Hello Minecrafters,
I'm currently trying to render the current mobs health on their living label and i got everything working, but the health does not change after i attacked it...
I have currently edited the RenderLiving class but i don't like editing base files ... So is there another way of writing the code in another class?
I already read that the health from mobs is not given to the Client, so is there a way of doing this?
Any help is appreciated
RenderLiving code:
if(par1EntityLiving.canEntityBeSeen(renderManager.livingPlayer))
{
renderLivingLabel(par1EntityLiving, par1EntityLiving.getEntityName() + " " + par1EntityLiving.getHealth() + "/" + par1EntityLiving.getMaxHealth(), par2, par4, par6, 64);
}