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warjort

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Everything posted by warjort

  1. It looks like you are launching this from inside intellij And intellij is telling to use forge 43.1.1 Did you try (re)running the genIntellijRuns gradle task? So that intellij is up-to-date with the changes to your build.gradle
  2. It says your ran out of heap memory specifially when ctm is creating the models for connected textures: Caused by: java.lang.OutOfMemoryError: Java heap space at it.unimi.dsi.fastutil.objects.Object2BooleanLinkedOpenHashMap.rehash(Object2BooleanLinkedOpenHashMap.java:1859) ~[fastutil-8.5.6.jar%2341!/:?] {} at it.unimi.dsi.fastutil.objects.Object2BooleanLinkedOpenHashMap.insert(Object2BooleanLinkedOpenHashMap.java:341) ~[fastutil-8.5.6.jar%2341!/:?] {} at it.unimi.dsi.fastutil.objects.Object2BooleanLinkedOpenHashMap.put(Object2BooleanLinkedOpenHashMap.java:349) ~[fastutil-8.5.6.jar%2341!/:?] {} at team.chisel.ctm.client.util.TextureMetadataHandler.onModelBake(TextureMetadataHandler.java:177) ~[CTM-1.18.2-1.1.5+5.jar%23111!/:1.18.2-1.1.5+5] {re:classloading} Give it more heap using the -Xmx java argument, you currently have 4G (4096m) assigned
  3. Optifine issue, probably a mod conflict. https://github.com/sp614x/optifine/issues/7127
  4. You probably have that broken browser extension that downloads jar files with the .jar.zip extension. Make sure the mod files end with .jar
  5. Optifine issue, probably a mod conflict. https://github.com/sp614x/optifine/issues/7127
  6. It sounds like something on the server thread is not responding properly. You can use a mod like https://www.curseforge.com/minecraft/mc-mods/spark to diagnose this kind of problem. See its docs/wiki for how to use it. But I am also seeing messages in your log like this: It is not a good idea to start a world with worldgen mods and then remove those worldgen mods. Minecraft generally doesn't handle this very well.
  7. This is usually caused by a mod having broken custom recipe serialization. There is nothing in the log that says which mod has the problem, You will have to experiment with removing mods or search your mod's issues pages for known issues.
  8. The error message says your configured feature isn't registered. Probably because you haven't called register(Bus) on your DeferrredRegister?
  9. Update your java to a recent version.
  10. One of your mods is for a different version of forge: [11Okt.2022 16:15:17.967] [main/ERROR] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Missing mandatory dependencies: forge Probably journeymap judging by the name of the file
  11. You haven't posted the full log, the part you have posted starts after the error.
  12. As the compiler is telling you, those constructors don't exist. They do exist on AbstractArrow, but you aren't extending that class. Please don't post basic java questions in this forum. Buy a book or whatever you need to learn the language.
  13. I know what version of minecraft/forge you are using. I can see that in the log. Your problem is the version of journeymap you are using is NOT for 1.19.2 https://www.curseforge.com/minecraft/mc-mods/journeymap/files/all?filter-game-version=1738749986%3a73407
  14. Use the correct version of journeymap for 1.19.2
  15. One of your mods has broken network code. You can try adding the following system property to your java/jvm parameters to see if it gives more information in a full stacktrace for that DecoderException -Dforge.logging.mojang.level=debug Otherwise you will have to experiment with removing mods or search your mod's issues pages for known issues. See https://forums.minecraftforge.net/topic/117397-kicked-from-server-cant-log-back-in-happens-after-randoms-actions-eg-eating-zombflesh/#comment-517093 for a known issue and more information. But it could be any of your mods where the mod author has not tested their mod properly in multiplayer mode.
  16. Your question is unanswerable, you don't show the errors. i.e. the debug.log
  17. Remove rubidium, oculus and other broken client side only mods from the server.
  18. Your router block also has use() method which takes precedence over the item useOn() If I shift right click to activate the item useOn() I get messages in the chat log. See MultiplayerGameMode.useItemOn() and Forge's RightClickBlock event if you want to change this behaviour.
  19. Issue with rubidium extras, probably conflicting with another mod. Check you have the latest version then contact the mod author.
  20. Use the correct version of journeymap for 1.19.2
  21. You need to do more research by looking at how vanilla does things. And as I said before, you will find many answers to some of your questions already in these forums.A Also BookViewScreen is just one example of a vanilla screen you can look at. Pick one that most closely resembles what you are trying to do. I am not going to spoon feed the code to you. It is your responsibility to write your mod. I will tell you (since it is probably not obvious if you haven't seen it before) that blit() like other render methods gets some of its "parameters" from the static RenderSystem calls that change the opengl rendering state. e.g. RenderSystem.setShaderTexture() specifies which texture to use in later calls.

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