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warjort

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Everything posted by warjort

  1. When I try your mod it says I need 55 biomes. I doubt advancements will change once you have created them? Unless you do something like vanilla's datafixerupper. You probably need to create a new world/player to test any changes to the definition. The way you are doing this is very brittle. Another mod doing the same thing is going to conflict. But I don't know a better way to do it.
  2. You also seem to have a conflict between betterfpsdist and rubidium (sodium) which may or may not be related?
  3. This is not an AMD or PC support forum. You need to ask the people that can actually help you. But, AMD have posted an FAQ that might be your problem? https://forums.minecraftforge.net/topic/123710-minecraft-1194-forge-crash/?do=findComment&comment=537535 The correct way to get a full reinstall of minecraft is: * Find your .minecraft folder and rename it something else, e.g. oldminecraft * then reinstall minecraft and forge If you don't move the .minecraft folder out of the way, you will probably just be reinstalling over old files that don't get replaced and might be corrupted in some way? But you obviously need to keep some of your old files like your saves.
  4. Players are usually controlled by the client. https://forums.minecraftforge.net/topic/123317-1193-show-player-crawling-for-all-players/?do=findComment&comment=536039 You also need to check the "phase" of that tick event, otherwise you will do things twice per tick.
  5. The "full code" means put the minimum amount of code on github so we can reproduce your problem.
  6. There's no error in that log. Post a link to the launcher_log.txt
  7. This is a crash in java. Youw will need to ask microsoft what the problem is. The full java crash file name is underlined above. You could also try a different java. I would guess it is something to do with the voice chat since that it the last thing in the log?
  8. One of your mods has not registered its entity properly. The logs/debug.log might have more information?
  9. You uninstalled ae2 which has a "spatial storage" dimension. The game won't let you load that save until you reinstall ae2. It is a part of the save's worldgen. So either; * Reinstall ae2 * Create a new world which won't have that dimension Looks like you uninstalled twilight forest and the_wild_update which is also part of that save's worldgen?
  10. No. You need to work on not wasting people's time. Then you wouldn't get "rude" answers pointing it out.
  11. This is not a learning java forum. if you don't know what this means you need to buy a book on learning java or whatever it takes to learn the language. You also posted this less than 15 minutes after I answered your last question. i.e. you spent practically zero time trying to understand this for yourself. Finally, stop dumping code and logs in the forums. I already told you this. Code should be posted on github, logs on a file sharing site.
  12. Since you are using NBT maybe you should look at the LightBlock property handler in the vanilla ItemProperties class? Or this is some others mods using item properties: https://github.com/search?q=ItemPropertyFunction+language%3AJava&type=code&l=Java
  13. We are not a human search engine. Please do your own research. https://forge.gemwire.uk/wiki/Capabilities/Attaching
  14. i.e. valhelsia is not compatible with optifine. And please stop posting logs in the forum, use a file sharing site.
  15. https://forge.gemwire.uk/wiki/Capabilities/Attaching#Synchronizing_Data_with_Clients The game will synchronize items to the client as part of other operations, e.g. opening your inventory or a container But it you want it immediately, you will need to do it yourself. If you look at vanilla, instead of sending network packets, the code will often try to predict what the new value should be on the client. e.g. if you look at EggItem.use() it shrinks the ItemStack count on both the server and client.
  16. AFAIK, Minecraft didn't support ipv6 before 1.18 But this isn't forge, it's java and your network configuration. Instead of turning off ipv6 globally you can just set in the java arguments of your launcher config (same place you specify the memory -Xmx value). Forge/Minecraft has no way to know "connection timed out" is this problem - broken network routing or some other issue. e.g. the server taking too long.
  17. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820 If you are not helping the original poster of the thread, START YOUR OWN THREAD.
  18. https://forums.minecraftforge.net/topic/123710-minecraft-1194-forge-crash/
  19. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820
  20. Broken config file. You can find it in the serverconfig subfolder of the save. If you don't have a backup, delete the file and it will be recreated with default values.

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