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whaling123

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  1. Entity Class package testing.models; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.EntityEggInfo; import net.minecraft.entity.EntityList; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIFollowParent; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMate; import net.minecraft.entity.ai.EntityAIPanic; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAITempt; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemSeeds; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class EntityRedChicken extends EntityAnimal { public float field_70886_e; public float destPos; public float field_70884_g; public float field_70888_h; public float field_70889_i = 1.0F; /** The time until the next egg is spawned. */ public int timeUntilNextEgg; private String texture; public EntityRedChicken(World par1World) { super(par1World); this.texture = "/mods/redchiken2.png"; this.setSize(0.3F, 0.7F); this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000; this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIPanic(this, 1.4D)); this.tasks.addTask(2, new EntityAIMate(this, 1.0D)); this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Item.seeds.itemID, false)); this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(7, new EntityAILookIdle(this)); } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } protected void func_110147_ax() { super.func_110147_ax(); this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(4.0D); this.func_110148_a(SharedMonsterAttributes.field_111263_d).func_111128_a(0.25D); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { super.onLivingUpdate(); this.field_70888_h = this.field_70886_e; this.field_70884_g = this.destPos; this.destPos = (float)((double)this.destPos + (double)(this.onGround ? -1 : 4) * 0.3D); if (this.destPos < 0.0F) { this.destPos = 0.0F; } if (this.destPos > 1.0F) { this.destPos = 1.0F; } if (!this.onGround && this.field_70889_i < 1.0F) { this.field_70889_i = 1.0F; } this.field_70889_i = (float)((double)this.field_70889_i * 0.9D); if (!this.onGround && this.motionY < 0.0D) { this.motionY *= 0.6D; } this.field_70886_e += this.field_70889_i * 2.0F; if (!this.isChild() && !this.worldObj.isRemote && --this.timeUntilNextEgg <= 0) { this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); this.dropItem(Item.egg.itemID, 1); this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000; } } /** * Called when the mob is falling. Calculates and applies fall damage. */ protected void fall(float par1) {} /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.chicken.say"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.chicken.hurt"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.chicken.hurt"; } /** * Plays step sound at given x, y, z for the entity */ protected void playStepSound(int par1, int par2, int par3, int par4) { this.playSound("mob.chicken.step", 0.15F, 1.0F); } /** * Returns the item ID for the item the mob drops on death. */ protected int getDropItemId() { return Item.feather.itemID; } /** * Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param * par2 - Level of Looting used to kill this mob. */ protected void dropFewItems(boolean par1, int par2) { int j = this.rand.nextInt(3) + this.rand.nextInt(1 + par2); for (int k = 0; k < j; ++k) { this.dropItem(Item.feather.itemID, 1); } for (int k = 1; k < j; ++k) { this.dropItem(Item.redstone.itemID, 6); } if (this.isBurning()) { this.dropItem(Item.chickenCooked.itemID, 1); } else { this.dropItem(Item.chickenRaw.itemID, 1); } } /** * This function is used when two same-species animals in 'love mode' breed to generate the new baby animal. */ public EntityRedChicken spawnBabyAnimal(EntityAgeable par1EntityAgeable) { return new EntityRedChicken(this.worldObj); } /** * Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on * the animal type) */ public boolean isBreedingItem(ItemStack par1ItemStack) { return par1ItemStack != null && par1ItemStack.getItem() instanceof ItemSeeds; } public EntityAgeable createChild(EntityAgeable par1EntityAgeable) { return this.spawnBabyAnimal(par1EntityAgeable); } } Model Class package testing.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelRedChicken extends ModelBase { //fields ModelRenderer body; ModelRenderer wing_right; ModelRenderer wing_left; ModelRenderer head; ModelRenderer bill; ModelRenderer under_bill; ModelRenderer left_leg; ModelRenderer right_leg; ModelRenderer right_foot; ModelRenderer left_foot; ModelRenderer left_point; ModelRenderer right_point; public ModelRedChicken() { textureWidth = 64; textureHeight = 32; body = new ModelRenderer(this, 0, 18); body.addBox(0F, 0F, 0F, 6, 6, ; body.setRotationPoint(-3F, 11F, -4F); body.setTextureSize(64, 32); body.mirror = true; setRotation(body, 0F, 0F, 0F); wing_right = new ModelRenderer(this, 41, 0); wing_right.addBox(0F, 0F, 0F, 1, 4, 6); wing_right.setRotationPoint(3F, 11F, -3F); wing_right.setTextureSize(64, 32); wing_right.mirror = true; setRotation(wing_right, 0F, 0F, 0F); wing_left = new ModelRenderer(this, 41, 0); wing_left.addBox(0F, 0F, 0F, 1, 4, 6); wing_left.setRotationPoint(-4F, 11F, -3F); wing_left.setTextureSize(64, 32); wing_left.mirror = true; setRotation(wing_left, 0F, 0F, 0F); head = new ModelRenderer(this, 41, 11); head.addBox(0F, 0F, 0F, 4, 6, 3); head.setRotationPoint(-2F, 8F, 3F); head.setTextureSize(64, 32); head.mirror = true; setRotation(head, 0F, 0F, 0F); bill = new ModelRenderer(this, 0, 11); bill.addBox(0F, 0F, 0F, 4, 2, 2); bill.setRotationPoint(-2F, 10F, 6F); bill.setTextureSize(64, 32); bill.mirror = true; setRotation(bill, 0F, 0F, 0F); under_bill = new ModelRenderer(this, 0, 7); under_bill.addBox(0F, 0F, 0F, 2, 2, 1); under_bill.setRotationPoint(-1F, 12F, 6F); under_bill.setTextureSize(64, 32); under_bill.mirror = true; setRotation(under_bill, 0F, 0F, 0F); left_leg = new ModelRenderer(this, 24, 9); left_leg.addBox(0F, 0F, 0F, 1, 5, 0); left_leg.setRotationPoint(1F, 17F, -1F); left_leg.setTextureSize(64, 32); left_leg.mirror = true; setRotation(left_leg, 0F, 0F, 0F); right_leg = new ModelRenderer(this, 24, 9); right_leg.addBox(0F, 0F, 0F, 1, 5, 0); right_leg.setRotationPoint(-2F, 17F, -1F); right_leg.setTextureSize(64, 32); right_leg.mirror = true; setRotation(right_leg, 0F, 0F, 0F); right_foot = new ModelRenderer(this, 20, 15); right_foot.addBox(0F, 0F, 0F, 3, 0, 2); right_foot.setRotationPoint(-3F, 21.9F, -1F); right_foot.setTextureSize(64, 32); right_foot.mirror = true; setRotation(right_foot, 0F, 0F, 0F); left_foot = new ModelRenderer(this, 20, 15); left_foot.addBox(0F, 0F, 0F, 3, 0, 2); left_foot.setRotationPoint(0F, 21.9F, -1F); left_foot.setTextureSize(64, 32); left_foot.mirror = true; setRotation(left_foot, 0F, 0F, 0F); left_point = new ModelRenderer(this, 24, 15); left_point.addBox(0F, 0F, 0F, 1, 0, 1); left_point.setRotationPoint(1F, 21.9F, 1F); left_point.setTextureSize(64, 32); left_point.mirror = true; setRotation(left_point, 0F, 0F, 0F); right_point = new ModelRenderer(this, 24, 15); right_point.addBox(0F, 0F, 0F, 1, 0, 1); right_point.setRotationPoint(-2F, 21.9F, 1F); right_point.setTextureSize(64, 32); right_point.mirror = true; setRotation(right_point, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); body.render(f5); wing_right.render(f5); wing_left.render(f5); head.render(f5); bill.render(f5); under_bill.render(f5); left_leg.render(f5); right_leg.render(f5); right_foot.render(f5); left_foot.render(f5); left_point.render(f5); right_point.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } } Render Class package testing.renderers; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.util.ResourceLocation; import testing.models.EntityRedChicken; import testing.models.ModelRedChicken; public class RenderRedChicken extends RenderLiving { public RenderRedChicken(ModelBase par1ModelBase, float par2) { super(par1ModelBase, par2); model = ((ModelRedChicken)mainModel); } protected ModelRedChicken model; public void func_177_a(EntityRedChicken entity, double par2, double par4, double par6, float par8, float par9){ super.doRenderLiving(entity, par2, par4, par6, par8, par9); } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9){ func_177_a((EntityRedChicken)par1EntityLiving, par2, par4, par6, par8, par9); } public void dorender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9){ func_177_a((EntityRedChicken)par1Entity, par2, par4, par6, par8, par9); } @Override protected ResourceLocation func_110775_a(Entity entity) { return null; } } Main Class Edited public void mobs() { ModLoader.registerEntityID(EntityRedChicken.class, "Red Chicken", ModLoader.getUniqueEntityId()); ModLoader.addSpawn(EntityRedChicken.class, 90, 6, 19, EnumCreatureType.creature, new BiomeGenBase[] {BiomeGenBase.plains}); } public void AddRenderer(Map map){ map.put(EntityRedChicken.class, new RenderRedChicken(new ModelRedChicken(), 10.0F)); }
  2. I have been having problems with getting my mob to show up i have tried very many things (all that i can think of) if anyone can help me that would be great
  3. Not sure if this will help still somewhat new to this. And this is in the actual mod class and not the custom block class which the other one was located @Mod(modid = "Turtorial", name = "Tutorial", version = "1.0") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class Tutorial { public static final String modid = "Tutorial";
  4. So i just was testing some things and i could not get my textures to set right, i put my folder for the textures in TutorialMod\src\mods\tut.mod\textures\blocks and so here is the code if anyone could help me that would be great! import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; public class Blocktutblock extends Block { public Blocktutblock(int par1, Material par2Material) { super(par1, par2Material); this.setCreativeTab(CreativeTabs.tabBlock); } @SideOnly(Side.CLIENT) public void register(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon(Tutorial.modid + ":" + this.getUnlocalizedName2()); } }
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