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TileEntity

Superhelper
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Everything posted by TileEntity

  1. I have no idea - maybe make a test with a pre-configured modpack - most of these already have a server pack - use it as working base
  2. Did you remove the # at -Xmx4G in the user_jvm_args.txt?
  3. Add it: https://www.curseforge.com/minecraft/mc-mods/ctm
  4. Does it work without ConnectedTexturesMod?
  5. Keep using the javaw.exe and check ingame for the server or the log in the server's logs folder
  6. Make sure you are starting the forge jar via script
  7. Same issue without supplementaries?
  8. Did you set the java 17 path to the javaw.exe in your script? For example: "C:\Program Files\Java\jdk-17.0.11\bin\javaw.exe" @user_jvm_args.txt @libraries/net/minecraftforge/forge/1.20.1-47.3.0/win_args.txt pause
  9. I have no idea - maybe use a pre-configured modpack as working base and add some new mods
  10. It is a vanilla server, not a forge server
  11. Minecraft Version? Java Version? Maybe both versions are not matching
  12. Same issue without ImmersivePortals?
  13. Add the crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
  14. Add the full crash-report or latest.log (logs-folder) with sites like https://paste.ee/ and paste the link to it here
  15. Make a test without Embeddium/Oculus
  16. There is an issue with oculus
  17. After starting the server, add the latest.log from the server's logs folder Add the log with https://paste.ee/
  18. You can check for other builds and try these Or maybe it is some kind of bug in mezz.jei.common.gui.TooltipRenderer So rendering is involved - maybe it refers to ebmeddium/oculus
  19. Start with a pre-configured modpack and use it as working base Most modpacks already have a server pack
  20. For the Nvidia GPU, make sure Java is using it https://windowsreport.com/minecraft-not-using-gpu/

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