
Hengar
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Everything posted by Hengar
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over their is one trouble, a part of modders won't change one time. so i hope you see the problem, and if playes so many singleplayer by a multiplyergame, than why block that. my client works realy fine and with my java i have no crash
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What programm you had used to install, and which way you isntalled? and not enough items are nicee think, but got partly the same like too many items. partly i can only say what i said ones, stop to install many mods in minecraft.jar. only deal modloader, modloadermp, audiomod, player api, forge and optifine inside of jar. Rest first look a installation over mod folder.
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try a start without that pls.
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i see i have to test 4096 too. in the evening i report my test. I don't know if their is a trouble.
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thats not anymore realy a part of morge. That is a main problem of java and miencraft. by my self i hadn't one a invisible mob. And by my old pc it was a wonder that it could work together. Why i say that is by a friend the creeper for example was first headles after a few while the got tobe only feeds. So it's a main problem which have no luck of the basic useing. by myself i had isntalled on 1.2.3 version number 61. if you need their a load up i can help. only pm me when i can help their. @ omgi, that's lsiten a few bit meta-inf was forgotten. or a incompatible mod can it be also.
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if th emodders deal it nice it is possible by 4096 fix. Thats a bridge mod, which expand the block it's not less:) In kind it's a second way like forge^^ But yeah that's why i had written my order to test it, than i belive their is at least one incoompatible mod, too. Because of this incompability i had changed my way to a non normal mod isntalling way.
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you are allowed to make forge as second. their is no reason for other forced ways. take a check in fore if their is vx.class if not, backup your jar and forceupdate. than copie the vx in a working backup.
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How you had installed the mods? Tipp make a single jar with only modlaoder, forge audiomod and turbomodel. No install as max modloader mp on client side, i saw you won't will paly the mod order on server, so you are allowed to make that. afterwards you have to installed your modson a other way like the most installing procresses discripe. you will take a look in your mods zips and will add in the folder mod, filees or zip which follows direktly fter open with mod_(name of the mod).class an example is their the isntallation of industrial craft 2. and after you ahd isntalled tke a check part for part which mods are works and which one makes trouble. Afterwards make a new report to here.
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Normaly a re adding of forge is enough. In part it don't accept some transfers of data's, so that it believe forge hadn't got installed.
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MinecraftApplet missd finaly clas datas. if you isnttall modloadermp too i belive it will work. dont worry about english, i have a bad one too
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the last one what i could do is try my jar data, if it won't work too, one of the modder have to take a look. I hope it will work, i passed you the link via pm
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than i don't know. i could only pass you my mainmodded jar.
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I had tested craftguide and buildcraft shortly, and i don't get kicked out by writing gear for example. So i would say it's a mistake of one of these mods, because buildcraft or redpower works still fine with craftguide. Easy to test for me^^
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Porblem is, at this moment it isn't a error msg is their anymore text or thats all of the log? This says only forge is started.
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I don't care about diffrent launcher, but i had testes 3.1.5 at the moment self(to see what happens) and it will be a few crazy but by me it still works. I hadn't test the working, but i can enter my world and not error msg. so i think maybe it will be a launcher problem. Why you don't start offline, if you only use the singlepalyer version? i had passed all parts of buildcraft in the mods file. So i can not help realy, because by me it works
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hm, so one point more to start writ by self, in c++
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do tht, easyer to see where can be a other problem is to take the mod file^^, most one says throw them in jar, but it isn't needed the most time:)
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Lex, that is my problem, for the mods i need modloader mp, and thats why it doesn't work anymore. because of making a incompability in server area sdk modloader and forge. thats the finaly problem, that now mod gets killed to work together.
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Ok now, i for me it says that a main data got dmg. And their i can not help to fix it fine. But for theadmin it help to understand a bit minecraft better. Do you remember the order of installation? because of a little data the complete minecraft are able to crash. i think you need to remod it again. i had started to expand any mods in modfile , only which are changing mainclasses i passed in the jar. so in order modloader modloadermp forge turbomodel and audiomod. I hope it will works by you after remod your jar.
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if you don't find the class, then is that finally the reeason for the error msg. I think you believe me, that two classes cannot communikate if one is missing or?( ones i had seperated sdk server to install only the grabbling hook on server, wasn't funny^^)
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For me it looks that the source makes a communikation error beetween two classes. This will be because of Craftguid, you had wrote craftguid is for 1.2.3 So their will be the reason of communikation error. If Craftguid have a update install that, or miss the mod, because 1.2.5 isn't realy compatible with 1.2.5 or 1.2.4
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<the error massage show that buildcraft is in the mods file, or in the jar. A few bit it's like a wrong modloader or a wrong buildcraft. At the moment i only see in your minecraftfile is buildcraft factory as zip or installed.
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In my mind it look like a missed ChunkManager.class One look with a Archiv programm, if the class data is their would be nice.
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So you want to say me, i not use the forge version on the server. Then you see wrong, because i don't like java but i am not blind to see, the complet missing of a basemodmp in your forge. This class is completly missed if i use the installation procedures. Only Siegecraft need a update , the rest finlay not use any kind of forge, so say me, whats wrong? The modder and i don't take care of a mistake, if forge get a change and maked modloadermp on server side incompatible. So pls tell me the mistake if only the server don't start, but the singleplayer works fine.....
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I think it a msitake in unnderstanding, not only better enchanting is the trouble, i had tested, and i hadn't add it anymore because its only nicer enchanting, all linked mods are a problem for forge