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warjort

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Everything posted by warjort

  1. You are missing or have the wrong version of the AutoRegLib mod.
  2. There is no 1.19.3 version of "oh the biomes you will go", (yet). https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go/files/all?filter-game-version=1738749986%3a73407
  3. Install the latest preview release of optifine for 1.18.2
  4. Looks like you have an issue with your resource packs. Maybe there is something wrong with the list in options.txt?
  5. Maybe this? https://forums.minecraftforge.net/topic/119518-exit-code-1073740940/#comment-524102
  6. If it's not flywheel then you should ask them to try removing any client side graphics mods they have like rubidium or optifine. Also, ssk them to add the following system property to their java (jvm) arguments this will let us see what is happening at the network level and what error (if any) they are getting there. Otherwise, without an explicit crash error, probably the only way you are going to find the problem is by experimenting with removing mods using a test server. So you can locate which mod is causing the problem.
  7. It might be related to these messages? Showing a mod mismatch between the client and server? Around the disconnect, there are some earlier errors related to rendering which suggests one of the mods is doing something unsupported by the graphics driver? There are some "warnings" from create/flywheel just before they are kicked. The last thing in the log is from the xaero's map mod, but these are status messages rather than errors/warnings. Maybe try turning off create's special flywheel rendering? https://forums.minecraftforge.net/topic/119518-exit-code-1073740940/#comment-524102 Also ask the user if they get this problem if they play with the same mods in single player.
  8. We need a link to the logs/debug.log so we can see the error.
  9. We need a link to the user's logs/debug.log so we can see the error they are getting.
  10. When you download mods, check their mod pages for to see what other mods they need.
  11. Install the latest preview release of optifine.
  12. Issue with the Knight Quest mod. Check you have the latest version then contact the mod author. Probably related to this? https://github.com/MinecraftForge/MinecraftForge/issues/8911
  13. The function works fine, you are just using it wrong. Look at RedstoneWireBlock.neighborChanged/updatePowerStrength()
  14. If you know the problem is with the scaling health mod, check you have the latest version then contact the mod author.
  15. It looks like it is this mod? https://www.curseforge.com/minecraft/mc-mods/eureka-ships
  16. You have something that is referencing valkyrienskies. Or you posted the wrong log? Whatever mod has that vs_eureka file.
  17. Do you have the alltheores mod installed? The mods appear red because they have wrong version number in their pack.mcmeta file. Unless it is causing problems, e.g. you really do have a mod for the wrong version of minecraft, you can ignore it. But maybe report it to mod author so they can fix it?
  18. Issue with valkyrien skies. Check you have the latest version then contact the mod author.
  19. That's not showing the error. That's one line out of context. Same as your original code dump lacks context. e.g. how can we tell your recipe is in the right place? Don't dump snippets of code in the forum. Put your code on github where we can see everything, not just the bits you think are important. And trying to cross reference/search snippets of code behind spoilers is just 10 times more difficult than it needs to be. Obviously from the little information provided by that one line of error, you have a problem with your static initialisation for RecipeRegisterer. Either not getting done at all or things are trying to dereference things before it is done. If you posted the full stacktrace or better the full log we wouldn't have to guess what the exact problem is.
  20. Issue with immersive portals. Probably a conflict with another mod (optifine?) Check you have the latest version the contact the mod author.
  21. This is not the mixin support forum. Use their forums or discord. I have also heard there is a "3rd party modding" channel on forge's discord where you might get help? If you don't want your post to be ignored there, I will also give you same advice you gave somebody else: https://forums.minecraftforge.net/topic/120048-1192-reinforced-glass-block-make-the-block-survives-an-explotion/?do=findComment&comment=525716
  22. They didn't remap the mixins either. Or they were suppossed to remove that file? That is a fabric "intermediary" class mapping which won't work with forge.
  23. You should give the thread dump to the smooth boot mod author.
  24. You seem to have at least one fabric mod installed?

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