
bl4ckscor3
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Everything posted by bl4ckscor3
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Update to the newest forge, and put CodeChickenCore (dev or compiled) into your forge/mcp/jars/mods/ folder. Then you can add any compiled mods into the mods folder you want and play with them.
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Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
*presses Thank you button* -
Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
Thanks that worked! (As I said, just starting with Java -
Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
I know got this code: package tests; import net.minecraft.entity.Entity; import net.minecraftforge.event.ForgeSubscribe; import net.minecraftforge.event.entity.PlaySoundAtEntityEvent; public class PlayCreeperSounds { @ForgeSubscribe public void playCreeperSounds(PlaySoundAtEntityEvent event) { Entity entity = event.entity; if(entity.entityId == 50) { if(event.isCancelable()) { event.setCanceled(true); } } } } But it doesn't work (according to SPC, the entityId of the creeper is 50 -
Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
Ok, it works now. But how can I assign the cancelling only for the creeper?? -
Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
I already watched until Java Tutorial 31 of TheNewBoston. And thanks for that link. -
Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
Any more help on that? -
Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
But where do I put the PlaySoundAtEntityEvent?? In the main class? Yes, I do. I read the help document of ASM and I didn't know what to do. I'm currently starting with Java, so some more hints of what to do would be cool -
You forgot to add IDs to the Iron Spade and the Iron Stick...
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Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
My example is very exact on what I want to do. -
Save the textures and sources you made (drag drop them to the desktop) re-install forge and drag drop the textures and sources from the desktop to forge/mcp/src/minecraft Tell me if it worked.
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Indirectly editing entity classes / Removing methods
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
Can you repeat that a bit more clearly please? -
Hello guys. I have a quick and simple question. How can I remove a method from an entity class without directly editing it? For example removing the sounds from a creeper. Should I give a better explanation, or do you know what I mean? If you do, can you help me, and how would I do this? ~bl4ckscor3
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Can you show us the both Block classes?
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How to make items compatible with other mods?
bl4ckscor3 replied to jordsta95's topic in Modder Support
If GregTech uses the OreDictionary, it will work. Here is a tutorial for you: http://www.minecraftforge.net/wiki/How_to_use_the_ore_dictionary -
[1.6.2]Forge src install log? + Forge src install problem
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
I tried the latest version (#789) and it did work Strange that a recommended build doesn't work Thanks for your help! -
[1.6.2]FML doesn't launch when minecraft.jar is modified.
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
Ok. Seems like I have to abdicate OptiFine -
[1.6.2]Forge src install log? + Forge src install problem
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
Any help there? -
[1.6.2]FML doesn't launch when minecraft.jar is modified.
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
And how can I install mods which belong into the jar? I think I can't -
Hello! How can I install OptiFine and other .jar mods with Forge? Everytime I add or delete files from the 1.6.2-Forge9.10.0.784.jar it says the following in the console: Client> 2013-07-10 19:15:37 [sEVERE] [ForgeModLoader] The minecraft jar file:/C:/Users/donal_000/AppData/Roaming/.minecraft/versions/1.6.2-Forge9.10.0.784/1.6.2-Forge9.10.0.784.jar!/net/minecraft/server/MinecraftServer.class appears to be corrupt! There has been CRITICAL TAMPERING WITH MINECRAFT, it is highly unlikely minecraft will work! STOP NOW, get a clean copy and try again! Client> 2013-07-10 19:15:37 [sEVERE] [ForgeModLoader] For your safety, FML will not launch minecraft. You will need to fetch a clean version of the minecraft jar file Game ended with bad state (exit code 1) Deleting C:\Users\donal_000\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.784\1.6.2-Forge9.10.0.784-natives-262605343607704 Thanks for any help! ~bl4ckscor3
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Hi Guys! I have a problem installing the forge src. After some time it says that "Something faile verifiying minecraft files, see log for details" I searched for the log, but I didn't found it. As soon as I find it, I will post it here, so you know more details about my problem I have installing the Forge src. Thanks in advance ~bl4ckscor3
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Thanks for that
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I didn't find it. Can you please link me to it?
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Aaaaaand it's me again I'd like to have my mod available in different languages, by changing a config option. How would I do this, and how would I add the different languages? Thanks in advance ~bl4ckscor3
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[SOLVED]Custom flowers - How to only be placed on custom blocks?
bl4ckscor3 replied to bl4ckscor3's topic in Modder Support
I changed the code to this: @Override public boolean canPlaceBlockAt(World world, int x, int y, int z) { if(world.getBlockId(x, y-1, z) == MoreDimensions.slimeGrass.blockID) { return true; } else if(world.getBlockId(x, y-1, z) == MoreDimensions.slimeDirt.blockID) { return true; } else { return false; } } and it works! Hell yeah! Thanks!