Everything posted by warjort
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[1.19] Set Compund Tag of Block Item
Create your own subclass of BlockItem and override Item.useOn() to store the "BlockPos/Level" in the ItemStack's CompoundTag. See BlockItem.BLOCK_ENTITY_TAG and its usage in vanilla for automatic copying of BlockItem data into the BlockEntity. NOTE: If you want the opposite, i.e. BlockEntity retains this data when it is broken into a BlockItem, you need to add this in your LootTable. e.g. The BeeHive does this if you have silk touch: https://github.com/misode/mcmeta/blob/853cf38d9bc78296e4fb87c8bd41b47b3757e99d/data/minecraft/loot_tables/blocks/beehive.json#L27
- can you help me find the issue? I've been having trouble fixing it
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[SOLVED] cant launch forge with lambda
That lambda mod has no such mixin. Though it does mixin to the same class. https://github.com/lambda-client/lambda/blob/master/src/main/java/com/lambda/mixin/gui/MixinGuiScreen.java If the other mod author can't help you, I suggest reinstalling forge/minecraft from a clean install to make sure all traces of that mod you deleted are really gone. The easiest way to do a clean install is to rename your minecraft folder to something else. That will also make sure you have backups of all your worlds/saves.
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[SOLVED] cant launch forge with lambda
Broken mixin. The mod author didn't include the name of their mod in the mixin method. So it's anybody's guess which mod it is. This is what a github search reveals (maybe you have one of these mods?) https://github.com/search?q=bindtexturehook+language%3AJava&type=code&l=Java NOTE: 1.12 is no longer supported in these forums.
- Ragnamod 6 Crash report: java.lang.NullPointerException: Unexpected error
- Crashes when in a playing a world
- Aternos server (modded) keeps crashing when I try to run it
- The game crashed whilst rendering overlay Error: java.lang.NullPointerException: Rendering overlay
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Error code fml.modloading.dupedmod
- My Minecraft Crash
- Server Config not being created in IDE (1.19.2)
This is the message I get in the logs/debug.log when I run that code: It's ignoring you, because you have no config. https://github.com/MinecraftForge/MinecraftForge/blob/ab70bde1d648125acee073a93a25d4b8f08985c9/fmlcore/src/main/java/net/minecraftforge/fml/ModLoadingContext.java#L53- [1.19.2] keybing changing mod
See also: https://forge.gemwire.uk/wiki/Key_Mappings- [1.19.2] keybing changing mod
The key bindings are held in net.minecraft.client.Options and saved in the options.txt file. They are already modifiable, see KeyBindsScreen- Minecraft crashes when loading
You are missing mods wanted by other mods.- Forge mod pack dont work
- Help Needed
There is still no indication of which mod is causing the problem from that log or the log you sent me via private email (please don't do that). As I said before: The problem is, the networking errors happen in software called "Netty". That software has no idea what a mod is. It doesn't even know what minecraft is. So it can't tell you which mod is sending rubbish packets over the network(or not reading them properly). These kind of errors usually mean one of two things: * The mod developer never tested their mod in multiplayer * You are using a mod for a different version of minecraft which had differences in the format of data on the network- Error code fml.modloading.dupedmod
- Complex server, always boots vanilla.
Download the mods into the mod folder and restart the server. This thread needs to stop. You need to do some research for yourself before posting further questions when you really do get stuck. This forum is for real problems, it's not so you can proxy the work of being your sysadmin to us.- Complex server, always boots vanilla.
- Modded minecraft crashes when loading into a existing world
Check you have the latest version then contact the mod author.- Complex server, always boots vanilla.
- Complex server, always boots vanilla.
That message says the server is running. But... * The log you posted is not the debug.log * It also does now show anybody trying to connect * You don't show the client's debug.log so we don't know what error you see. "It does not work" is not a bug report or answerable support request. Please read the FAQ/Rules for posting in this forum instead of wasting people's time with incomplete information. The link is here: https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/#comment-541436 My guess (I shouldn't have to guess) is you haven't configured the port the server is listening on to be open to the outside world? But that is linux admin stuff. It's not an issue for this forum.- Complex server, always boots vanilla.
No. The installer downloads and modifies the vanilla server. It is very tedious to give an answer (especially one that is in the FAQ) and you still don't read it. The rest of your question is not minecraft or modding related. You want a linux sysadmin forum. If it was me, I would use "wget" on linux, e.g. gets you latest forge 1.18.2 installer. Finally read this: https://forums.minecraftforge.net/topic/91712-supported-version-directory/ We only provide support for older versions when the issue is trivial. This issue should be trivial, but this thread has gone on way too long. Read and follow the FAQ step by step.- Complex server, always boots vanilla.
- Complex server, always boots vanilla.
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