Hello people,
I would like to start off saying that I love forge, I give all my thanks to people that support the community.
But the sad part is that my textures have been broken for a while but I thought maybe I was doing something wrong, but I have rewritten my code and it still dosen't work.. I am using a modified version of pahimars dev enviroment (for 1.6.2)
I have been trying to work this out for 2 weeks, I apologize if I did something stupid
Here is my code, if you need more ask me please
(Main class)
package michael.stainingwood.main;
import michael.stainingwood.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLLoadEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@Mod(modid= stainingWood.modID , name="Staining Wood", version="0.1.84")
@NetworkMod(clientSideRequired=true, serverSideRequired=false)
public class stainingWood {
public final static String modID = "stainingwood";
//Creative Tab
public static CreativeTabs tabStainingWood = new CreativeTabs("tabStainingWood") {
public ItemStack getIconItemStack() {
return new ItemStack(Block.blockDiamond);
}
};
//Block Sections
//StainBlock
public final static Block StainBlock =
new michael.stainingwood.Stain.StainBlock(501, Material.rock)
.setHardness(1.0F)
.setStepSound(Block.soundStoneFootstep)
.setUnlocalizedName("Stain_Block")
.setCreativeTab(tabStainingWood)
.setHardness(2.0F)
.setResistance(5.0F)
.func_111022_d(stainingWood.modID + ":" + "stainerblock");
//Item Sections
//Staining Cloth
public final static Item StainingCloth =
new michael.stainingwood.Stain.StainingCloth(502)
.setMaxStackSize(1)
.setUnlocalizedName("Staining_Cloth")
.setCreativeTab(tabStainingWood);
//Instance of Mod
public static stainingWood instance;
@EventHandler
public void preInit(FMLPreInitializationEvent event){
System.out.println("[staining Wood] PreInitialization");
//Creative Tab Registering
//Staining Wood tab
LanguageRegistry.instance().addStringLocalization("itemGroup.tabStainingWood", "en_US", "Staining Wood");
// Block Registering
//Block Stainblock
LanguageRegistry.addName(StainBlock,"Stain Mixer");
GameRegistry.registerBlock(StainBlock, "stainBlock");
MinecraftForge.setBlockHarvestLevel(Block.stone, "pickaxe", 2);
// Item Registering
//Staining Cloth
LanguageRegistry.addName(StainingCloth, "Staining Cloth");
GameRegistry.registerItem(StainingCloth, "stainingcloth");
//Recipe Registering
//Stain Block Crafting
//Shapeless Recipe
GameRegistry.addShapelessRecipe(new ItemStack(StainBlock, 1), new ItemStack(Block.dirt));
//Shaped Recipe
GameRegistry.addShapedRecipe(new ItemStack(StainBlock)
,"yyy","xdx","yyy",
'x', new ItemStack(Item.ingotIron),
'y', new ItemStack(Block.stone),
'd', new ItemStack(Item.diamond));
//Stain Cloth Recipe
GameRegistry.addShapedRecipe(new ItemStack(StainingCloth),
"s", "p", "t",
's', new ItemStack(Item.silk),
'p', new ItemStack(Item.paper),
't', new ItemStack(Item.stick));
//World Generator
GameRegistry.registerWorldGenerator(new WorldGeneration());
}
@EventHandler
public void load(FMLLoadEvent event){
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
//Event's
MinecraftForge.EVENT_BUS.register(new EventReciver());
}
@EventHandler
public void ServerStart(FMLServerStartingEvent event){
}
}
Block Class
package michael.stainingwood.Stain;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.util.Random;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import michael.stainingwood.main.stainingWood;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.EntityClientPlayerMP;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.world.World;
public class StainBlock extends Block {
//Block Stainblock
public StainBlock(int par1, Material par2Material) {
super(par1, par2Material);
}
//Texture Register
//@Override
//public void registerIcons(IconRegister r){
// this.blockIcon = r.registerIcon(stainingWood.modID + ":" + "stainerblock");
//}
}
As you can see I have tryed 2 ways, I have tryed registerIcons within the class and .func_111022_d
And yes my textures are in "forge/mcp/src/minecraft/assets/%modid%/blocks" and "forge/mcp/src/minecraft/assets/%modid%/items"