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JuniorModDeveloper

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Everything posted by JuniorModDeveloper

  1. Well. Make sure you installed a correct jdk for your forge mdk version. Make sure your JAVA_HOME and %PATH% environment-variables are setup correctly. (If you're on windows) I downloaded an example forge mdk for my version and extracted the contents to a folder I'm working in Using Eclipse, I opened Eclipse and imported an existing gradle Project (with its root directory in the folder directory which I previously extracted my contents to). Waited for Eclipse to do its thing After it having finished, I ran genEclipseRuns, setupDecompWorkspace and setupDevWorkspace (Gradle Tasks > your mod name here > forgegradle) If it still didn't work (and you're using Eclipse) run cleanEclipse and, in a command prompt Also If I recall correctly, someone, somewhere said that the way you setup your workspace changes depending on your Minecraft Version. I did this in 1.8.9.
  2. Solved by first importing it into the IDE, then running genEclipseRuns
  3. Hello swarm intelligence, For some context... I have been trying to develop a Minecraft Forge Mod for 1.20.1 (Forge mdk Version 47.2.20) for three weeks now... In theory everything works. Code (at least from my understanding) works, I always get 'BUILD SUCCESFUL IN ... ' when setting up the workspace.. Now I think that's where my problem lies. But I do not know what I am doing wrong. Using what-feels-like every tutorial (including the forge documentation) out there to setup my workspace, the example mod compiles and builds, but as soon as I create a new class (or even change something in the main class; add new code that requires new imports) being told by IntelliJ that Cannot resolve method 'getDistanceSq(PlayerEntity)' [or any other Method, that requires an input] Cannot resolve symbol 'PlayerEntity' etc. or when using Eclipse... PlayerEntity cannot be resolved to a type [and probably related: The import net.minecraft.entity cannot be resolved] world cannot be resolved or is not a field etc. I am starting to question my sanity since I feel like I did everything I could... Yes, I have got a JDK installed (17, added to %PATH% and JAVA_HOME, tried different) Yes, I used .\gradlew --refresh-dependencies (multiple times) I have even setup the same thing on a fresh setup VM... still no success... Now if I am doing a rookie mistake, I'm sorry for wasting your time.. But if you could point me to what I'm doing wrong, or anything that might resolve this I would be so thankful Thanks in advance (Heres the code, if interested) // here was a package declaration, bevore I uploaded this here import net.minecraft.client.Minecraft; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.StringTextComponent; import java.util.List; public class DistanceCalculator { public static double getSumOfDistancesToNearbyPlayers() { // Get the Minecraft instance Minecraft minecraft = Minecraft.getInstance(); // Get the player controlled by the mod PlayerEntity player = minecraft.player; // Get all players in the world List<PlayerEntity> players = minecraft.world.getPlayers(); double sumDistance = 0; // Iterate over all players for (PlayerEntity otherPlayer : players) { // Check if the other player is within 50 blocks range double distance = player.getDistanceSq(otherPlayer); if (distance <= 50 * 50) { // Compare squared distances to avoid expensive square root calculations sumDistance += Math.sqrt(distance); } } return sumDistance; } public static void displaySumOfDistancesToNearbyPlayers() { double sumDistance = getSumOfDistancesToNearbyPlayers(); Minecraft.getInstance().player.sendMessage(new StringTextComponent("Sum of distances to nearby players within 50 blocks: " + sumDistance)); } private double calculateWeight(double distance) { // (2.718^(0.13*distance))-1 double calculatedWeight = -1; calculatedWeight = Math.exp(0.13 * distance) - 1; return calculatedWeight; } }
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