Everything posted by 61352151511
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Server Issues
RottenFleshToLeather{1.7.10-2.0} [Rotten Flesh to Leather] (RottenFleshToLeather-2.1-1.7.10.jar) Unloaded->Constructed->Errored Whoever made that mod made it wrong and that is causing your issue. See if there's an update and if not, report it to them.
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[1.7.10] Server Crash
ArmorStatusHUD{1.28} [ArmorStatusHUD] ([1.7.10]ArmorStatusHUD-client-1.28.jar) Unloaded->Constructed->Pre-initialized DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized inventorytweaks{1.58-147-645ca10} [inventory Tweaks] (InventoryTweaks-1.58-147.jar) Unloaded->Constructed->Pre-initialized examplemod{1.0} [Example Mod] (mod_XrayV2.01.jar) Unloaded->Constructed->Pre-initialized Kradxns Xray{2.0} [Xray] (mod_XrayV2.01.jar) Unloaded->Constructed->Errored Client only mods as far as I'm aware. Don't install client mods on the server. I don't know about the X-Ray mod but I highly doubt it's server sided, also don't use X-Ray ya cheater
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Forge 1.8, 1.7.10 not working
If you get a crash report, post the crash report, how are we supposed to help you without knowing the issue.
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1403 takes 10+ minutes to load
Nothing "caused" the loading bars apart from them being implemented, you make it sound like it was an accident by using the word caused. No matter what version of forge you are using the process of loading is the same, progress bar or not. All of the textures are loaded and stitched the same as pre-loading bar and it takes the same amount of time. Post-loading bar the only difference is the fact that you know what is going on when the game is loading.
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Help with downloading forge installer
Click the "i" Icon
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Resonant rise 3 Singleplayer world wont load after leaving it
[02/5/2015 19:54:04 PM] java.lang.IllegalArgumentException: Duplicate enchantment id! class ganymedes01.ganysend.enchantment.ImperviousnessEnchantment and class am2.enchantments.EnchantMagicResist Enchantment ID:100 Edit the config file for one of these mods so the enchantment IDs don't conflict
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1.7.10 [10.13.3.1384,11.14]????
http://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.7.10.html They're all right there...
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[1.8] [FIXED] missing block texture when placing.
I can't tell you what the issue is, I can however tell you to use proxies. That code will crash on a dedicated server, the Minecraft class does not exist on one. Make a client proxy and a server proxy, in the init method tell the proxy to run a method which will register the models. There are lots of tutorials for this, find one.
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Render Item as custom Tile Entity in 1.8
To your edit: I'm not sure if it is possible to fix right now, it probably is but seems like a really difficult thing to do. I made a suggestion on the forge github: https://github.com/MinecraftForge/MinecraftForge/issues/1835
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[Solved] Cannot build
I see the fact that you said it works now, but may I suggest you stop coding on 1.7.2 and update to the latest 1.7.10 forge.
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[1.7.10] [Solved] How to check if Player is OP?
Try re-running gradle eclipse (Assuming you use eclipse, idea if not) Refresh your workspace so the referenced libraries are up to date. If func_152596_g turns into an error, replace it with canSendCommands Try building your mod.
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[1.7.10] [Solved] How to check if Player is OP?
Use the one I gave you, if canSendCommands still isn't there, try func_152596_g
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how to get EntityPlayer from player's username?
Or getConfigurationManager().getPlayerByUsername("NAME"); Exists in both 1.7.10 and 1.8 (func_152612_a if your mappings are out-dated)
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[1.7.10] Trouble with stackTagCompound
I hope you're crafting it and not pulling it out of the creative menu. (I think that's how onCreated is called) You could use the onUpdate method to check if stackTagCompound is null, if so set it to 3x3.
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[1.7.10] [Solved] How to check if Player is OP?
Update your mappings then, in your build.gradle put mappings = "stable_12" in the minecraft { // Stuff } section. Then re-setupDecompWorkspace
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[1.7.10] [Solved] How to check if Player is OP?
FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().canSendCommands((<ENTITYPLAYERMP>).getGameProfile()) That should work on servers and in the case of single player, respect if cheats are enabled. This is the same on 1.7.10 and 1.8
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Critical error! Forge not loading!!!
Update forge.
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The state engine was in incorrect state SERVER_STARTING help!
[14:39:36] [server thread/DEBUG] [FML/]: Mod signature data [14:39:36] [server thread/DEBUG] [FML/]: mcp(Minecraft Coder Pack:9.05): minecraft.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: FML(Forge Mod Loader:7.10.130.1395): forge-1.7.10-10.13.3.1395-1710ls-universal.jar (e3c3d50c7c986df74c645c0ac54639741c90a557) [14:39:36] [server thread/DEBUG] [FML/]: Forge(Minecraft Forge:10.13.3.1395): forge-1.7.10-10.13.3.1395-1710ls-universal.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: itemphysic(ItemPhysic:1.1.2): minecraft.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: speedytoolsmod(Build Faster Mod:2.1.0): buildfaster-2-1-0-minecraft1-7-108317258.zip (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: CarpentersBlocks(Carpenter's Blocks:3.3.6): Carpenter's Blocks v3.3.6 - MC 1.7.10.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: CopiousDogs(Copious Dogs:${mcversion}-${version}): copious-dogs-1.7.10-1.1.2.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: creativecore(CreativeCore:1.0): CreativeCore v1.0.0 mc1.7.10.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: props(Decocraft:1.12): Decocraft-v1.12b_1.7.10.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: SlimevoidLib(Slimevoid Library:2.0.4.7): SlimevoidLibrary-2.0.4.7.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: DynamicTransport(Dynamic Transport:0.1.2.0): DynamicTransport-0.1.2.0.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: eyemod(EyeMod:EyeOS4.0): EyeMod-iPod-Mod-EyeOS40.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: planetguyLib(planetguyLib:1.5): PlanetguyLib-1.5.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: planetguy_Gizmos(Gizmos:3.0): Gizmos-3.2.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: iChunUtil(iChunUtil:4.0.0): iChunUtil-4.0.0.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: ISM(MaggiCraft's Instant Structures Mod:5.6.0): ism-5.6.0.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: malisiscore(MalisisCore:1.7.10-0.11.4): malisiscore-1.7.10-0.11.4.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: malisisdoors(Malisis' Doors:1.7.10-1.7): malisisdoors-1.7.10-1.7.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: MineDeco(MineDeco:1.0.2): minedeco-1.7.2-1.0.2.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: mochickens(Mo Chickens:1.6.2): MoChickens-1.7.10-1.6.2.jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: cfm(§9MrCrayfish's Furniture Mod:3.4.7): MrCrayfishFurnitureModv3.4.7(1.7.10).jar (NO VALID CERTIFICATE FOUND) [14:39:36] [server thread/DEBUG] [FML/]: WiiRemoteId(WiiRemoteMod by Nether(Miko3335):1.1): WiiMod-1.7.10-1.1.jar (NO VALID CERTIFICATE FOUND) Those are your mods. One or more of them are client side only mods, remove those mods from the server.
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Render Item as custom Tile Entity in 1.8
You got it to work with items in what way? Changing item textures based on NBT? If so can you post an example of what you've done (And how you've set up registry) So I can learn from this.
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Server Crashing
"java.lang.OutOfMemoryError" Dedicate more RAM
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onItemRightClick doesnt work?
1) This has nothing to do with ForgeGradle 2) This code should work. Stick an @Override annotation in front of it to guarantee the method is being overridden, if your IDE shows you an error then you're probably not extending Item.
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[1.8] Question About ForgeDirection
ForgeDirection was removed because minecraft has EnumFacing now
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[1.7.10] Problems using other mods in development environment
I asked chickenbones about this once, It's supposed to do this process automatically in 1.7.10, in 1.8 you have to select in manually. So I'm not sure how come it messes up and how come it asked you to select the directory. If there was a way to force it that would be great because that would solve lots of issues.
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[1.7.10] Problems using other mods in development environment
CodeChickenCore has been having issues for a while. See http://www.minecraftforge.net/forum/index.php/topic,28882.msg148521.html
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Mod Signature Data: Server Debug bugging me.
So what if it's not signed? 95% of the mods aren't signed either, it doesn't stop them from working. My server also has no signature: [17:00:27] [server thread/DEBUG] [FML/]: Mod signature data [17:00:27] [server thread/DEBUG] [FML/]: mcp(Minecraft Coder Pack:9.05): minecraft.jar (NO VALID CERTIFICATE FOUND) [17:00:27] [server thread/DEBUG] [FML/]: FML(Forge Mod Loader:7.10.85.1291): minecraft_server.jar (e3c3d50c7c986df74c645c0ac54639741c90a557) [17:00:27] [server thread/DEBUG] [FML/]: Forge(Minecraft Forge:10.13.2.1291): minecraft_server.jar (NO VALID CERTIFICATE FOUND) As Lex said the minecraft jar isn't signed because it's mojang's and they didn't sign it. Not sure if forge is supposed to be signed but I don't think it's a big deal if it's not.
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