Everything posted by MikeZ
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Forge folder is'nt working in Eclipse anymore?
Hi! I moved the Forge folder to another path. I switched the workspace in Eclipse but if I want to open the project there ist that failure notice: The project description file (.project) for 'Minecraft' is missing. This file contains important information about the project. The project will not function properly until this file is restored. I did'nt changed anything. Please help me, Mike
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Block where a Player can walk trough?
Hi! I want to make a custom block that isn't sollid. That means the player can go trough. Please give me some tips Mike
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Block that hurts hostile mobs but not the player or passive mobs?
Ok, I wait for your answer
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Block that hurts hostile mobs but not the player or passive mobs?
Ok, thank you. I changed my Block.class, but it has no effect. Heres my Block.class: Thanks, Mike
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Block that hurts hostile mobs but not the player or passive mobs?
Hi! I want to make a block, that if a hostile mob (zombie, creeper, ...) collide with it, they get damage. And the player or passive mobs should'nt be hurt. Is there any way to make this block? Thanks, Mike
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Textures Not showing - Tried everything
Hi! You need to put your textures in your Forge folder. Your path should look like this: ForgeFoldet(Version)-src/src/yourmodname/assets/blocks/(texturefile) For the exact name of the texture look at your log. There should be something like: Using missing Texture, failed to find (the path and the name of the texture). Mike
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Creating an item, that has the function of a shield?
Ok, I added the code. But, if I hold the Item in my hand the potion effect is displayed but it has no effect An if the potion effect is at 0 there is always the displayed potioneffec with duration 0 What should I do? Here is my Main Class: My ClientTickHandlerClass: And my ClientProxy Class: Thanks, Mike
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Creating an item, that has the function of a shield?
Ok, thanks. My code should like this: If player.getCurrentEquippedItem() == OwnItem { (How can I use the LivingHurtEvent to reduce dthe damage?) Thanks, Mike
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Creating an item, that has the function of a shield?
Thanks for your answer At the moment I'm learning Java so i need some more help Could you say me, how I can check if the player is holding the item? Thanks, Mike
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Creating an item, that has the function of a shield?
Hi! I want to make an Item, that if it's in your hand it's like a shield (less damage). Please give me some tips for that. Thanks, Mike
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Area, that has an other difficulty as the normal world?
Different areas in the same dimension. Are you able to give me some tips for that? That would be great Mike
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Area, that has an other difficulty as the normal world?
Hi! I wondered, if there is a possibility to create an area, where the difficulty is an other Could you please give me some tips? Mike
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Effects like the Hexxit armor?
Thanks for your exact answer Are you able to give me some tips how i can make a sword that gives you effects while it is in you hand? Thanks, Mike
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Effects like the Hexxit armor?
Hi! My question is, if it is possible to code an armor that gives you a effect if the four pieces are woren. And if it is possible to code a sword that gives you effects if it is in your hand. Thanks, Mike
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Where can I put textures to use them?
Thank you!
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Where can I put textures to use them?
Ok, I changed the code. But, it's not working. Please help me Here is my code: The Main Class My Item Class: The textures are located at: src\main\resources\assets\mike\textures\items I called it one time "GreenDiamond" and one time "greendiamondGreenDiamond" Mike
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Where can I put textures to use them?
My textures are in this folder structure. But if I try to create a Item in preInit. it says that there are not permitted modifieres. And if I delete them it isnt working.. So, could you please write me exactly what I should do? Thanks Mike
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Where can I put textures to use them?
Ok, now i changed the ModID to lowercase. But it's not working... Here ist the Item Class: And here is the Main Class: Thanks Mike
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Where can I put textures to use them?
Here is my Main Class: Thanks Mike
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Where can I put textures to use them?
Ok, first of all thanks for your support Ok, i corrected my code in the Item Class but theres the same problem. My Item Class looks now like this: Thanks Mike
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Where can I put textures to use them?
How do you mean that? Please write the code line Thanks
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Where can I put textures to use them?
Ok, i made these folder. So my folder structure ist like that: src/main/resources/assets/modId/textures/items/file.png Ist that wrong? Because it's not working. In the Item Class i coded it like that: Pleas help me Mike
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Where can I put textures to use them?
Thanks for your answer. I'll try that tomorrow and answer again in this thread. Mike
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Where can I put textures to use them?
Hi! I'm coding on a new mod. I created a new Item, the problem is that ingame there is the "no texture" texture So my question: Where should I put the texture files? Thanks Mike
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