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chasingfire_hpps

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  1. I wanted to make this break with a shovel faster than by hand. I set the material to sand, am I missing something?
  2. Any help would be apreciated
  3. https://github.com/chasingfirehpps/Blast_Furnace Errors Tile_Entity_Blast_Furnace.java getStartInventorySide(ForgeDirection side) legacyFurnaceSides getSizeInventorySide(ForgeDirection side) Blast_Furnace_GUI bindTexture
  4. How do you get there?
  5. can someone please tell me how to get to the furnace code? Any help is appreciated, thanks!
  6. Can anyone tell me where to find the chances to spawn for vanilla coal and iron? I don't know where to look.
  7. Works! Thanks!
  8. I returned the world generator but it still crashes (Updated link) https://github.com/chasingfirehpps/Anthracite-ore-code
  9. does it matter what I put in? If not do you have a preference?
  10. My ore generator is not working and I can't figure it out. Any help would be appreciated, thanks. https://github.com/chasingfirehpps/Anthracite-ore-code
  11. Ok thanks I'll take a look at it.
  12. Here's the code. https://github.com/chasingfirehpps/Anthracite-ore-code/tree/master
  13. I'm making a mod. This happened when I tested it.
  14. ---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 2/7/14 11:58 PM Description: Exception in server tick loop java.lang.NullPointerException at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:94) at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:259) at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1253) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153) at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:294) at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:90) at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 399737936 bytes (381 MB) / 519438336 bytes (495 MB) up to 1056309248 bytes (1007 MB) JVM Flags: 4 total; -Xincgc -Xmx1024M -Xms512M -XX:+HeapDumpOnOutOfMemoryError AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63 FML: MCP v8.11 FML v6.99.19.964 Minecraft Forge 9.11.1.964 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FML{6.99.19.964} [Forge Mod Loader] (forge-1.6.4-9.11.1.964-mcp.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forge{9.11.1.964} [Minecraft Forge] (forge-1.6.4-9.11.1.964-mcp.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available LotsofCoals{1.0.0} [Lots of Coals] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
  15. I changed my texture setup and when I tried to test it Minecraft crashed ---- Minecraft Crash Report ---- // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~] Time: 2/4/14 8:56 PM Description: Exception in server tick loop java.lang.NullPointerException at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:94) at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:259) at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1253) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153) at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:294) at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:90) at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 408961504 bytes (390 MB) / 519438336 bytes (495 MB) up to 1056309248 bytes (1007 MB) JVM Flags: 4 total; -Xincgc -Xmx1024M -Xms512M -XX:+HeapDumpOnOutOfMemoryError AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v8.11 FML v6.99.19.964 Minecraft Forge 9.11.1.964 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FML{6.99.19.964} [Forge Mod Loader] (forge-1.6.4-9.11.1.964-mcp.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forge{9.11.1.964} [Minecraft Forge] (forge-1.6.4-9.11.1.964-mcp.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available LotsofCoals{1.0.0} [Lots of Coals] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
  16. Ok thanks I'll try them.
  17. Is there any easier way to test an ore generator than going around searching caves and digging everywhere for the ore?
  18. Fixed it. Thanks for the help!
  19. All I added in my mod is an item, fuel handler, an ore, and the ore's world generation. How does that use up less than some mods I use like Tinker's Construct, Mekanism, and Buildcraft.? And how would I fix this?
  20. When I try to test my mod I go into Minecraft but it freezes on the world loading screen and says Minecraft has run out of memory. This only happens with this mod( I have a world with 30 mods on it). And it doesn't happen with no mods. Here is the error report and if there is anything else you would need to see just tell me. Thanks. ---- Minecraft Crash Report ---- // Oops. Time: 1/20/14 8:48 PM Description: Ticking entity java.lang.OutOfMemoryError: Java heap space at net.minecraft.network.packet.Packet51MapChunk.getMapChunkData(Packet51MapChunk.java:276) at net.minecraft.network.packet.Packet56MapChunks.<init>(Packet56MapChunks.java:55) at net.minecraft.entity.player.EntityPlayerMP.onUpdate(EntityPlayerMP.java:298) at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2350) at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:719) at net.minecraft.world.World.updateEntity(World.java:2311) at net.minecraft.world.World.updateEntities(World.java:2157) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:550) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:668) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:587) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.network.packet.Packet51MapChunk.getMapChunkData(Packet51MapChunk.java:276) at net.minecraft.network.packet.Packet56MapChunks.<init>(Packet56MapChunks.java:55) at net.minecraft.entity.player.EntityPlayerMP.onUpdate(EntityPlayerMP.java:298) at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2350) at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:719) at net.minecraft.world.World.updateEntity(World.java:2311) -- Entity being ticked -- Details: Entity Type: null (net.minecraft.entity.player.EntityPlayerMP) Entity ID: 13 Entity Name: Player74 Entity's Exact location: 205.50, 56.00, 247.50 Entity's Block location: World: (205,56,247), Chunk: (at 13,3,7 in 12,15; contains blocks 192,0,240 to 207,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, 0.00, 0.00 Stacktrace: at net.minecraft.world.World.updateEntities(World.java:2157) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:550) -- Affected level -- Details: Level name: New World All players: 1 total; [EntityPlayerMP['Player74'/13, l='New World', x=205.50, y=56.00, z=247.50]] Chunk stats: ServerChunkCache: 625 Drop: 0 Level seed: -8957444029408463989 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (196,64,244), Chunk: (at 4,4,4 in 12,15; contains blocks 192,0,240 to 207,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 135 game time, 135 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 66239 (now: false), thunder time: 102905 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:668) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:587) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:583) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 124592 bytes (0 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 2989 (167384 bytes; 0 MB) allocated, 58 (3248 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 FML: ~~ERROR~~ OutOfMemoryError: Java heap space Profiler Position: N/A (disabled) Vec3 Pool Size: 6089 (340984 bytes; 0 MB) allocated, 32 (1792 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['Player74'/13, l='New World', x=205.50, y=56.00, z=247.50]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
  21. how do I get my mod in there then. I am still learning forge.
  22. I don't have a libs folder in my build folder does that mean the installation didn't work or does it mean I did something wrong?
  23. I am using forge gradle 9.11.1.964 and I don't have those folders. Did mine download wrong and if so can you post the correct folder structure and/or a tutorial for 9.11.1.964 . And yes i'm learning
  24. I have been looking for about a week for the 9.11.1.964. A few days ago I posted a topic about not knowing how to release my mod. Can anyone point me towards a tutorial for 9.11.1.964 or post the folder structure and a quick how-to please. Any help would be appreciated.
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