Jump to content

Hipposgrumm

Members
  • Posts

    361
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Hipposgrumm

  1. Unfortunately I can not help you further because 1.12.2 is not supported here (it's in the rules that I cannot help with versions that aren't Latest or LTS).
  2. I've heard that this can be solved by setting max-tick-time in server.properties to -1.
  3. The port you are trying to use is already being used by something else. Additionally 1.12.2 is no longer supported here. We only support 1.18.x and 1.19.x.
  4. I am sorry you can't find anything else, but 1.16.5 is not supported here and I am actually not allowed to help you. Have you at least tried what I suggested?
  5. You would have to find another community to help you if the problem persists. That's all the help I can provide.
  6. I think you must open your mods folder for the client and server and remove it from there. Maybe just need to do it for the server though based on the problem.
  7. I see Jade is involved. Try disabling it and see if that fixes the problem.
  8. 1.16.5 is no longer supported here, but try doing it until it works, that's always worked for me.
  9. It seems like an issue with the wrench from Gregtech having incompatibilities with some (farming) tool from EnderIO. You can try disabling it manually in the config if you can. However, you might want to ask the modpack devs for more insight.
  10. This problem happens outside of JVM and therefore is outside of Minecraft. You will need to upgrade your graphics drivers to fix this.
  11. A workaround I would do for this is to just make the attack do 0 damage.
  12. I can't seem to find the server log file, but from what I can tell it seems to be a problem with the linguistic glyph scroll from the Atlantis mod. Try removing the mod or disabling the item(s) if possible.
  13. Are you Calmitous_End#9531? If so, you were banned because: (Spoiler because it may be traumatizing or trigger PTSD in some people.) Additionally, Finn asked you for a picture of your monitor to prove that you are not using an alt and you were unable to deliver.
  14. Assuming you already have the ServerPlayer, you can do this: // Can be static but doesn't have to be, depending on the use context. public static boolean checkPlayerIsOp(ServerPlayer player) { return player.hasPermissions(2); } As for checking if it is singleplayer, there is probably a better option than what I was about to recommend.
  15. 1.16.5 is no longer supported here. We only support 1.18.x and 1.19.x.
  16. What are you asking?
  17. A. 1.16.5 is no longer supported here. We only support 1.18.x and 1.19.x. B. You do /stop and it stops, that's what you wanted, right?
  18. This probably isn't perfect practice, but what I would do is create a Mixin and mix into the LivingEntity#hurt(DamageSource, float) class and add the following check: DamageSource is Entity If so, check if the entity is holding the sword. Any other conditions, such as making sure the entity is a player. If the check above is true, return false. Something like this: package com.example.examplemod.mixin; import com.example.examplemod.Mod; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.EquipmentSlot; import net.minecraft.world.entity.LivingEntity; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; @Mixin(LivingEntity.class) public abstract class SuperCoolSwordThing { @Inject(method="hurt(Lnet/minecraft/world/damagesource/DamageSource;F)Z", at = @At("HEAD"), cancellable = true) private void superCoolSword_onlyDamageEnemy(DamageSource p_21016_, float p_21017_, CallbackInfoReturnable<Boolean> cir) { if (p_21016_.getEntity()!=null&&p_21016_.getEntity() instanceof LivingEntity&&((LivingEntity)p_21016_.getEntity()).getMainHandItem().is(Mod.SUPERCOOLSWORD) && Mod.checkIsEntity((LivingEntity)(Object)this)) { cir.setReturnValue(false); } } } I will remind you that this probably isn't professional and that there are probably better ways to do it. (This is just how I would do it.)
  19. 1.16.5 is no longer supported here. Please try to recreate the issue in 1.18.x or 1.19.x.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.