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warjort

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Everything posted by warjort

  1. Use an access transformer. https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ Or even better submit a patch to forge so it does it for you.
  2. Looks to be the an issue with the netherislands mod. It has started a non-daemon thread and hasn't stopped it when you shutdown the server. Check you have the latest version then contact the mod author.
  3. Maybe? https://github.com/MinecraftForge/MinecraftForge/blob/6e1de81ff5b94ec72ffbb5a243bf6f41d88e932b/src/main/java/net/minecraftforge/event/CreativeModeTabEvent.java#L77
  4. I don't think modifying the tab.getDisplayItems() will do anything? That is what the event is currently building. It hasn't been populated yet. I would guess the thing you want to modify is the event.getEntries() map which is what will be used to populate the real data.
  5. You don't need to do all that registry access yourself. You can just use the "smart constructor": DamageSource damagesource = this.level.damageSources().source(MyDamageTypes.SPEAR, this, entity1 == null ? this : entity1); If you look at the code for DamageSources.trident() that's pretty much what it does.
  6. Conflict between chunkanimator and rubidium. Check you have the latest versions of these mods then contact the mod authors.
  7. Issue with paladin's furniture mod. Check you have the latest version then contact the mod author.
  8. I am loathed to get involved in this kind of issue since it usually boils down to providing free PC support to people that install all sorts of rubbish on their PC and then wonder why their PC doesn't work properly. I am only responding to say I have seen 2 different causes of this problem in issues I did respond to in the past: * Misconfigured networking. e.g. IPV6 is enabled for outbound traffic, but not inbound traffic. Meaning the authentication response from Microsoft/Mojang could never be received * The launcher passing garbage authentication parameters to forge. Meaning it can't make a valid authentication request The latter is commonly (but not exclusively) seen with people using hacked clients/launchers, or when they have used a hacked client in the past. You can see if that is happening from the first line of the logs/debug.log (which you don't show).
  9. It still says one of your mod files is corrupted/broken.
  10. If the java virtual machine is not shutting down when you stop the server, you likely have a stuck thread. Getting a thread dump may show what is stuck: https://www.baeldung.com/java-thread-dump
  11. If the block is in the server's spawn chunks then yes. Those are the chunks where the player initially spawns in the overworld and are always loaded. Otherwise, you are maybe force loading chunks somehow. e.g. using Level.getBlockState() without first checking Level.isLoaded(BlockPos) ?
  12. Please don't post logs in the forums, use a file upload site. Since there is no error in that log, post a link to your launcher_log.txt
  13. The only place in vanilla I know about that checks structure bounds is in NaturalSpawner.isInNetherFortressBounds() for blaze/wither skeleton spawning. That uses the StructureManager which can be obtained from ServerLever.structureManager()
  14. Unless you helping the original poster of the thread, start your own thread.
  15. You need to provide your logs/debug.log so we can see what error (if any) you are getting. Otherwise, make a copy of your world as a test world. Using that test world experiment with removing mods until the problem goes away. I would start with optifine and any other "optimisation" mods you have. They are always the first candidates for strange bugs. Immersive portals would be another candidate since this seems to be incompatible with a large number of mods.
  16. That log does not contain an error. It is likely a hard crash. As I said before, post your launcher_log.txt
  17. Look at EnderEyeItem.use() which locates the nearest stronghold (StructureTags.EYE_OF_ENDER_LOCATED)
  18. Use java 17, mixin does not support java 20
  19. Try it without any mods. If you still get the problem without any mods then the problem is with your forge installation. Try reinstalling forge. If you are using a launcher that installs forge for you, you need to ask whoever provides the launcher.
  20. https://johann.loefflmann.net/en/software/jarfix/index.html
  21. Use java 17, mixin does not support java 19

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