Entity Class
package testing.models;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityEggInfo;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemSeeds;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class EntityRedChicken extends EntityAnimal
{
public float field_70886_e;
public float destPos;
public float field_70884_g;
public float field_70888_h;
public float field_70889_i = 1.0F;
/** The time until the next egg is spawned. */
public int timeUntilNextEgg;
private String texture;
public EntityRedChicken(World par1World)
{
super(par1World);
this.texture = "/mods/redchiken2.png";
this.setSize(0.3F, 0.7F);
this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIPanic(this, 1.4D));
this.tasks.addTask(2, new EntityAIMate(this, 1.0D));
this.tasks.addTask(3, new EntityAITempt(this, 1.0D, Item.seeds.itemID, false));
this.tasks.addTask(4, new EntityAIFollowParent(this, 1.1D));
this.tasks.addTask(5, new EntityAIWander(this, 1.0D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
this.tasks.addTask(7, new EntityAILookIdle(this));
}
/**
* Returns true if the newer Entity AI code should be run
*/
public boolean isAIEnabled()
{
return true;
}
protected void func_110147_ax()
{
super.func_110147_ax();
this.func_110148_a(SharedMonsterAttributes.field_111267_a).func_111128_a(4.0D);
this.func_110148_a(SharedMonsterAttributes.field_111263_d).func_111128_a(0.25D);
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
public void onLivingUpdate()
{
super.onLivingUpdate();
this.field_70888_h = this.field_70886_e;
this.field_70884_g = this.destPos;
this.destPos = (float)((double)this.destPos + (double)(this.onGround ? -1 : 4) * 0.3D);
if (this.destPos < 0.0F)
{
this.destPos = 0.0F;
}
if (this.destPos > 1.0F)
{
this.destPos = 1.0F;
}
if (!this.onGround && this.field_70889_i < 1.0F)
{
this.field_70889_i = 1.0F;
}
this.field_70889_i = (float)((double)this.field_70889_i * 0.9D);
if (!this.onGround && this.motionY < 0.0D)
{
this.motionY *= 0.6D;
}
this.field_70886_e += this.field_70889_i * 2.0F;
if (!this.isChild() && !this.worldObj.isRemote && --this.timeUntilNextEgg <= 0)
{
this.playSound("mob.chicken.plop", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
this.dropItem(Item.egg.itemID, 1);
this.timeUntilNextEgg = this.rand.nextInt(6000) + 6000;
}
}
/**
* Called when the mob is falling. Calculates and applies fall damage.
*/
protected void fall(float par1) {}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return "mob.chicken.say";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.chicken.hurt";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.chicken.hurt";
}
/**
* Plays step sound at given x, y, z for the entity
*/
protected void playStepSound(int par1, int par2, int par3, int par4)
{
this.playSound("mob.chicken.step", 0.15F, 1.0F);
}
/**
* Returns the item ID for the item the mob drops on death.
*/
protected int getDropItemId()
{
return Item.feather.itemID;
}
/**
* Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param
* par2 - Level of Looting used to kill this mob.
*/
protected void dropFewItems(boolean par1, int par2)
{
int j = this.rand.nextInt(3) + this.rand.nextInt(1 + par2);
for (int k = 0; k < j; ++k)
{
this.dropItem(Item.feather.itemID, 1);
}
for (int k = 1; k < j; ++k)
{
this.dropItem(Item.redstone.itemID, 6);
}
if (this.isBurning())
{
this.dropItem(Item.chickenCooked.itemID, 1);
}
else
{
this.dropItem(Item.chickenRaw.itemID, 1);
}
}
/**
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
*/
public EntityRedChicken spawnBabyAnimal(EntityAgeable par1EntityAgeable)
{
return new EntityRedChicken(this.worldObj);
}
/**
* Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
* the animal type)
*/
public boolean isBreedingItem(ItemStack par1ItemStack)
{
return par1ItemStack != null && par1ItemStack.getItem() instanceof ItemSeeds;
}
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
{
return this.spawnBabyAnimal(par1EntityAgeable);
}
}
Model Class
package testing.models;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelRedChicken extends ModelBase
{
//fields
ModelRenderer body;
ModelRenderer wing_right;
ModelRenderer wing_left;
ModelRenderer head;
ModelRenderer bill;
ModelRenderer under_bill;
ModelRenderer left_leg;
ModelRenderer right_leg;
ModelRenderer right_foot;
ModelRenderer left_foot;
ModelRenderer left_point;
ModelRenderer right_point;
public ModelRedChicken()
{
textureWidth = 64;
textureHeight = 32;
body = new ModelRenderer(this, 0, 18);
body.addBox(0F, 0F, 0F, 6, 6, ;
body.setRotationPoint(-3F, 11F, -4F);
body.setTextureSize(64, 32);
body.mirror = true;
setRotation(body, 0F, 0F, 0F);
wing_right = new ModelRenderer(this, 41, 0);
wing_right.addBox(0F, 0F, 0F, 1, 4, 6);
wing_right.setRotationPoint(3F, 11F, -3F);
wing_right.setTextureSize(64, 32);
wing_right.mirror = true;
setRotation(wing_right, 0F, 0F, 0F);
wing_left = new ModelRenderer(this, 41, 0);
wing_left.addBox(0F, 0F, 0F, 1, 4, 6);
wing_left.setRotationPoint(-4F, 11F, -3F);
wing_left.setTextureSize(64, 32);
wing_left.mirror = true;
setRotation(wing_left, 0F, 0F, 0F);
head = new ModelRenderer(this, 41, 11);
head.addBox(0F, 0F, 0F, 4, 6, 3);
head.setRotationPoint(-2F, 8F, 3F);
head.setTextureSize(64, 32);
head.mirror = true;
setRotation(head, 0F, 0F, 0F);
bill = new ModelRenderer(this, 0, 11);
bill.addBox(0F, 0F, 0F, 4, 2, 2);
bill.setRotationPoint(-2F, 10F, 6F);
bill.setTextureSize(64, 32);
bill.mirror = true;
setRotation(bill, 0F, 0F, 0F);
under_bill = new ModelRenderer(this, 0, 7);
under_bill.addBox(0F, 0F, 0F, 2, 2, 1);
under_bill.setRotationPoint(-1F, 12F, 6F);
under_bill.setTextureSize(64, 32);
under_bill.mirror = true;
setRotation(under_bill, 0F, 0F, 0F);
left_leg = new ModelRenderer(this, 24, 9);
left_leg.addBox(0F, 0F, 0F, 1, 5, 0);
left_leg.setRotationPoint(1F, 17F, -1F);
left_leg.setTextureSize(64, 32);
left_leg.mirror = true;
setRotation(left_leg, 0F, 0F, 0F);
right_leg = new ModelRenderer(this, 24, 9);
right_leg.addBox(0F, 0F, 0F, 1, 5, 0);
right_leg.setRotationPoint(-2F, 17F, -1F);
right_leg.setTextureSize(64, 32);
right_leg.mirror = true;
setRotation(right_leg, 0F, 0F, 0F);
right_foot = new ModelRenderer(this, 20, 15);
right_foot.addBox(0F, 0F, 0F, 3, 0, 2);
right_foot.setRotationPoint(-3F, 21.9F, -1F);
right_foot.setTextureSize(64, 32);
right_foot.mirror = true;
setRotation(right_foot, 0F, 0F, 0F);
left_foot = new ModelRenderer(this, 20, 15);
left_foot.addBox(0F, 0F, 0F, 3, 0, 2);
left_foot.setRotationPoint(0F, 21.9F, -1F);
left_foot.setTextureSize(64, 32);
left_foot.mirror = true;
setRotation(left_foot, 0F, 0F, 0F);
left_point = new ModelRenderer(this, 24, 15);
left_point.addBox(0F, 0F, 0F, 1, 0, 1);
left_point.setRotationPoint(1F, 21.9F, 1F);
left_point.setTextureSize(64, 32);
left_point.mirror = true;
setRotation(left_point, 0F, 0F, 0F);
right_point = new ModelRenderer(this, 24, 15);
right_point.addBox(0F, 0F, 0F, 1, 0, 1);
right_point.setRotationPoint(-2F, 21.9F, 1F);
right_point.setTextureSize(64, 32);
right_point.mirror = true;
setRotation(right_point, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
body.render(f5);
wing_right.render(f5);
wing_left.render(f5);
head.render(f5);
bill.render(f5);
under_bill.render(f5);
left_leg.render(f5);
right_leg.render(f5);
right_foot.render(f5);
left_foot.render(f5);
left_point.render(f5);
right_point.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}
Render Class
package testing.renderers;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.util.ResourceLocation;
import testing.models.EntityRedChicken;
import testing.models.ModelRedChicken;
public class RenderRedChicken extends RenderLiving
{
public RenderRedChicken(ModelBase par1ModelBase, float par2) {
super(par1ModelBase, par2);
model = ((ModelRedChicken)mainModel);
}
protected ModelRedChicken model;
public void func_177_a(EntityRedChicken entity, double par2, double par4, double par6, float par8, float par9){
super.doRenderLiving(entity, par2, par4, par6, par8, par9);
}
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9){
func_177_a((EntityRedChicken)par1EntityLiving, par2, par4, par6, par8, par9);
}
public void dorender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9){
func_177_a((EntityRedChicken)par1Entity, par2, par4, par6, par8, par9);
}
@Override
protected ResourceLocation func_110775_a(Entity entity) {
return null;
}
}
Main Class Edited
public void mobs() {
ModLoader.registerEntityID(EntityRedChicken.class, "Red Chicken", ModLoader.getUniqueEntityId());
ModLoader.addSpawn(EntityRedChicken.class, 90, 6, 19, EnumCreatureType.creature, new BiomeGenBase[] {BiomeGenBase.plains});
}
public void AddRenderer(Map map){
map.put(EntityRedChicken.class, new RenderRedChicken(new ModelRedChicken(), 10.0F));
}