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warjort

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Everything posted by warjort

  1. Maybe you have this problem? https://forums.minecraftforge.net/topic/119518-exit-code-1073740940/#comment-524102
  2. You were already on my mental list of time wasters that fails to read/understand the documentation even when we go to the effort of providing exact links. Instead expecting to be spoon fed all the details with no effort on your part. Also you seem to like "shouting" which is just annoying. https://www.urbandictionary.com/define.php?term=Internet Yelling Now you waste my time by posting a link to a working project but (still) don't post a link to the actual broken project. Maybe somebody else wants to waste their Sunday trying to get all the relevant information from you so they can reproduce the problem and tell you what is causing it? I don't.
  3. That log does not show an error. If it really is the full log, post a link to the launcher_log.txt before restarting the launcher.
  4. That's not even the full crash report. Post a link to the logs/debug.log so we can see the error.
  5. Wrong version of moonlight
  6. The 1.18.X branch on github builds and runs fine for me. Try checking it out yourself in a different folder. if it works, figure out what is different between the 2.
  7. If that really is the full log, post a link to the launcher_log.txt before restarting the launcher.
  8. On of your config files is invalid/corrupted. You can find it the in the config subfolder. If you don't have a backup, delete it and it will be recreated with default values.
  9. You can't have both jei (just enough items) and rei (roughly enough items).
  10. Looks like an issue with canary. Check you have the latest version then contact the mod author.
  11. Issue with chunk animator. Check you have the latest version the contact the mod author.
  12. Not really my area of expertise, but that value is the calculated lighting value of your block. Your crucible has noOcclusion which allows light to pass through it: https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/cb9490413242e4480551433299127e9066243a7a/src/main/java/novamachina/exnihilosequentia/common/block/crucibles/WoodCrucibleBlock.java#L24 Your barrel does not: https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/cb9490413242e4480551433299127e9066243a7a/src/main/java/novamachina/exnihilosequentia/common/block/barrels/WoodBarrelBlock.java#L23 so it is probably not letting light into your block according to the shape? Look at how ModelBlockRenderer.tesselateWithoutAO uses LevelRenderer.getLightColor() of the neighbouring block/side as the light level when light cannot enter the block.
  13. You are trying to use the 1.19.2 version of flywheel with minecraft 1.19.3 There is no version of flywheel for 1.19.3 according to curseforge: https://www.curseforge.com/minecraft/mc-mods/flywheel/files/all?filter-game-version=1738749986%3a73407
  14. Issue with valhelsia structures. Probably a conflict with another mod (optifine?) Check you have the latest version then contact the mod author.
  15. Issue with moziesmobs, check you have the latest version then contact the mod author.
  16. Issue with the identity mod. Maybe a conflict with another mod? Check you have the latest version then contact the mod author.
  17. The error says you are missing or have the wrong version of geckolib for allthemodium. Check you have the latest versions then contact the mod authors.
  18. The undefeatables mod is trying to load client only classes on the server. Check you have the latest version then contact the mod author.
  19. https://github.com/Asek3/Oculus/issues/257
  20. if that is the full log, post a link to the launcher_log.txt before restarting the launcher.
  21. Looks like deeperdarker wants a different version of geckolib3. Check you have the latest versions then contact the mod author.
  22. I assume you are talking about the "count" placement modifier? Typically placed features are configured with multiple placement modifiers one of which is some form "count". You can write your own PlacementModifier (and register it) that takes its value(s) from your configuration file instead of the numbers in the json file. In 1.19.3 Registries.PLACEMENT_MODIFER_TYPE is the registry key. This approach does at least mean if the end user/mod pack developer doesn't like your way of configuring the ore generation they can create a datapack and replace your placement modifier with their own. Which is Mojang's intended way to do it.
  23. It never ceases to amaze me how people overrate our psychic abilities. ๐Ÿ™‚ I downloaded and ran the mod for myself. The relevant error in the log you don't show is: I've never seen that error before. But since minecraft:pig is minecraft's way of saying "not found" for entity types there must be something wrong with your EntityType registration. After some headscratching I noticed you are doing it twice. https://github.com/Coldthunder4/AGuardMod/blob/2065bd6cfeffff3cf099a3fb21c3fa504c29f5f0/src/main/java/net/coldthunder4/cellguard/CellGuard.java#L30 https://github.com/Coldthunder4/AGuardMod/blob/2065bd6cfeffff3cf099a3fb21c3fa504c29f5f0/src/main/java/net/coldthunder4/cellguard/CellGuard.java#L36
  24. Capabilities have some support for initializing data. See ItemStack.forgeInit() and Item.initCapabilities()

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