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ObsequiousNewt

Forge Modder
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Everything posted by ObsequiousNewt

  1. 1) More importantly, you need to override onUpdate(), which will be called every tick.
  2. They're normal for ID's... that is to say, they are in the acceptable range. What are the IDs in the game?
  3. Nope, it should just work like that.
  4. The full error log would be helpful. As it is, I can tell you that either this.provider or this.provider.worldChunkMgr is null.
  5. Yes. Start the eclipse workspace in mcp/eclipse.
  6. This. Lag with the flow, my dear friend, lag with the flow.
  7. Sorry, this one is beyond me. I deleted the PM so you don't have to worry about that
  8. Main mod source file please?
  9. If it did, it would be glitchy and hard to use at best. No. All you should need to do is unzip the forge source, run install.cmd, and the mcp/ folder (and eclipse subdirectory) should appear. If they aren't, then the install script is probably crashing. What does the console say when you run install.cmd?
  10. Are you getting this consistently? Have you tried removing the config to see if it goes away? Because this certainly doesn't look like a problem with your mod.
  11. Current versions of Forge install MCP automatically. Did you actually run install.cmd?
  12. No, he just needs an event handler. If he does it like that he needs to make it a coremod, and nobody wants to make their mod a coremod if they don't have to.
  13. No, he wants to add to the vanilla leaves' drops, not add his own leaves. Unfortunately I can't remember how to make a block break event handler.
  14. On world creation? Easy. I could whip that up in an hour. During play? A bit harder, but it can still be done. Frankly, all you'd need is a tick handler.
  15. No, there should be an eclipse folder in the mcp/ directory.
  16. Well, to be fair, some of us don't use Twitter. Thanks for the clarification, though.
  17. If one doesn't exist, suggest it as a Forge hook on the Suggestions board.
  18. Download the most recent forge, run "install.bat", and there should be an mcp/ folder inside of that. That's how it works on Linux anyway (with install.sh instead of .bat )
  19. No, no, the problem he has has nothing to do with his code, or lack thereof. It is caused by a failure to download Forge's required libraries. I suspect Pahimar's video is outdated. MCP is no longer necessary for Linux; I don't see why it should be necessary for Windows.
  20. Can I see the Render code? Perhaps it is faulty.
  21. Do you have Internet connection? You need it, at least the first time. Also, I don't know how you set it up so that you need to log in... but that should not be necessary.
  22. Does it plaster the entity with "texture missing", or is the entity invisible?
  23. I'd think that, if Minecraft lags, your entity should lag with it.
  24. Register a block break event handler?
  25. It *should* work the same way. I'm assuming "/modName/" is directly under src/minecraft/?
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