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andrejsavikin

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  1. I want to extend functionality of a mod which is open source on github. I'm trying to do this by including that project as a git submodule in my project, then getting gradle to build it. So far, I've managed to get gradle to build it, but I can't get minecraft client to load the said mod. I assume there needs to be a way to copy the compiled dependency from libs folder of that to libs folder of my mod or something like that, but I am unsure. My configurations are as follows: build.gradle(everything outside dependencies is unchanged from what is provided with the mdk) dependencies { minecraft 'net.minecraftforge:forge:1.16.1-32.0.108' compile project('DependencyMod') } settings.gradle include 'DependencyMod'
  2. Could you please tell me how to decompile it because I don't understand this. Please only how to decompile it not all kinds of other tutorials I specificaly need to decompile it because I am planning to develop extensions for other mods not just this one
  3. And what do I do next? I am not the best progrmmer without MCP. That's why I asked you to tell me how to decompile it
  4. I have no idea how to use github. Itried using it but no luck could you tell me how to decompile it?
  5. I want to develop extensions for mods(EE3) and I have permissions from those developers(Pahimar) and I looked on forge wiki and it says to Decompile Mod (http://www.minecraftforge.net/wiki/Developing_Addons_for_Existing_Mods) and I have no idea at all how to decompile forge mods. Does anyone have good tutorial? I tried searching on google but with no luck
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