == ItemInit.GOBBER2_BOOTS_NETHER.get())
		{
			
	    }
		else
	    {
			
	    }		
	}
		
	@Override
	public boolean isBookEnchantable(ItemStack stack, ItemStack book)
	{
		return true;
	}

	@Override
	public boolean isValidRepairItem(ItemStack toRepair, ItemStack repair)
	{
		return repair.getItem() == ItemInit.GOBBER2_INGOT_NETHER.get();
	}
	
	@OnlyIn(Dist.CLIENT)
	public void appendHoverText(ItemStack stack, @Nullable Level worldIn, List<Component> tooltip, TooltipFlag flagIn)
	{
		super.appendHoverText(stack, worldIn, tooltip, flagIn);
		
		if(enablePerks)
		{
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line2").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line3").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line4").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line5").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line6").withStyle(ChatFormatting.GOLD)));	
		}
	}

	@Override
    public void initializeClient(java.util.function.Consumer<net.minecraftforge.client.IItemRenderProperties> consumer)
    {
        consumer.accept(new IItemRenderProperties()
        {
            @Override
            public <A extends HumanoidModel<?>> A getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot armorSlot, A _default)
            {
                if(armorSlot == EquipmentSlot.CHEST) {
                    return (A) new GobberSamurai();
                }
                return null;
            }
        });
    }

    @Override
    public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) {
        return "gobber2.models.armor.GobberSamurai" + (slot == EquipmentSlot.HEAD ? "2" : "1") + ".png";
    }





}

The problem is in getArmorModel method and in return (A) new GobberSamurai(); It says "The constructor GobberSamurai() is undefined". 
Here is my model class:
 

package com.kwpugh.gobber2.items.armor.models;

import java.util.List;

import javax.annotation.Nullable;

import com.kwpugh.gobber2.config.GobberConfigBuilder;
import com.kwpugh.gobber2.init.ItemInit;
import com.kwpugh.gobber2.util.PlayerSpecialAbilities;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;

import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;

import net.minecraft.world.item.Item.Properties;

public class GobberSamurai<T extends Entity> extends EntityModel<T> {
	// This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor
	public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation("modid", "gobbersamurai"), "main");
	private final ModelPart Head;
	private final ModelPart Body;
	private final ModelPart RightArm;
	private final ModelPart LeftArm;
	private final ModelPart RightLeg;
	private final ModelPart LeftLeg;

	public GobberSamurai(ModelPart root) {
		this.Head = root.getChild("Head");
		this.Body = root.getChild("Body");
		this.RightArm = root.getChild("RightArm");
		this.LeftArm = root.getChild("LeftArm");
		this.RightLeg = root.getChild("RightLeg");
		this.LeftLeg = root.getChild("LeftLeg");
	}

	public static LayerDefinition createBodyLayer() {
		MeshDefinition meshdefinition = new MeshDefinition();
		PartDefinition partdefinition = meshdefinition.getRoot();

		PartDefinition Head = partdefinition.addOrReplaceChild("Head", CubeListBuilder.create().texOffs(1, 34).addBox(-5.0F, -9.0F, -5.0F, 10.0F, 4.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F));

		PartDefinition cube_r1 = Head.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(1, 34).addBox(-3.2F, -0.225F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.8435F, -2.8805F, 0.0F, 0.0F, 0.0F, 1.1345F));

		PartDefinition cube_r2 = Head.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(1, 34).addBox(-3.225F, -6.625F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, -0.1594F, 0.0523F, -1.5708F, -0.4363F, 1.5708F));

		PartDefinition cube_r3 = Head.addOrReplaceChild("cube_r3", CubeListBuilder.create().texOffs(1, 34).addBox(-6.0F, 5.0F, -5.0F, 1.0F, 2.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, -1.5708F, 0.0F, 1.5708F));

		PartDefinition cube_r4 = Head.addOrReplaceChild("cube_r4", CubeListBuilder.create().texOffs(42, 36).addBox(-1.2F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-6.3F, -4.3F, -5.6F, -2.313F, 0.0322F, 2.0649F));

		PartDefinition cube_r5 = Head.addOrReplaceChild("cube_r5", CubeListBuilder.create().texOffs(1, 34).mirror().addBox(-1.8F, -0.225F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-5.8435F, -2.8805F, 0.0F, 0.0F, 0.0F, -1.1345F));

		PartDefinition cube_r6 = Head.addOrReplaceChild("cube_r6", CubeListBuilder.create().texOffs(42, 36).mirror().addBox(-1.8F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(6.3F, -4.3F, -5.6F, -2.313F, -0.0322F, -2.0649F));

		PartDefinition Body = partdefinition.addOrReplaceChild("Body", CubeListBuilder.create().texOffs(11, 35).addBox(4.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-5.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(4.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-5.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-4.0F, 1.0F, -4.0F, 8.0F, 7.0F, 2.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-4.0F, 8.0F, -3.0F, 8.0F, 3.0F, 1.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-4.0F, 11.0F, -2.5F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
		.texOffs(0, 32).addBox(-4.0F, 1.0F, 2.0F, 8.0F, 11.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F));

		PartDefinition RightArm = partdefinition.addOrReplaceChild("RightArm", CubeListBuilder.create().texOffs(39, 2).addBox(-3.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).mirror().addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(39, 2).mirror().addBox(-3.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(39, 2).mirror().addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offset(-5.0F, 2.0F, 0.0F));

		PartDefinition cube_r7 = RightArm.addOrReplaceChild("cube_r7", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(1.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-6.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, -1.1345F));

		PartDefinition LeftArm = partdefinition.addOrReplaceChild("LeftArm", CubeListBuilder.create().texOffs(39, 2).addBox(-1.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).addBox(1.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offset(5.0F, 2.0F, 0.0F));

		PartDefinition cube_r8 = LeftArm.addOrReplaceChild("cube_r8", CubeListBuilder.create().texOffs(10, 37).addBox(3.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(1.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-2.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, 1.1345F));

		PartDefinition RightLeg = partdefinition.addOrReplaceChild("RightLeg", CubeListBuilder.create(), PartPose.offset(-1.9F, 12.0F, 0.0F));

		PartDefinition cube_r9 = RightLeg.addOrReplaceChild("cube_r9", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F));

		PartDefinition cube_r10 = RightLeg.addOrReplaceChild("cube_r10", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.9F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.9F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.9F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F));

		PartDefinition cube_r11 = RightLeg.addOrReplaceChild("cube_r11", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-16.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-14.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-12.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, -1.1345F));

		PartDefinition LeftLeg = partdefinition.addOrReplaceChild("LeftLeg", CubeListBuilder.create(), PartPose.offset(1.9F, 12.0F, 0.0F));

		PartDefinition cube_r12 = LeftLeg.addOrReplaceChild("cube_r12", CubeListBuilder.create().texOffs(10, 37).addBox(13.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(11.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(8.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, 1.1345F));

		PartDefinition cube_r13 = LeftLeg.addOrReplaceChild("cube_r13", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(2.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(2.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(2.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F));

		PartDefinition cube_r14 = LeftLeg.addOrReplaceChild("cube_r14", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F));

		return LayerDefinition.create(meshdefinition, 64, 64);
	}

	@Override
	public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {

	}

	@Override
	public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
		Head.render(poseStack, buffer, packedLight, packedOverlay);
		Body.render(poseStack, buffer, packedLight, packedOverlay);
		RightArm.render(poseStack, buffer, packedLight, packedOverlay);
		LeftArm.render(poseStack, buffer, packedLight, packedOverlay);
		RightLeg.render(poseStack, buffer, packedLight, packedOverlay);
		LeftLeg.render(poseStack, buffer, packedLight, packedOverlay);
	}
}

I just don't know what to do now, I have searched everywhere but I have found nothing for 1.18.1 version.

Edited by ZProfire
Posted

Hi!

You don't need an extra Mod to do this, you can just use a resource pack and replace the armor texture and model

Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can :D

Also: PLEASE use SPOILERS for logs!

Posted

Ahh ok :D
But also in mods with custom armor you normally use resourcepacks for the model (every mod has a built-in resource pack), so there really is no need.
If you want to do it anyway ... it's your choice :)

Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can :D

Also: PLEASE use SPOILERS for logs!

Posted

You can replace the model of every item you want, it doesn't even need to be an armor item 

Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can :D

Also: PLEASE use SPOILERS for logs!

  • ZProfire changed the title to [SOLVED][1.18.1] Custom 3d armor
  • 2 months later...

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    • I haven't tested it but under https://minecraft.wiki/w/Items_model_definition it says now:   So I guess the resource location must have changed with 1.24.4, which means you need to move your models/item/ to the new source. But as I said I haven't tested this so it also may be that this wont work. Nevertheless give it a try      EDIT (important) So now I tested it and found out how it works   Let the model files (e.g. the .json from blockbench) within "assets/<your_mod_id>/models/item" In addition to that do the following: Every model you added will need a new file under "assets/<your_mod_id>/items" That file is also a JSON and looks like this: { "model": { "type": "minecraft:model", "model": "your_mod_id:item/custom_item" } } - "type" can be minecraft:model, minecraft:composite, minecraft:condition, minecraft:select, minecraft:range_dispatch, minecraft:empty, minecraft:bundle/selected_item or minecraft:special. (In most cases you would need minecraft:model) - "model" is the path to your actual model for this item. For example the value above would point to "assets/your_mod_id/models/item/custom_item"
    • On version 1.20.1 there is a build with the AE2 mod, and when opening the reference book for this mod inside Minecraft, it just freezes and closes
    • public ExampleMod(FMLJavaModLoadingContext context) { var modEventBus = context.getModEventBus(); } Refer to the javadocs and MDK for more pointers and examples.
    • Does it work without Cobblemon GTS?
    • I recently updated my mod from 1.21 to 1.21.4. Didn't change anything on the data generation code (even though methods are now marked as deprecated) and had to change the block and item registration to explicitly add the id to avoid the "null pointer exception no id supplied" error The problem is that the block models work fine, as they did before, textures and all, but not the item ones. Is it because of this registration change? Did something in the datapack structure change on minecraft itself?   Here is one of the registration lines im using as reference:   RegistryObject<Item> CUSTOMITEM = ITEMS.register("item", () -> new RawMaterial(new Item.Properties().useItemDescriptionPrefix().setId(ResourceKey.create(Registries.ITEM, ResourceLocation.fromNamespaceAndPath(MOD_ID, "item"))))));   and same for blocks:   private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block) {     //T is the block type. It will register the block and the block item.     return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties().useBlockDescriptionPrefix().setId(ResourceKey.create(Registries.ITEM, ResourceLocation.fromNamespaceAndPath(MOD_ID, name))))); } RegistryObject<Block> CUSTOMORE = registerBlock("ore", () -> new CustomOre(Block.Properties.ofFullCopy(Blocks.STONE).setId(ResourceKey.create(Registries.BLOCK, ResourceLocation.fromNamespaceAndPath(MOD_ID,"ore"))))));   Note that this made the translation keys i had pre 1.21.4 correctly show the translatable component, so im guessing that is okay, but just in case.  
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