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Rhonim

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  1. Sorry for the bump of an old topic, but was wondering what the news on this was FML wise? As it does still happen, with the same error.. More than willing to fix it on Pixelmon's end if we can narrow it down to what we have done wrong. (Side note: Never recall saying this was a forge issue.. only recall asking for a crash/error report |
  2. Hello, Recently the Pixelmon mod has been experiencing issue with Entities not rendering when a server is in offline mode. This occurs when the Player owns the Entity (in this case, EntityPixelmon), and only when they own that Entity. So to explain it differently, yhey can see non-owned entities as well as other player owned entities. The odd thing about this is that the Entities will render 100% of the time when in the Development Environment. I decided to put in message that would be output into the log when the doRender function was called in order to test if it was even getting to that point.. It never ended up going off/into the log. The stack trace is as follows: Essentially, this leads me to believe that Forge has either done something to break this, or I may be missing something. Feed back would be appreciated, thanks! Would also like to note this bug is not present in 1.7.2 forge.
  3. https://github.com/SpigotMC/BungeeCord/issues/899 Not sure how many are aware of this issue, but considering how much of the community uses bungeecord, I'd say its a pretty big deal. Hope something can be done about it on forge's end!
  4. Hello, was curious how I would go about adding side mods into the build file for gradle. Currently have the following for the main mod: buildscript { repositories { mavenCentral() maven { name = "forge" url = "http://files.minecraftforge.net/maven" } maven { name = "sonatype" url = "https://oss.sonatype.org/content/repositories/snapshots/" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT' } } apply plugin: 'forge' repositories { flatDir { name "fileRepo" dirs "repo" } } version = "3.2" group= "com.pixelmonmod" // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = "Pixelmon" minecraft { version = "1.7.2-10.12.1.1060" } processResources { // replace stuff in mcmod.info, nothing else from(sourceSets.main.resources.srcDirs) { include 'mcmod.info' // replace version and mcversion expand 'version':project.version, 'mcversion':project.minecraft.version } // copy everything else, thats not the mcmod.info from(sourceSets.main.resources.srcDirs) { exclude 'mcmod.info' } // generate version.properties file from the git version data earlier doLast { def propsFile = new File(destinationDir, 'version.properties') def properties = new Properties() properties['Pixelmon.build.mcversion'] = project.minecraft.version properties.store(propsFile.newWriter(), null) } } // this sets our output jar to have a 'tag' of 'universal' on it // It also adds the minecraft version in a custom version name // The result is files named <projectname>-<mcversion>-<version>-universal.jar jar { classifier = 'universal' version = "${project.minecraft.version}-${project.version}" } task sourceJar(type: Jar) { from sourceSets.main.allSource classifier = 'src' version = "${project.minecraft.version}-${project.version}" } // Add in an mcp named jar, for those who wish to run in a development environment (assuming mcp naming matches) task deobfJar(type: Jar) { from sourceSets.main.output classifier = 'deobf' version = "${project.minecraft.version}-${project.version}" }
  5. Ah. Overlooked that. Thanks so much!
  6. Alright, so basically I'm trying to set a value in the config file through a command. Problem is, I can't find any function that would allow me to do this, anything that I want to access in order to do it is all private. Trying to avoid having to individually write in about 100+ things for the config file, and instead be able to go into the game and use a command to be able to set it to those value for me. I know how to do the command, just need to know how to set the value again once the default one has been set.
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