Jump to content

Hipposgrumm

Members
  • Posts

    361
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Hipposgrumm

  1. Can you give a crash report? Crash reports usually have information on which mod went wrong. Crash reports are in {server_directory}/crash-reports.
  2. TLauncher is a cracked/pirate client and is therefore not supported here.
  3. This forum no longer supports 1.12.2. Just 1.18.x and 1.19.x.
  4. Look it up, you shouldn't be on the forge forums if you haven't looked it up first. If the hundreds of tutorials online can't help you, nor can we.
  5. We don't support 1.16.x (anymore). Just 1.18.x and 1.19.x. But my suggestion is to make sure your version of the modpack matches with the one on the server.
  6. Manually crash the game (hold F3+C for 10 seconds) and send the crash report ({directory}/crash-reports).
  7. Here is a similar ticket that answers your question:
  8. Would you happen to know what version of java you are using? I pinpointed this to the problem:
  9. I would suggest contacting the mod author. Can you supply a crash report (hold F3+C until the game crashes) and a log? What other mods are you using?
  10. This is a log, not a crash report. Crash reports are in {directory, probably Pixelmon or something}/crash_reports.
  11. Is this on a server or a singleplayer world? If on a server, is it a Forge server or hybrid like Magma? What version (of AE2 and Minecraft) are you using?
  12. Your friend needs to download the version of Minecraft that they will be modding from the launcher before installing Forge, because Forge looks for a file in .minecraft/versions/{select_version}. Forge, .minecraft/versions/{sürümü_seç} içinde bir dosya aradığından, arkadaşınızın Forge'u yüklemeden önce başlatıcıdan modifiye edeceği Minecraft sürümünü indirmesi gerekir. Google Translate'in izniyle
  13. Your image is not showing. Also, try enabling advanced tooltips (F3+H) and checking if it has a Tags: 1 or something at the bottom of the item description.
  14. I can't tell how many mods you have, but it looks like you have two versions of jei installed, or something else is using the id JEI (which would be absurd to me because JustEnoughItems is a very popular mod). I would suggest searching your mods folder for jei, and delete any duplicates, or if there are no duplicates, delete and reinstall the mod.
  15. https://drive.google.com/drive/folders/1zASIqjvGvwVGMi19O9_-ppyTNT0l1mAC?usp=share_link This edits in real time btw because I am using the Google Drive desktop app and editing directly to drive.
  16. Caused by: java.lang.NullPointerException: Registry Object not present: craftable_spawn_eggs:egging
  17. From what I can tell, this error came from Entity Texture Features. It looks like you are trying to run a server, so I did a bit of digging and concluded that this is a client-side mod. I would suggest removing it from your server.
  18. This is a log. I need a crash report (found in crash-reports).
  19. I have been puzzling at this for almost 2 months now. I was wondering how I could make a recipe for something sort of like this: It is like a mix of a crafting table mixed with a smithing table. I have slots working, but I don't know how to go about creating a (JSON compatible) recipe. Here is an example of the JSON structure I would like to use: { "type": "craftable_spawn_eggs:egging", "ingredients": [ {"item":"minecraft:raw_beef"}, {"tag":"forge:leather"}, {"tag":"forge:crops/wheat"} ], "main_ingredient": [ {"tag": "forge:eggs"} ], "output": { "item": "minecraft:cow_spawn_egg" } } Shapeless Recipe Code: Shaped Recipe: I am also getting a Registry Object Not Present error so it might be that.
  20. I am trying to create a custom crafting table sort of thing, and I encountered this problem where if I put an item in one slot, it would copy it to the rest, same with removing items. Here is the only logical culprit:
  21. I know that there are other posts like this but none answer my question. If you know of osme ticket that I missed can you please send that? I have a custom GUI that I am trying to create a recipe type for, but the gui closes on open. I have frankensteined some content from vanilla minecraft, some other crafting-related mods, and a tutorial on custom crafting recipes, so some stuff may be mixed up or redundant. Block: Menu: Screen: GUI Registerer: Main:
  22. The thing is, what if I want to access this value from the overworld or the nether (or some other dimension added by some other mod), how could I do that?
  23. I want to access a certain data value (EndDragonFight.previouslyKilled), but I can only find tutorials for saving and loading data from your mod. I have seen similar mechanics that I don't know the code behind but I'm pretty sure this is possible.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.