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SirTroll

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  1. Hello Minecrafters, I'm currently trying to render the current mobs health on their living label and i got everything working, but the health does not change after i attacked it... I have currently edited the RenderLiving class but i don't like editing base files ... So is there another way of writing the code in another class? I already read that the health from mobs is not given to the Client, so is there a way of doing this? Any help is appreciated RenderLiving code: if(par1EntityLiving.canEntityBeSeen(renderManager.livingPlayer)) { renderLivingLabel(par1EntityLiving, par1EntityLiving.getEntityName() + " " + par1EntityLiving.getHealth() + "/" + par1EntityLiving.getMaxHealth(), par2, par4, par6, 64); }
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